Player Matchup

Ravana
Ravana
Gold IV
CrazyCoyote8
Ravana
Gold IV
Level 41
God Stats
8W - 9L
1,555 SR
Queue Stats
23W - 23L
1,540 MMR
Solo
Jormungandr
Jormungandr
Gold IV
I800SMOKETREE
Jormungandr
Gold IV
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 132L
1,501 MMR
Solo
Heimdallr
Heimdallr
Gold II
JBeefus
Heimdallr
Gold II
Level 157
God Stats
8W - 7L
1,923 SR
Queue Stats
175W - 178L
1,493 MMR
Solo
Anubis
Anubis
Gold II
XenonProdigy
Anubis
Gold II
Level 145
God Stats
2W - 1L
1,766 SR
Queue Stats
212W - 203L
1,526 MMR
Solo
Bacchus
Bacchus
Gold V
leafy_mystic2
Bacchus
Gold V
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
346W - 347L
1,486 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,649 SR
1,509 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,619 SR
1,510 MMR
Baron Samedi
Baron Samedi
Silver II
DannyTheGreatest
Baron Samedi
Silver II
Level 85
God Stats
2W - 5L
1,506 SR
Queue Stats
17W - 25L
1,445 MMR
Solo
Merlin
Merlin
Silver I
SimplyJustBetter
Merlin
Silver I
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 18L
1,607 MMR
Party 1
Medusa
Medusa
Bronze V
bigladycroft
Medusa
Bronze V
Level 211
God Stats
1W - 1L
1,613 SR
Queue Stats
1W - 3L
1,451 MMR
Solo
Hachiman
Hachiman
Gold III
cyanoticendd
Hachiman
Gold III
Level 100
God Stats
2W - 2L
1,763 SR
Queue Stats
100W - 96L
1,508 MMR
Solo
Thor
Thor
Bronze III
nelxo
Thor
Bronze III
Level 158
God Stats
15W - 1L
1,715 SR
Queue Stats
64W - 26L
1,539 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
2 / 7 / 1
8,645
455
5,789
15,098
6,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
I800SMOKETREE
Jormungandr
15
0 / 3 / 1
9,247
487
6,223
22,492
22,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
JBeefus
Heimdallr
17
1 / 2 / 0
9,370
493
5,513
10,203
4,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
16
1 / 6 / 0
9,023
475
7,170
13,067
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
17
3 / 4 / 2
11,017
580
10,617
14,973
11,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KukulkanSusanoSurtrAthenaBake Kujira

VS

Bans
KhepriHerculesThe MorriganThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DannyTheGreatest
Baron Samedi
17
2 / 1 / 8
10,946
576
6,924
14,858
13,433
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

19
9 / 0 / 5
12,386
652
17,463
11,827
5,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
17
0 / 4 / 1
10,554
555
3,795
12,963
5,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hachiman
cyanoticendd
Hachiman
20
3 / 0 / 1
11,481
604
9,233
11,882
5,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
nelxo
Thor
18
8 / 2 / 10
11,286
594
18,089
19,280
7,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
7
Kills
22
22
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
7
1
0.36
W
Baron Samedi
DannyTheGreatest
Baron Samedi
2
1
8
6
L
Jormungandr
I800SMOKETREE
Jormungandr
0
3
1
0.17
L
Heimdallr
JBeefus
Heimdallr
1
2
0
0.5
W
9
0
5
11.5
L
Anubis
1
6
0
0.17
W
Medusa
0
4
1
0.13
W
Hachiman
cyanoticendd
Hachiman
3
0
1
3.5
L
Bacchus
3
4
2
1
W
Thor
nelxo
Thor
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,312
Damage
55,504
75,833
Taken
70,810
51,188
Mitigated
37,100
17,277
Healing
32,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
5,789
1,215
0
3,629
15,098
6,464
0
2,639
11,935
0
68,030
W
Baron Samedi
DannyTheGreatest
Baron Samedi
6,924
1,266
2,813
6,110
14,858
13,433
814
3,948
10,602
47,753
1,490
L
Jormungandr
I800SMOKETREE
Jormungandr
6,223
1,795
0
3,147
22,492
22,081
171
8,191
12,757
57,037
0
L
Heimdallr
JBeefus
Heimdallr
5,513
2,135
0
4,356
10,203
4,806
738
2,375
7,498
0
87,931
W
17,463
2,219
0
5,248
11,827
5,255
554
5,331
6,389
96,049
2,224
L
Anubis
7,170
133
0
1,422
13,067
6,101
0
4,141
8,197
78,710
0
W
Medusa
3,795
1,232
0
2,832
12,963
5,262
3,270
6,655
5,680
0
85,867
W
Hachiman
cyanoticendd
Hachiman
9,233
5,940
0
7,391
11,882
5,325
1,035
2,341
9,541
0
120,012
L
Bacchus
10,617
1,218
95
4,628
14,973
11,736
147
3,007
11,444
70,347
2,922
W
Thor
nelxo
Thor
18,089
5,118
0
7,677
19,280
7,825
511
6,897
12,194
0
78,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,302
Gold Earned
56,653
602
Minions Killed
663
0
Camps Cleared
0
1,705,182
Distance Traveled
1,883,710
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,645
455
101
5
0
362,109
2
W
Baron Samedi
10,946
576
55
3
0
382,733
1
L
Jormungandr
9,247
487
74
4
0
336,909
2
L
Heimdallr
9,370
493
151
8
0
359,234
7
W
Merlin
12,386
652
184
10
0
377,270
0
L
Anubis
9,023
475
143
8
0
341,530
2
W
Medusa
10,554
555
152
8
0
323,611
5
W
Hachiman
11,481
604
178
9
0
348,537
4
L
Bacchus
11,017
580
133
7
0
305,400
5
W
Thor
11,286
594
94
5
0
451,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role