Player Matchup

Anubis
Anubis
DrMolgaard420
Anubis
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,457 Elo+
Solo
Odin
Odin
OmgStixx
Odin
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
508W - 527L
1,436 Elo+
Party 2
Vulcan
Vulcan
Retro_Limits7
Vulcan
Level 86
God Stats
42W - 33L
1,558 SR
Queue Stats
279W - 302L
1,377 Elo+
Party 2
Team Averages
Level 81
1,519 SR
1,424 Elo+

VS

Team Averages
Level 42
1,330 SR
1,243 Elo+
Ne Zha
Ne Zha
BravoDaKid2319
Ne Zha
Level 28
God Stats
0W - 4L
1,205 SR
Queue Stats
7W - 32L
1,155 Elo+
Party 1
Baron Samedi
Baron Samedi
Froncster
Baron Samedi
Level 63
God Stats
73W - 62L
1,536 SR
Queue Stats
119W - 126L
1,408 Elo+
Solo
Surtr
Surtr
ItsC3RBERUS_TTv
Surtr
Level 36
God Stats
0W - 4L
1,248 SR
Queue Stats
10W - 39L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 4
9,847
821
12,070
12,588
6,236
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
12
3 / 2 / 7
8,482
707
4,585
11,482
10,312
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
3 / 0 / 8
9,459
788
12,892
4,455
1,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,989
582
2,576
12,376
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Froncster
Baron Samedi
14
4 / 5 / 0
9,166
764
6,534
11,388
5,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 4
7,409
617
3,076
10,090
6,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
4
4
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
7
2
4
4.5
L
Baron Samedi
Froncster
Baron Samedi
4
5
0
0.8
L
0
4
4
0.5
W
Odin
3
2
7
3.25
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,547
Damage
12,186
28,525
Taken
33,854
18,433
Mitigated
15,883
9,753
Healing
3,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,576
1,185
0
925
12,376
3,684
0
9,111
3,222
0
8,467
W
12,070
991
210
6,402
12,588
6,236
1,293
2,733
9,855
44,891
0
L
Baron Samedi
Froncster
Baron Samedi
6,534
343
540
1,166
11,388
5,729
0
8,506
2,816
31,731
0
L
3,076
1,185
0
705
10,090
6,470
0
7,203
2,814
320
18,063
W
Odin
4,585
1,300
0
2,588
11,482
10,312
190
2,819
8,663
0
12,680
W
12,892
6,732
0
553
4,455
1,885
546
1,290
3,165
49,615
338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,788
Gold Earned
23,564
142
Minions Killed
79
0
Camps Cleared
0
619,622
Distance Traveled
529,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,989
582
14
1
0
203,114
0
W
Anubis
9,847
821
59
5
0
186,409
0
L
Baron Samedi
9,166
764
39
3
0
191,732
0
L
Surtr
7,409
617
26
2
0
134,900
0
W
Odin
8,482
707
16
1
0
216,109
0
W
Vulcan
9,459
788
67
6
0
217,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role