Player Matchup

Nut
Nut
ALPHAS CARNAGE
Nut
Level 158
God Stats
0W - 2L
1,282 SR
Queue Stats
227W - 266L
1,581 Elo+
Solo
Bacchus
Bacchus
BlackScar
Bacchus
Level 218
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
Mak3emPaY
Hel
Level 228
God Stats
1W - 3L
1,500 SR
Queue Stats
272W - 355L
1,562 Elo+
Party 1
Xbalanque
Xbalanque
Vaultiel
Xbalanque
Level 136
God Stats
17W - 19L
1,631 SR
Queue Stats
800W - 800L
1,578 Elo+
Solo
Geb
Geb
WAWGxSHEsoNICE
Geb
Level 126
God Stats
66W - 60L
1,599 SR
Queue Stats
447W - 567L
1,510 Elo+
Party 1
Team Averages
Level 173
1,502 SR
1,546 Elo+

VS

Team Averages
Level 153
1,506 SR
1,596 Elo+
Sol
Sol
EloSisyphus
Sol
Level 163
God Stats
5W - 4L
1,161 SR
Queue Stats
45W - 40L
1,509 Elo+
Solo
Charon
Charon
NoMetaPicks
Charon
Level 113
God Stats
7W - 3L
1,507 SR
Queue Stats
172W - 143L
1,615 Elo+
Solo
Shiva
Shiva
Strangehate
Shiva
Level 196
God Stats
2W - 0L
1,500 SR
Queue Stats
354W - 393L
1,543 Elo+
Solo
Chang'e
Chang'e
TOASTERBATH74
Chang'e
Level 123
God Stats
163W - 184L
1,571 SR
Queue Stats
301W - 338L
1,553 Elo+
Solo
Thanatos
Thanatos
tellmywifehi
Thanatos
Level 170
God Stats
11W - 11L
1,793 SR
Queue Stats
35W - 33L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
5,967
1,193
5,288
6,557
2,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
BlackScar
Bacchus
10
0 / 0 / 0
5,318
1,064
0
260
156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 4 / 5
6,691
1,338
4,669
9,712
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
Vaultiel
Xbalanque
11
5 / 3 / 1
7,289
1,458
9,468
9,905
3,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 1 / 6
6,210
1,242
6,065
10,200
9,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

310

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 7
6,664
1,333
6,773
3,981
1,499
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
12
1 / 0 / 8
6,569
1,314
6,092
4,853
4,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 5
6,532
1,306
4,206
5,601
4,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
12
2 / 3 / 7
6,682
1,336
6,887
6,771
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
tellmywifehi
Thanatos
12
6 / 3 / 3
7,528
1,506
10,114
7,705
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
6
Kills
11
11
Deaths
6
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Bacchus
BlackScar
Bacchus
0
0
0
0
W
0
0
7
3.5
L
1
4
5
0.88
W
Charon
1
0
8
5
W
2
0
5
4.5
W
Chang'e
2
3
7
1.83
L
Xbalanque
Vaultiel
Xbalanque
5
3
1
1.83
L
0
1
6
3
W
Thanatos
tellmywifehi
Thanatos
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,490
Damage
34,072
36,634
Taken
28,911
17,979
Mitigated
16,502
5,468
Healing
11,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,288
3,069
0
248
6,557
2,443
0
3,855
2,574
0
16,366
L
Bacchus
BlackScar
Bacchus
0
0
0
164
260
156
0
0
260
376
0
W
6,773
1,896
0
2,123
3,981
1,499
0
609
3,336
20,721
893
L
4,669
171
2,314
2,106
9,712
2,935
0
3,540
5,955
20,206
499
W
Charon
6,092
961
0
501
4,853
4,375
0
1,184
3,578
9,238
985
W
4,206
465
55
495
5,601
4,652
0
2,095
3,259
0
13,828
W
Chang'e
6,887
310
2,541
1,489
6,771
2,765
0
2,548
4,055
20,340
0
L
Xbalanque
Vaultiel
Xbalanque
9,468
2,235
0
0
9,905
3,238
0
5,309
4,350
0
15,094
L
6,065
216
0
636
10,200
9,207
0
5,578
4,170
12,263
717
W
Thanatos
tellmywifehi
Thanatos
10,114
2,136
0
3,833
7,705
3,211
0
3,007
4,519
0
13,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,475
Gold Earned
33,975
103
Minions Killed
105
3
Camps Cleared
8
443,883
Distance Traveled
553,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,967
1,193
22
4
2
96,106
0
L
Bacchus
5,318
1,064
0
0
0
15,466
0
W
Sol
6,664
1,333
45
9
5
110,015
0
L
Hel
6,691
1,338
51
10
0
105,797
0
W
Charon
6,569
1,314
8
2
0
108,432
0
W
Shiva
6,532
1,306
18
4
0
119,273
0
W
Chang'e
6,682
1,336
19
4
1
103,097
0
L
Xbalanque
7,289
1,458
14
3
1
108,822
0
L
Geb
6,210
1,242
16
3
0
117,692
0
W
Thanatos
7,528
1,506
15
3
2
112,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role