Player Matchup

Hades
Hades
CommandantAce
Hades
Level 52
God Stats
2W - 1L
1,635 SR
Queue Stats
17W - 11L
1,626 Elo+
Party 2
Cerberus
Cerberus
Solyr04
Cerberus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,516 Elo+
Party 2
Thor
Thor
killshot_country
Thor
Level 60
God Stats
1W - 1L
1,614 SR
Queue Stats
17W - 13L
1,516 Elo+
Party 2
Team Averages
Level 52
1,583 SR
1,553 Elo+

VS

Team Averages
Level 93
1,254 SR
1,405 Elo+
Danzaburou
Danzaburou
SenorSaucy421
Danzaburou
Level 103
God Stats
0W - 1L
1,131 SR
Queue Stats
7W - 7L
1,615 Elo+
Party 1
Cerberus
Cerberus
Zavala2737
Cerberus
Level 128
God Stats
0W - 1L
1,205 SR
Queue Stats
8W - 9L
1,528 Elo+
Party 1
Anubis
Anubis
somthingsomwhere
Anubis
Level 49
God Stats
0W - 1L
1,428 SR
Queue Stats
2W - 6L
1,072 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 9
7,883
788
6,557
5,494
2,054
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cerberus
Solyr04
Cerberus
14
4 / 0 / 9
8,411
841
6,885
8,318
5,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
6 / 1 / 6
8,921
892
7,878
7,584
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SenorSaucy421
Danzaburou
8
0 / 1 / 3
5,757
576
721
2,497
889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
Zavala2737
Cerberus
11
2 / 5 / 1
6,890
689
6,822
13,723
11,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 7 / 1
6,751
675
5,727
8,851
3,448
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
3
3
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
Danzaburou
SenorSaucy421
Danzaburou
0
1
3
1.5
W
Cerberus
Solyr04
Cerberus
4
0
9
8.5
L
Cerberus
Zavala2737
Cerberus
2
5
1
0.5
W
6
1
6
9
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,320
Damage
13,270
21,396
Taken
25,071
9,493
Mitigated
15,700
6,179
Healing
3,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,557
961
85
1,342
5,494
2,054
168
4,461
1,033
21,743
0
L
Danzaburou
SenorSaucy421
Danzaburou
721
77
0
89
2,497
889
0
1,024
1,463
0
4,249
W
Cerberus
Solyr04
Cerberus
6,885
796
0
2,311
8,318
5,021
121
4,943
3,375
25,638
426
L
Cerberus
Zavala2737
Cerberus
6,822
695
0
2,500
13,723
11,363
0
7,828
5,735
20,686
636
W
7,878
2,603
0
2,441
7,584
2,418
387
3,292
4,292
0
38,954
L
5,727
196
0
807
8,851
3,448
0
4,597
4,164
21,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,215
Gold Earned
19,398
155
Minions Killed
89
0
Camps Cleared
0
549,470
Distance Traveled
346,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,883
788
36
4
0
160,066
0
L
Danzaburou
5,757
576
6
1
0
64,924
0
W
Cerberus
8,411
841
71
7
0
195,158
0
L
Cerberus
6,890
689
50
5
0
147,464
0
W
Thor
8,921
892
48
5
0
194,246
0
L
Anubis
6,751
675
33
3
0
134,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role