Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DiablosRage
King Arthur
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 76L
1,424 Elo+
Solo
Xing Tian
Xing Tian
LustLizard
Xing Tian
Level 77
God Stats
2W - 2L
1,239 SR
Queue Stats
55W - 64L
1,452 Elo+
Party 2
Hades
Hades
SUAGUER19
Hades
Level 88
God Stats
11W - 4L
1,689 SR
Queue Stats
87W - 81L
1,441 Elo+
Solo
Skadi
Skadi
XxPykeGamingxX
Skadi
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 29L
1,507 Elo+
Party 2
Team Averages
Level 98
1,486 SR
1,465 Elo+

VS

Team Averages
Level 128
1,540 SR
1,460 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AAenforcer716
Yemoja
Level 172
God Stats
87W - 88L
1,497 SR
Queue Stats
658W - 624L
1,499 Elo+
Solo
Serqet
Serqet
DEATHTOALLZOMS
Serqet
Level 121
God Stats
4W - 7L
1,291 SR
Queue Stats
72W - 67L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
KingRobTheSecond
Gilgamesh
Level 65
God Stats
2W - 3L
1,654 SR
Queue Stats
8W - 11L
1,435 Elo+
Solo
Discordia
Discordia
PrinxessMarii
Discordia
Level 123
God Stats
3W - 2L
1,758 SR
Queue Stats
96W - 98L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
2 / 0 / 4
6,594
550
4,288
10,656
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
DiablosRage
King Arthur
12
0 / 1 / 2
6,358
530
8,497
10,176
9,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
LustLizard
Xing Tian
11
4 / 1 / 5
6,760
563
4,486
11,212
8,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
SUAGUER19
Hades
11
0 / 2 / 2
5,818
485
2,965
8,786
3,739
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 1 / 4
6,503
542
6,431
6,759
2,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 1 / 0
6,052
504
3,392
3,879
1,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 2
6,210
518
6,171
9,529
5,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 4 / 0
5,572
464
5,717
9,314
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
12
0 / 1 / 0
6,791
566
7,086
15,057
15,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
PrinxessMarii
Discordia
10
1 / 2 / 2
5,884
490
4,306
5,906
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
4
5
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
0
4
4
L
Artemis
 
Artemis
1
1
0
1
L
1
3
2
0.67
L
1
4
0
0.25
W
King Arthur
DiablosRage
King Arthur
0
1
2
1
L
Gilgamesh
0
1
0
0
W
Xing Tian
LustLizard
Xing Tian
4
1
5
6.5
L
Discordia
PrinxessMarii
Discordia
1
2
2
1
W
Hades
SUAGUER19
Hades
0
2
2
0.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,667
Damage
26,672
47,589
Taken
43,685
28,513
Mitigated
27,852
15,484
Healing
9,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,288
304
0
6,545
10,656
4,034
0
1,184
9,340
0
53,529
L
Artemis
 
Artemis
3,392
1,375
0
840
3,879
1,309
1,175
838
3,041
0
27,328
L
6,171
1,078
315
2,066
9,529
5,078
0
1,945
7,584
42,982
8,689
L
5,717
1,878
0
1,872
9,314
3,550
0
2,191
7,123
0
37,678
W
King Arthur
DiablosRage
King Arthur
8,497
1,557
0
2,015
10,176
9,233
0
290
9,046
0
51,386
L
Gilgamesh
7,086
1,834
0
3,514
15,057
15,849
0
192
14,865
769
54,554
W
Xing Tian
LustLizard
Xing Tian
4,486
665
0
2,930
11,212
8,879
0
3,203
8,009
19,918
0
L
Discordia
PrinxessMarii
Discordia
4,306
816
0
1,080
5,906
2,066
0
2,285
3,621
26,635
1,282
W
Hades
SUAGUER19
Hades
2,965
250
40
3,298
8,786
3,739
165
3,974
4,460
40,863
0
W
6,431
2,990
0
656
6,759
2,628
63
1,612
4,904
0
33,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,033
Gold Earned
30,509
318
Minions Killed
335
0
Camps Cleared
0
1,136,176
Distance Traveled
1,042,125
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,594
550
100
8
0
284,698
0
L
Artemis
6,052
504
43
4
0
211,032
0
L
Yemoja
6,210
518
76
6
0
194,303
0
L
Serqet
5,572
464
56
5
0
246,583
0
W
King Arthur
6,358
530
79
7
0
233,311
0
L
Gilgamesh
6,791
566
100
8
0
195,298
1
W
Xing Tian
6,760
563
14
1
0
214,416
0
L
Discordia
5,884
490
60
5
0
194,909
5
W
Hades
5,818
485
73
6
0
199,290
0
W
Skadi
6,503
542
52
4
0
204,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role