Player Matchup

Neith
Neith
Kawanei
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,464 Elo+
Party 1
Guan Yu
Guan Yu
PancitPalabok
Guan Yu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,461 Elo+
Party 1
Pele
Pele
Xeziel15
Pele
Level 118
God Stats
1W - 1L
1,287 SR
Queue Stats
20W - 26L
1,470 Elo+
Party 1
Mulan
Mulan
XtarStorm
Mulan
Level 108
God Stats
7W - 7L
1,493 SR
Queue Stats
28W - 33L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
Yanzel
Nu Wa
Level 118
God Stats
5W - 1L
1,625 SR
Queue Stats
34W - 40L
1,458 Elo+
Party 1
Team Averages
Level 107
1,481 SR
1,461 Elo+

VS

Team Averages
Level 112
1,374 SR
1,508 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
DELTA_Jaggernaut
Nut
Level 166
God Stats
8W - 19L
1,307 SR
Queue Stats
215W - 251L
1,488 Elo+
Solo
Nemesis
Nemesis
FlackIntruder
Nemesis
Level 67
God Stats
0W - 3L
1,273 SR
Queue Stats
170W - 165L
1,544 Elo+
Solo
Surtr
Surtr
Vladbath
Surtr
Level 32
God Stats
1W - 2L
1,309 SR
Queue Stats
31W - 49L
1,481 Elo+
Solo
Nox
Nox
jeffstick
Nox
Level 158
God Stats
77W - 88L
1,483 SR
Queue Stats
77W - 89L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kawanei
Neith
11
1 / 0 / 6
6,349
1,270
2,691
2,593
1,130
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
11
2 / 1 / 10
6,624
1,325
6,487
7,513
7,929
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
12
6 / 0 / 4
7,355
1,471
6,388
6,305
2,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
XtarStorm
Mulan
11
2 / 0 / 8
6,479
1,296
7,498
6,006
5,254
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Yanzel
Nu Wa
11
1 / 2 / 9
6,447
1,289
5,084
4,285
2,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

392

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 2 / 2
6,024
1,205
4,834
5,136
2,848
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 2 / 1
5,826
1,165
8,025
7,388
2,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nemesis
10
1 / 0 / 2
5,845
1,169
1,938
2,379
950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Vladbath
Surtr
11
1 / 5 / 1
6,095
1,219
5,344
9,765
6,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 3 / 2
5,585
1,117
3,214
5,180
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
12
Kills
3
3
Deaths
12
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
2
0.5
L
1
2
1
0.75
L
Nemesis
1
0
2
2
W
Neith
Kawanei
Neith
1
0
6
4
W
Guan Yu
2
1
10
7
L
Surtr
Vladbath
Surtr
1
5
1
0.3
W
Pele
6
0
4
8
W
Mulan
XtarStorm
Mulan
2
0
8
6
W
Nu Wa
Yanzel
Nu Wa
1
2
9
2.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,148
Damage
23,355
26,702
Taken
29,848
19,083
Mitigated
14,759
3,241
Healing
3,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,834
123
904
1,187
5,136
2,848
0
1,522
3,614
18,985
1,762
L
8,025
4,578
0
254
7,388
2,453
0
1,877
5,511
0
13,318
L
Nemesis
1,938
571
0
568
2,379
950
0
539
1,840
0
6,706
W
Neith
Kawanei
Neith
2,691
630
0
637
2,593
1,130
0
789
1,804
0
14,302
W
Guan Yu
6,487
400
392
724
7,513
7,929
0
1,590
5,923
3,052
10,330
L
Surtr
Vladbath
Surtr
5,344
1,471
0
863
9,765
6,855
0
1,439
8,326
311
15,462
W
Pele
6,388
1,772
0
918
6,305
2,544
0
2,054
4,251
0
15,295
W
Mulan
XtarStorm
Mulan
7,498
926
0
138
6,006
5,254
0
1,689
4,317
0
14,321
W
Nu Wa
Yanzel
Nu Wa
5,084
1,079
0
432
4,285
2,226
0
1,345
2,940
11,059
0
L
3,214
509
0
0
5,180
1,653
0
1,514
3,666
5,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,254
Gold Earned
29,375
86
Minions Killed
90
5
Camps Cleared
4
564,529
Distance Traveled
405,417
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,024
1,205
30
6
1
83,048
0
L
Nut
5,826
1,165
12
2
1
94,191
0
L
Nemesis
5,845
1,169
11
2
0
66,916
0
W
Neith
6,349
1,270
30
6
1
105,097
0
W
Guan Yu
6,624
1,325
12
2
1
112,656
0
L
Surtr
6,095
1,219
28
6
1
102,719
0
W
Pele
7,355
1,471
17
3
2
123,170
1
W
Mulan
6,479
1,296
14
3
1
117,984
0
W
Nu Wa
6,447
1,289
13
3
0
105,622
0
L
Nox
5,585
1,117
9
2
1
58,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role