Player Matchup

Nike
Nike
 
Nike
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Shockwave8758
Thanatos
Level 76
God Stats
52W - 49L
1,591 SR
Queue Stats
435W - 430L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
XXXKOP567
Zhong Kui
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
266W - 242L
1,527 Elo+
Solo
Kali
Kali
Zforzera
Kali
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 107L
1,467 Elo+
Party 1
Ishtar
Ishtar
iGhouleater
Ishtar
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 113L
1,446 Elo+
Party 1
Team Averages
Level 112
1,518 SR
1,475 Elo+

VS

Team Averages
Level 54
1,534 SR
1,422 Elo+
Chang'e
Chang'e
 
Chang'e
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ThunderingColor
Nu Wa
Level 36
God Stats
1W - 1L
1,614 SR
Queue Stats
37W - 42L
1,378 Elo+
Party 2
Neith
Neith
Xpup97
Neith
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,399 Elo+
Party 2
Lancelot
Lancelot
cloudyspy
Lancelot
Level 18
God Stats
5W - 2L
1,767 SR
Queue Stats
18W - 23L
1,360 Elo+
Party 3
Hades
Hades
small_man_20
Hades
Level 64
God Stats
0W - 2L
1,290 SR
Queue Stats
91W - 77L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
6 / 0 / 3
6,680
607
4,585
12,987
6,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Shockwave8758
Thanatos
11
1 / 3 / 0
6,138
558
3,607
9,311
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
XXXKOP567
Zhong Kui
14
4 / 0 / 3
7,968
724
7,737
8,139
6,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Kali
9
2 / 3 / 3
5,464
497
3,269
10,370
4,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
10
4 / 0 / 4
6,881
626
4,408
4,664
1,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
1 / 5 / 1
4,787
435
5,312
8,263
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
3 / 3 / 0
6,030
548
6,831
7,359
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Xpup97
Neith
7
0 / 5 / 2
4,614
419
3,162
6,604
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
cloudyspy
Lancelot
8
1 / 1 / 0
4,615
420
849
5,456
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 3 / 0
4,780
435
3,723
7,583
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
17
Kills
5
6
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
0
3
7.5
L
Chang'e
 
Chang'e
1
5
1
0.3
W
Thanatos
Shockwave8758
Thanatos
1
3
0
0.33
L
3
3
0
1
W
Zhong Kui
XXXKOP567
Zhong Kui
4
0
3
5.5
L
Neith
Xpup97
Neith
0
5
2
0.2
W
Kali
2
3
3
1.17
L
Lancelot
cloudyspy
Lancelot
1
1
0
1
W
Ishtar
4
0
4
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,606
Damage
19,877
45,471
Taken
35,265
22,334
Mitigated
11,770
19,648
Healing
6,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,585
359
0
4,236
12,987
6,345
84
2,804
10,127
0
46,259
L
Chang'e
 
Chang'e
5,312
472
345
1,604
8,263
2,222
192
144
8,119
22,884
0
W
Thanatos
Shockwave8758
Thanatos
3,607
1,012
0
6,630
9,311
2,965
0
4,222
4,655
0
39,266
L
6,831
2,789
0
1,000
7,359
2,387
204
2,434
4,925
28,506
705
W
Zhong Kui
XXXKOP567
Zhong Kui
7,737
2,266
0
5,752
8,139
6,223
1,916
3,302
4,655
57,964
18,502
L
Neith
Xpup97
Neith
3,162
874
110
517
6,604
1,877
570
0
6,604
0
19,953
W
Kali
3,269
1,807
0
1,451
10,370
4,826
0
3,321
6,991
0
27,472
L
Lancelot
cloudyspy
Lancelot
849
121
0
986
5,456
2,076
0
621
4,835
0
20,083
W
Ishtar
4,408
2,349
0
1,579
4,664
1,975
0
1,321
3,287
0
25,009
L
3,723
546
150
1,465
7,583
3,208
0
3,679
3,904
20,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,131
Gold Earned
24,826
366
Minions Killed
168
0
Camps Cleared
0
1,063,773
Distance Traveled
936,909
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,680
607
69
6
0
222,435
1
L
Chang'e
4,787
435
25
2
0
210,266
0
W
Thanatos
6,138
558
81
7
0
228,268
0
L
Nu Wa
6,030
548
44
4
0
183,062
1
W
Zhong Kui
7,968
724
138
13
0
188,578
0
L
Neith
4,614
419
28
3
0
160,584
1
W
Kali
5,464
497
45
4
0
230,803
0
L
Lancelot
4,615
420
36
3
0
177,626
0
W
Ishtar
6,881
626
33
3
0
193,689
0
L
Hades
4,780
435
35
3
0
205,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role