Player Matchup

Hercules
Hercules
Platinum III
BlueXCV
Hercules
Platinum III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 179L
1,606 MMR
Solo
Ganesha
Ganesha
Gold III
GeekerDeed
Ganesha
Gold III
Level 68
God Stats
23W - 19L
1,742 SR
Queue Stats
124W - 136L
1,525 MMR
Solo
Ravana
Ravana
Gold II
Mommysboy66
Ravana
Gold II
Level 87
God Stats
1W - 1L
1,467 SR
Queue Stats
44W - 44L
1,622 MMR
Solo
Rama
Rama
Gold I
jbusyup
Rama
Gold I
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
295W - 305L
1,545 MMR
Solo
Vulcan
Vulcan
Gold III
pacojerte_7u7
Vulcan
Gold III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 158L
1,609 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,542 SR
1,581 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,647 SR
1,554 MMR
Chronos
Chronos
Gold I
 
Chronos
Gold I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold I
COLTAlien
Pele
Gold I
Level 116
God Stats
2W - 1L
1,547 SR
Queue Stats
201W - 188L
1,567 MMR
Solo
Heimdallr
Heimdallr
Platinum V
MasterLuis
Heimdallr
Platinum V
Level 180
God Stats
27W - 11L
1,839 SR
Queue Stats
311W - 316L
1,538 MMR
Solo
Sobek
Sobek
Gold IV
gutiniano
Sobek
Gold IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 59L
1,524 MMR
Solo
Bastet
Bastet
Gold II
iJuanPa
Bastet
Gold II
Level 129
God Stats
2W - 1L
1,849 SR
Queue Stats
117W - 104L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlueXCV
Hercules
14
3 / 3 / 5
9,311
621
10,865
17,963
18,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
GeekerDeed
Ganesha
9
0 / 4 / 3
6,208
414
2,588
11,674
8,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
16
5 / 1 / 1
8,686
579
8,396
9,303
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
jbusyup
Rama
11
0 / 5 / 0
6,709
447
3,190
11,914
3,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 4 / 2
7,777
518
10,544
8,378
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaAo KuangAwilixBake Kujira

VS

Bans
SusanoThothThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
3 / 3 / 5
8,884
592
13,612
11,375
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
14
5 / 3 / 2
8,047
536
4,458
13,556
5,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heimdallr
MasterLuis
Heimdallr
17
4 / 0 / 5
10,006
667
11,790
9,687
5,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
gutiniano
Sobek
13
3 / 0 / 8
8,690
579
7,650
10,606
12,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
iJuanPa
Bastet
15
2 / 4 / 3
9,230
615
5,168
13,284
5,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
10
Kills
17
17
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
3
5
1.83
L
Hercules
BlueXCV
Hercules
3
3
5
1.83
W
Pele
5
3
2
2
L
Ganesha
GeekerDeed
Ganesha
0
4
3
0.38
W
Heimdallr
MasterLuis
Heimdallr
4
0
5
6.5
L
Ravana
5
1
1
5.5
W
Sobek
gutiniano
Sobek
3
0
8
7
W
Bastet
iJuanPa
Bastet
2
4
3
0.88
L
Rama
jbusyup
Rama
0
5
0
0
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,583
Damage
42,678
59,232
Taken
58,508
39,509
Mitigated
33,567
16,417
Healing
15,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,612
4,578
0
3,188
11,375
4,636
1,239
3,911
7,156
80,169
0
L
Hercules
BlueXCV
Hercules
10,865
5,091
0
8,255
17,963
18,999
0
2,685
15,278
0
68,281
W
Pele
4,458
1,011
0
1,961
13,556
5,701
25
843
12,620
0
56,958
L
Ganesha
GeekerDeed
Ganesha
2,588
528
0
1,785
11,674
8,708
0
6,599
5,075
11,293
1,504
W
Heimdallr
MasterLuis
Heimdallr
11,790
7,705
0
5,083
9,687
5,325
0
2,282
7,259
0
107,502
L
Ravana
8,396
1,545
0
4,070
9,303
4,533
0
4,259
5,044
0
76,638
W
Sobek
gutiniano
Sobek
7,650
738
0
3,989
10,606
12,096
0
3,601
6,730
28,474
0
W
Bastet
iJuanPa
Bastet
5,168
1,914
0
1,750
13,284
5,809
324
1,418
11,780
0
58,763
L
Rama
jbusyup
Rama
3,190
2,672
0
1,817
11,914
3,813
0
3,350
8,564
0
47,091
L
10,544
1,829
0
490
8,378
3,456
0
4,369
4,009
47,899
1,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,691
Gold Earned
44,857
432
Minions Killed
511
0
Camps Cleared
0
1,449,125
Distance Traveled
1,618,062
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,884
592
125
8
0
300,423
1
L
Hercules
9,311
621
124
8
0
285,702
0
W
Pele
8,047
536
84
6
0
372,896
3
L
Ganesha
6,208
414
1
0
0
210,839
2
W
Heimdallr
10,006
667
164
11
0
300,289
5
L
Ravana
8,686
579
121
8
0
372,006
0
W
Sobek
8,690
579
37
2
0
306,414
0
W
Bastet
9,230
615
101
7
0
338,040
0
L
Rama
6,709
447
82
5
0
263,525
1
L
Vulcan
7,777
518
104
7
0
317,053
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role