Player Matchup

Nut
Nut
Archnmey
Nut
Level 119
God Stats
4W - 6L
1,529 SR
Queue Stats
16W - 24L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
DEATHROW30
Zhong Kui
Level 87
God Stats
2W - 4L
1,572 SR
Queue Stats
146W - 133L
1,478 Elo+
Solo
Odin
Odin
Poisonoustream
Odin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 158L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
SugarrDunkington
Tsukuyomi
Level 94
God Stats
8W - 6L
1,778 SR
Queue Stats
85W - 61L
1,648 Elo+
Party 2
Sylvanus
Sylvanus
ToasterTime
Sylvanus
Level 121
God Stats
10W - 8L
1,363 SR
Queue Stats
134W - 117L
1,587 Elo+
Party 2
Team Averages
Level 113
1,548 SR
1,544 Elo+

VS

Team Averages
Level 148
1,433 SR
1,621 Elo+
Awilix
Awilix
Fuør
Awilix
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,632 Elo+
Party 1
Vulcan
Vulcan
IndoVIII
Vulcan
Level 158
God Stats
8W - 6L
1,617 SR
Queue Stats
51W - 39L
1,635 Elo+
Party 1
Ganesha
Ganesha
Kerplunk177
Ganesha
Level 156
God Stats
2W - 1L
1,311 SR
Queue Stats
221W - 193L
1,561 Elo+
Solo
King Arthur
King Arthur
ReeferParty420
King Arthur
Level 159
God Stats
1W - 1L
1,240 SR
Queue Stats
14W - 15L
1,632 Elo+
Party 1
Chronos
Chronos
Zeusproject96
Chronos
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
7,209
401
1,509
4,101
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
DEATHROW30
Zhong Kui
14
2 / 2 / 2
8,654
481
8,499
10,384
8,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 3
9,320
518
10,919
15,045
11,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
16
1 / 2 / 4
8,752
486
11,605
17,233
7,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
ToasterTime
Sylvanus
14
3 / 3 / 1
8,127
452
9,685
17,125
15,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Fuør
Awilix
18
2 / 1 / 4
9,613
534
9,621
15,677
8,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
IndoVIII
Vulcan
15
0 / 3 / 6
9,315
518
9,061
9,886
3,757
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Kerplunk177
Ganesha
16
1 / 2 / 5
10,556
586
8,003
15,282
11,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
ReeferParty420
King Arthur
16
4 / 0 / 6
9,636
535
7,648
11,165
9,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos
15
4 / 2 / 2
9,874
549
9,370
9,738
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
8
Kills
11
11
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Zhong Kui
DEATHROW30
Zhong Kui
2
2
2
1.5
W
Awilix
Fuør
Awilix
2
1
4
4
W
Vulcan
IndoVIII
Vulcan
0
3
6
1
W
Ganesha
Kerplunk177
Ganesha
1
2
5
1.75
L
2
2
3
1.75
W
King Arthur
ReeferParty420
King Arthur
4
0
6
7
L
Tsukuyomi
1
2
4
1.5
L
Sylvanus
ToasterTime
Sylvanus
3
3
1
1.17
W
Chronos
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,217
Damage
43,703
63,888
Taken
61,748
45,051
Mitigated
35,985
21,162
Healing
17,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,509
620
0
248
4,101
1,555
423
1,938
1,981
0
36,904
L
Zhong Kui
DEATHROW30
Zhong Kui
8,499
607
0
3,669
10,384
8,782
0
4,740
5,604
58,841
0
W
Awilix
Fuør
Awilix
9,621
3,627
0
3,676
15,677
8,075
0
2,544
12,955
0
106,057
W
Vulcan
IndoVIII
Vulcan
9,061
4,217
0
3,228
9,886
3,757
708
3,137
6,410
75,305
475
W
Ganesha
Kerplunk177
Ganesha
8,003
1,802
150
3,849
15,282
11,109
0
2,281
11,715
78,919
3,218
L
10,919
4,514
0
4,215
15,045
11,073
0
6,766
8,279
0
76,837
W
King Arthur
ReeferParty420
King Arthur
7,648
999
0
2,261
11,165
9,263
0
4,305
6,648
0
41,721
L
Tsukuyomi
11,605
2,414
0
6,755
17,233
7,765
0
3,405
13,776
0
93,116
L
Sylvanus
ToasterTime
Sylvanus
9,685
2,816
1,560
4,715
17,125
15,876
0
8,277
8,544
36,977
17,475
W
Chronos
9,370
4,482
0
3,989
9,738
3,781
3,157
4,048
5,565
61,944
3,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,062
Gold Earned
48,994
558
Minions Killed
620
0
Camps Cleared
0
1,584,548
Distance Traveled
1,739,624
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,209
401
84
5
0
188,910
2
L
Zhong Kui
8,654
481
127
7
0
309,523
5
W
Awilix
9,613
534
136
8
0
420,088
6
W
Vulcan
9,315
518
130
7
0
311,388
4
W
Ganesha
10,556
586
151
8
0
325,178
2
L
Odin
9,320
518
136
8
0
335,740
0
W
King Arthur
9,636
535
70
4
0
363,719
8
L
Tsukuyomi
8,752
486
131
7
0
410,464
0
L
Sylvanus
8,127
452
80
4
0
339,911
1
W
Chronos
9,874
549
133
7
0
319,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role