Player Matchup

Zeus
Zeus
BussyBros420
Zeus
Level 39
God Stats
0W - 3L
1,528 SR
Queue Stats
40W - 41L
1,504 Elo+
Solo
Ravana
Ravana
Defuzezz
Ravana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 49L
1,458 Elo+
Party 2
Surtr
Surtr
Onesmug_pug1
Surtr
Level 26
God Stats
1W - 3L
1,237 SR
Queue Stats
32W - 29L
1,493 Elo+
Party 2
Jormungandr
Jormungandr
Oppalis
Jormungandr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,351 Elo+
Solo
Ullr
Ullr
pilage_king
Ullr
Level 124
God Stats
10W - 14L
1,375 SR
Queue Stats
143W - 129L
1,559 Elo+
Solo
Team Averages
Level 70
1,428 SR
1,473 Elo+

VS

Team Averages
Level 136
1,598 SR
1,503 Elo+
Cthulhu
Cthulhu
BlessEvie
Cthulhu
Level 158
God Stats
19W - 28L
1,467 SR
Queue Stats
213W - 195L
1,541 Elo+
Solo
Tyr
Tyr
Hollistics_
Tyr
Level 106
God Stats
6W - 6L
1,661 SR
Queue Stats
167W - 159L
1,387 Elo+
Party 1
Chaac
Chaac
ILicionI
Chaac
Level 157
God Stats
5W - 6L
1,313 SR
Queue Stats
289W - 270L
1,542 Elo+
Solo
Neith
Neith
PuRpLeKush_16
Neith
Level 156
God Stats
6W - 1L
1,786 SR
Queue Stats
50W - 43L
1,466 Elo+
Party 1
Zeus
Zeus
ShwestyDaPlug
Zeus
Level 101
God Stats
10W - 4L
1,762 SR
Queue Stats
190W - 180L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
9,353
520
4,930
11,491
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
Defuzezz
Ravana
15
4 / 2 / 5
9,120
507
8,738
12,972
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
1 / 5 / 0
9,116
506
16,132
20,290
24,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jormungandr
Oppalis
Jormungandr
11
0 / 8 / 3
6,934
385
5,462
16,357
11,800
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
5 / 2 / 2
10,088
560
6,742
12,754
5,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlessEvie
Cthulhu
15
4 / 0 / 9
9,010
501
12,528
12,595
13,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 1 / 3
9,021
501
10,323
21,876
17,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
ILicionI
Chaac
17
10 / 1 / 5
10,208
567
9,829
13,638
8,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 6 / 6
9,114
506
9,822
14,464
5,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 5 / 2
8,819
490
7,602
10,283
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
13
Kills
23
23
Deaths
13
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BlessEvie
Cthulhu
4
0
9
8.5
L
3
6
1
0.58
L
Ravana
Defuzezz
Ravana
4
2
5
3.25
W
2
1
3
3.5
W
Chaac
ILicionI
Chaac
10
1
5
12.5
L
1
5
0
0.2
L
Jormungandr
Oppalis
Jormungandr
0
8
3
0.19
W
3
6
6
1
W
4
5
2
1
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,004
Damage
50,104
73,864
Taken
72,856
51,827
Mitigated
48,601
13,629
Healing
17,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BlessEvie
Cthulhu
12,528
756
611
2,690
12,595
13,370
102
2,980
9,524
55,220
783
L
4,930
1,578
0
1,522
11,491
4,201
1,130
3,984
7,133
50,712
2,371
L
Ravana
Defuzezz
Ravana
8,738
2,882
0
3,690
12,972
6,242
0
4,781
8,033
0
72,769
W
10,323
2,399
0
7,766
21,876
17,420
81
2,025
18,385
0
70,781
W
Chaac
ILicionI
Chaac
9,829
2,081
0
2,717
13,638
8,826
308
2,408
11,179
0
83,633
L
16,132
4,894
0
5,141
20,290
24,012
0
1,809
18,481
7,939
66,816
L
Jormungandr
Oppalis
Jormungandr
5,462
1,498
0
436
16,357
11,800
0
4,274
11,983
42,162
1,578
W
9,822
3,852
0
3,935
14,464
5,396
1,326
2,535
11,929
0
69,276
W
7,602
843
0
260
10,283
3,589
39
2,964
7,319
56,186
1,280
L
6,742
3,008
0
2,840
12,754
5,572
536
4,290
8,424
0
75,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,611
Gold Earned
46,172
492
Minions Killed
535
0
Camps Cleared
0
1,570,822
Distance Traveled
1,731,386
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,010
501
70
4
0
371,937
0
L
Zeus
9,353
520
86
5
0
277,558
0
L
Ravana
9,120
507
109
6
0
396,361
0
W
Tyr
9,021
501
118
7
0
341,722
0
W
Chaac
10,208
567
127
7
0
392,641
0
L
Surtr
9,116
506
114
6
0
307,273
0
L
Jormungandr
6,934
385
65
4
0
261,677
0
W
Neith
9,114
506
112
6
0
294,948
0
W
Zeus
8,819
490
108
6
0
330,138
4
L
Ullr
10,088
560
118
7
0
327,953
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role