Player Matchup

Bacchus
Bacchus
Silver I
EranikusNoob
Bacchus
Silver I
Level 42
God Stats
3W - 0L
1,634 SR
Queue Stats
19W - 18L
1,405 MMR
Party 1
Xbalanque
Xbalanque
Silver I
Tobicuszzz
Xbalanque
Silver I
Level 123
God Stats
2W - 0L
1,467 SR
Queue Stats
23W - 29L
1,314 MMR
Party 1
Vulcan
Vulcan
Gold III
drpper
Vulcan
Gold III
Level 116
God Stats
2W - 1L
1,625 SR
Queue Stats
14W - 9L
1,726 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 94
1,575 SR
1,482 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 67
1,435 SR
1,031 MMR
Izanami
Izanami
Silver IV
Dvanko
Izanami
Silver IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 64L
1,324 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze V
NullSmite
Zhong Kui
Bronze V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 25L
818 MMR
Solo
Surtr
Surtr
Bronze I
hebijebdi
Surtr
Bronze I
Level 43
God Stats
3W - 10L
1,305 SR
Queue Stats
32W - 74L
950 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EranikusNoob
Bacchus
13
3 / 1 / 10
9,073
756
4,824
12,725
17,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Tobicuszzz
Xbalanque
16
9 / 1 / 4
10,424
869
15,502
11,630
5,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
drpper
Vulcan
15
1 / 0 / 11
9,397
783
19,573
5,437
2,643
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesAnubisLancelotThothNe Zha

VS

Bans
KukulkanMorgan Le FayNikeBaron SamediDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dvanko
Izanami
12
1 / 6 / 0
7,864
655
5,759
12,965
4,253
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
NullSmite
Zhong Kui
13
1 / 3 / 0
8,017
668
6,281
10,839
8,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
hebijebdi
Surtr
11
0 / 4 / 1
7,102
592
4,081
20,153
14,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
2
2
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dvanko
Izanami
1
6
0
0.17
W
Bacchus
EranikusNoob
Bacchus
3
1
10
8
L
Zhong Kui
NullSmite
Zhong Kui
1
3
0
0.33
W
Xbalanque
Tobicuszzz
Xbalanque
9
1
4
11
W
Vulcan
drpper
Vulcan
1
0
11
6.5
L
Surtr
hebijebdi
Surtr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,899
Damage
16,121
29,792
Taken
43,957
25,934
Mitigated
27,208
6,665
Healing
4,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dvanko
Izanami
5,759
4,167
0
749
12,965
4,253
0
6,705
6,139
0
26,608
W
Bacchus
EranikusNoob
Bacchus
4,824
325
476
2,854
12,725
17,707
96
3,315
9,410
20,343
2,566
L
Zhong Kui
NullSmite
Zhong Kui
6,281
0
44
2,114
10,839
8,208
0
5,417
5,327
35,176
397
W
Xbalanque
Tobicuszzz
Xbalanque
15,502
5,075
0
2,804
11,630
5,584
1,523
2,980
8,650
0
60,841
W
Vulcan
drpper
Vulcan
19,573
10,009
0
531
5,437
2,643
331
687
4,750
49,503
980
L
Surtr
hebijebdi
Surtr
4,081
926
0
1,572
20,153
14,747
0
11,209
8,786
796
14,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,894
Gold Earned
22,983
187
Minions Killed
133
0
Camps Cleared
0
652,839
Distance Traveled
602,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,864
655
59
5
0
166,836
0
W
Bacchus
9,073
756
27
2
0
203,358
0
L
Zhong Kui
8,017
668
56
5
0
209,466
0
W
Xbalanque
10,424
869
92
8
0
209,147
0
W
Vulcan
9,397
783
68
6
0
240,334
0
L
Surtr
7,102
592
18
2
0
225,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role