Player Matchup

Xbalanque
Xbalanque
Platinum IV
BratwurstBill
Xbalanque
Platinum IV
Level 149
God Stats
4W - 2L
1,248 SR
Queue Stats
298W - 295L
1,804 MMR
Solo
Thor
Thor
Platinum II
Foosle
Thor
Platinum II
Level 137
God Stats
6W - 4L
1,480 SR
Queue Stats
56W - 42L
1,820 MMR
Party 1
Thoth
Thoth
Platinum V
Lardure
Thoth
Platinum V
Level 84
God Stats
9W - 2L
1,860 SR
Queue Stats
47W - 25L
1,884 MMR
Solo
Sobek
Sobek
Platinum I
badame
Sobek
Platinum I
Level 128
God Stats
24W - 19L
1,644 SR
Queue Stats
52W - 39L
1,874 MMR
Party 1
Geb
Geb
Platinum III
xPrenda_013
Geb
Platinum III
Level 147
God Stats
3W - 6L
1,329 SR
Queue Stats
85W - 83L
1,755 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,512 SR
1,827 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 98
1,626 SR
1,828 MMR
Hachiman
Hachiman
Gold II
FADEING
Hachiman
Gold II
Level 105
God Stats
5W - 5L
1,590 SR
Queue Stats
72W - 74L
1,746 MMR
Solo
Bakasura
Bakasura
Platinum V
Jarvis2525
Bakasura
Platinum V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 74L
1,863 MMR
Solo
Scylla
Scylla
Platinum IV
MrMonster2907
Scylla
Platinum IV
Level 105
God Stats
7W - 3L
1,749 SR
Queue Stats
255W - 250L
1,808 MMR
Solo
Ares
Ares
Platinum I
Waarner
Ares
Platinum I
Level 134
God Stats
11W - 6L
1,793 SR
Queue Stats
75W - 64L
1,913 MMR
Solo
Nike
Nike
Platinum V
kz970
Nike
Platinum V
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 163L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BratwurstBill
Xbalanque
17
2 / 3 / 4
10,537
555
13,789
15,376
6,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
Foosle
Thor
18
7 / 3 / 9
11,023
580
13,470
17,407
8,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Lardure
Thoth
19
8 / 1 / 2
12,233
644
16,477
6,078
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
badame
Sobek
15
2 / 1 / 9
9,642
507
7,597
17,269
19,910
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 1 / 3
10,964
577
7,855
12,654
12,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Maman BrigitteVamanaSusanoAthena

VS

Bans
ThanatosAgniBake KujiraAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FADEING
Hachiman
15
2 / 4 / 4
9,246
487
7,463
15,893
6,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
Jarvis2525
Bakasura
16
2 / 4 / 3
8,948
471
5,268
19,674
8,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 5 / 2
9,434
497
5,814
12,041
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
Waarner
Ares
15
2 / 4 / 2
9,247
487
13,818
21,442
23,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
kz970
Nike
17
2 / 3 / 1
10,767
567
10,523
16,876
12,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
19
Kills
9
9
Deaths
20
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BratwurstBill
Xbalanque
2
3
4
1.33
L
Hachiman
FADEING
Hachiman
2
4
4
1
W
Thor
Foosle
Thor
7
3
9
3.83
L
Bakasura
Jarvis2525
Bakasura
2
4
3
0.88
W
Thoth
Lardure
Thoth
8
1
2
9
L
1
5
2
0.4
L
Ares
Waarner
Ares
2
4
2
0.75
W
Sobek
badame
Sobek
2
1
9
6.5
L
Nike
kz970
Nike
2
3
1
0.83
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,188
Damage
42,886
68,784
Taken
85,926
50,707
Mitigated
53,181
14,107
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BratwurstBill
Xbalanque
13,789
6,492
0
4,147
15,376
6,901
315
4,901
10,450
0
107,011
L
Hachiman
FADEING
Hachiman
7,463
5,036
0
4,809
15,893
6,063
70
1,821
14,024
0
78,253
W
Thor
Foosle
Thor
13,470
3,229
0
666
17,407
8,772
0
4,194
12,799
0
100,898
L
Bakasura
Jarvis2525
Bakasura
5,268
3,662
0
4,750
19,674
8,383
30
6,811
12,570
0
74,655
W
Thoth
Lardure
Thoth
16,477
333
0
133
6,078
2,921
48
3,298
2,724
111,207
1,007
L
5,814
242
0
814
12,041
2,989
0
6,281
5,063
67,201
0
L
Ares
Waarner
Ares
13,818
1,456
0
1,849
21,442
23,003
0
6,859
14,276
39,075
489
W
Sobek
badame
Sobek
7,597
628
0
4,756
17,269
19,910
0
8,370
8,554
28,684
2,461
L
Nike
kz970
Nike
10,523
1,399
0
6,247
16,876
12,743
0
7,639
8,429
348
89,684
W
7,855
1,427
0
4,405
12,654
12,203
0
99
11,609
87,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,399
Gold Earned
47,642
676
Minions Killed
569
0
Camps Cleared
0
2,018,475
Distance Traveled
1,981,513
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,537
555
150
8
0
375,585
6
L
Hachiman
9,246
487
125
7
0
354,979
6
W
Thor
11,023
580
117
6
0
416,621
1
L
Bakasura
8,948
471
116
6
0
455,398
2
W
Thoth
12,233
644
208
11
0
409,558
4
L
Scylla
9,434
497
121
6
0
386,613
2
L
Ares
9,247
487
45
2
0
408,775
1
W
Sobek
9,642
507
32
2
0
417,744
8
L
Nike
10,767
567
162
9
0
375,748
1
W
Geb
10,964
577
169
9
0
398,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role