Player Matchup

Kukulkan
Kukulkan
MASTER-FITCH
Kukulkan
Level 16
God Stats
34W - 33L
1,500 SR
Queue Stats
34W - 35L
1,423 Elo+
Party 1
Ix Chel
Ix Chel
excelchrome
Ix Chel
Level 69
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 9L
1,716 Elo+
Solo
Hercules
Hercules
krudkicker
Hercules
Level 63
God Stats
11W - 16L
1,505 SR
Queue Stats
110W - 115L
1,437 Elo+
Party 1
Team Averages
Level 49
1,430 SR
1,525 Elo+

VS

Team Averages
Level 105
1,759 SR
1,444 Elo+
Nut
Nut
ChillStillMillz
Nut
Level 100
God Stats
57W - 59L
1,578 SR
Queue Stats
337W - 322L
1,449 Elo+
Solo
Geb
Geb
Dash35
Geb
Level 67
God Stats
6W - 4L
1,732 SR
Queue Stats
66W - 58L
1,415 Elo+
Solo
Ravana
Ravana
Yaiqab7
Ravana
Level 149
God Stats
4W - 2L
1,968 SR
Queue Stats
35W - 35L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MASTER-FITCH
Kukulkan
15
0 / 2 / 1
8,587
661
10,426
10,016
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ix Chel
excelchrome
Ix Chel
13
0 / 3 / 0
7,837
603
5,886
8,229
3,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
krudkicker
Hercules
10
0 / 5 / 1
7,560
582
3,558
11,771
8,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 4
10,806
831
12,998
10,227
4,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
Dash35
Geb
15
1 / 1 / 7
9,163
705
6,642
15,379
16,038
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Yaiqab7
Ravana
16
3 / 0 / 6
10,235
787
7,867
4,999
5,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
0
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
Geb
Dash35
Geb
1
1
7
4.5
L
Kukulkan
MASTER-FITCH
Kukulkan
0
2
1
0.25
W
Ravana
Yaiqab7
Ravana
3
0
6
6
L
Ix Chel
excelchrome
Ix Chel
0
3
0
0
L
Hercules
krudkicker
Hercules
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,870
Damage
27,507
30,016
Taken
30,605
17,275
Mitigated
25,628
2,383
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,998
6,180
0
2,730
10,227
4,428
2,592
6,337
3,890
0
63,464
W
Geb
Dash35
Geb
6,642
1,024
73
1,638
15,379
16,038
212
7,647
7,732
15,995
194
L
Kukulkan
MASTER-FITCH
Kukulkan
10,426
1,458
0
0
10,016
5,351
0
2,386
7,616
40,315
0
W
Ravana
Yaiqab7
Ravana
7,867
2,358
0
1,565
4,999
5,162
166
2,354
2,645
0
48,239
L
Ix Chel
excelchrome
Ix Chel
5,886
356
36
161
8,229
3,896
0
2,775
5,420
21,688
0
L
Hercules
krudkicker
Hercules
3,558
1,245
0
2,186
11,771
8,028
0
1,391
10,368
0
16,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,984
Gold Earned
30,204
122
Minions Killed
190
0
Camps Cleared
0
639,129
Distance Traveled
716,168
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,806
831
102
8
0
214,657
2
W
Geb
9,163
705
18
1
0
247,604
0
L
Kukulkan
8,587
661
78
6
0
222,116
0
W
Ravana
10,235
787
70
5
0
253,907
0
L
Ix Chel
7,837
603
21
2
0
233,277
0
L
Hercules
7,560
582
23
2
0
183,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role