Player Matchup

Tiamat
Tiamat
Jabylani
Tiamat
Level 128
God Stats
20W - 12L
1,500 SR
Queue Stats
663W - 650L
1,532 Elo+
Solo
Ravana
Ravana
Kinnys
Ravana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 94L
1,532 Elo+
Solo
Serqet
Serqet
Qarok
Serqet
Level 137
God Stats
1W - 4L
1,231 SR
Queue Stats
71W - 77L
1,451 Elo+
Party 1
Terra
Terra
SEXMASHHINE
Terra
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 24L
1,534 Elo+
Party 1
Nike
Nike
niklLOL_Xdvg
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 94
1,446 SR
1,510 Elo+

VS

Team Averages
Level 96
1,588 SR
1,521 Elo+
Chaac
Chaac
BorygonEco
Chaac
Level 25
God Stats
3W - 0L
1,827 SR
Queue Stats
69W - 83L
1,487 Elo+
Party 2
Ah Puch
Ah Puch
CriminelJohnn59
Ah Puch
Level 130
God Stats
11W - 5L
1,601 SR
Queue Stats
321W - 317L
1,483 Elo+
Party 3
Ishtar
Ishtar
MajinSully
Ishtar
Level 145
God Stats
3W - 2L
1,512 SR
Queue Stats
375W - 370L
1,499 Elo+
Party 3
Ganesha
Ganesha
Qubeleq
Ganesha
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 108L
1,622 Elo+
Party 2
Ix Chel
Ix Chel
zFloPy--
Ix Chel
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
119W - 106L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jabylani
Tiamat
10
1 / 4 / 1
5,420
1,084
2,680
6,383
3,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Kinnys
Ravana
7
0 / 4 / 3
4,749
950
3,224
5,635
2,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
Qarok
Serqet
11
2 / 4 / 1
5,274
1,055
7,078
8,420
5,166
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 2 / 2
4,790
958
710
3,501
2,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 3 / 3
4,980
996
5,982
7,615
5,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
10 / 0 / 7
7,608
1,522
9,454
9,154
7,460
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
0 / 1 / 11
5,871
1,174
6,731
3,218
841
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
MajinSully
Ishtar
11
1 / 0 / 13
6,163
1,233
6,924
3,024
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ganesha
Qubeleq
Ganesha
10
0 / 1 / 16
6,292
1,258
1,759
7,571
4,757
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
zFloPy--
Ix Chel
11
6 / 2 / 9
6,697
1,339
4,085
5,704
2,082
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
4
Kills
17
17
Deaths
4
10
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chaac
10
0
7
13.5
W
0
1
11
5.5
L
Tiamat
Jabylani
Tiamat
1
4
1
0.38
L
Ravana
Kinnys
Ravana
0
4
3
0.38
W
Ishtar
MajinSully
Ishtar
1
0
13
7.5
L
Serqet
Qarok
Serqet
2
4
1
0.63
W
Ganesha
Qubeleq
Ganesha
0
1
16
8
L
0
2
2
0.5
L
1
3
3
0.83
W
Ix Chel
zFloPy--
Ix Chel
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,674
Damage
28,953
31,554
Taken
28,671
19,752
Mitigated
16,397
5,882
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,454
1,035
1,554
2,609
9,154
7,460
104
2,424
6,730
0
16,103
W
6,731
26
321
854
3,218
841
0
485
2,160
14,138
141
L
Tiamat
Jabylani
Tiamat
2,680
315
42
1,195
6,383
3,595
0
2,400
3,983
7,418
0
L
Ravana
Kinnys
Ravana
3,224
445
371
337
5,635
2,839
0
1,776
3,859
0
7,020
W
Ishtar
MajinSully
Ishtar
6,924
4,379
643
812
3,024
1,257
1,539
938
2,086
0
12,672
L
Serqet
Qarok
Serqet
7,078
551
167
954
8,420
5,166
0
2,841
5,579
606
9,055
W
Ganesha
Qubeleq
Ganesha
1,759
365
509
1,924
7,571
4,757
270
1,373
6,198
3,692
0
L
710
127
739
328
3,501
2,638
0
1,740
1,761
1,445
0
L
5,982
34
313
1,436
7,615
5,514
0
3,738
3,877
2,669
5,552
W
Ix Chel
zFloPy--
Ix Chel
4,085
767
1,731
836
5,704
2,082
373
1,074
4,402
8,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,213
Gold Earned
32,631
29
Minions Killed
75
0
Camps Cleared
0
485,525
Distance Traveled
624,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,608
1,522
29
6
0
145,085
0
W
Ah Puch
5,871
1,174
24
5
0
128,091
0
L
Tiamat
5,420
1,084
8
2
0
101,457
0
L
Ravana
4,749
950
3
1
0
103,106
0
W
Ishtar
6,163
1,233
15
3
0
116,606
0
L
Serqet
5,274
1,055
11
2
0
119,237
0
W
Ganesha
6,292
1,258
1
0
0
115,318
0
L
Terra
4,790
958
1
0
0
53,184
0
L
Nike
4,980
996
6
1
0
108,541
0
W
Ix Chel
6,697
1,339
6
1
0
119,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role