Player Matchup

Olorun
Olorun
CLOOUUDDDD
Olorun
Level 29
God Stats
2W - 7L
1,532 SR
Queue Stats
56W - 83L
1,389 Elo+
Party 1
Surtr
Surtr
Dannerr-_-
Surtr
Level 35
God Stats
2W - 5L
1,715 SR
Queue Stats
97W - 132L
1,395 Elo+
Party 1
Anhur
Anhur
KILLUAxKARNAGE
Anhur
Level 85
God Stats
1W - 4L
1,221 SR
Queue Stats
113W - 150L
1,411 Elo+
Party 1
Team Averages
Level 50
1,490 SR
1,398 Elo+

VS

Team Averages
Level 109
1,552 SR
1,418 Elo+
Anubis
Anubis
JustElevatedd
Anubis
Level 86
God Stats
58W - 65L
1,457 SR
Queue Stats
64W - 73L
1,409 Elo+
Solo
Mulan
Mulan
TheBoyNextDoor7
Mulan
Level 106
God Stats
1W - 1L
1,656 SR
Queue Stats
37W - 49L
1,379 Elo+
Solo
Nut
Nut
drippyhippy42
Nut
Level 135
God Stats
58W - 45L
1,543 SR
Queue Stats
412W - 440L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CLOOUUDDDD
Olorun
15
1 / 4 / 3
9,866
617
6,674
14,056
5,658
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
15
1 / 4 / 3
9,724
608
10,314
24,001
24,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 3 / 1
10,583
661
11,123
19,502
6,716
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 8
11,466
717
17,127
12,891
6,924
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 2 / 9
10,684
668
9,363
14,527
14,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 2 / 4
12,189
762
22,704
13,183
6,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
11
11
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
CLOOUUDDDD
Olorun
1
4
3
0.63
L
Surtr
1
4
3
0.63
W
3
1
8
7
L
3
3
1
1.17
W
1
2
9
2.75
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,111
Damage
49,194
57,559
Taken
40,601
36,468
Mitigated
27,583
16,460
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
CLOOUUDDDD
Olorun
6,674
2,775
726
4,471
14,056
5,658
0
4,998
9,058
35,018
1,372
L
Surtr
10,314
2,712
0
5,022
24,001
24,094
0
5,706
18,295
371
22,359
W
17,127
867
434
5,307
12,891
6,924
778
1,727
10,813
63,600
692
L
11,123
4,824
0
6,241
19,502
6,716
0
6,328
13,174
0
67,495
W
9,363
897
0
2,137
14,527
14,632
472
3,025
10,988
0
27,837
W
22,704
15,667
0
3,119
13,183
6,027
1,322
2,150
10,667
0
62,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,173
Gold Earned
34,339
175
Minions Killed
222
0
Camps Cleared
0
788,796
Distance Traveled
837,684
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,866
617
46
3
0
230,651
0
L
Surtr
9,724
608
20
1
0
283,983
0
W
Anubis
11,466
717
110
7
0
260,262
1
L
Anhur
10,583
661
109
7
0
274,162
0
W
Mulan
10,684
668
28
2
0
297,189
1
W
Nut
12,189
762
84
5
0
280,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role