Player Matchup

Hou Yi
Hou Yi
Platinum II
MisterBertt
Hou Yi
Platinum II
Level 142
God Stats
10W - 7L
1,751 SR
Queue Stats
112W - 77L
2,009 MMR
Party 2
Ne Zha
Ne Zha
Gold I
Rozooooo
Ne Zha
Gold I
Level 109
God Stats
8W - 1L
1,864 SR
Queue Stats
42W - 26L
1,845 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
VastLife
Kuzenbo
Gold IV
Level 153
God Stats
3W - 2L
1,668 SR
Queue Stats
74W - 80L
1,459 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,761 SR
1,771 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,697 SR
1,472 MMR
Janus
Janus
Silver II
EranikusNoob
Janus
Silver II
Level 42
God Stats
2W - 1L
1,747 SR
Queue Stats
19W - 18L
1,394 MMR
Party 1
Maui
Maui
Silver I
Tobicuszzz
Maui
Silver I
Level 123
God Stats
1W - 1L
1,745 SR
Queue Stats
23W - 29L
1,304 MMR
Party 1
Medusa
Medusa
Gold IV
drpper
Medusa
Gold IV
Level 116
God Stats
2W - 2L
1,598 SR
Queue Stats
14W - 9L
1,716 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
8 / 1 / 5
10,094
841
12,061
8,952
3,749
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Rozooooo
Ne Zha
16
4 / 0 / 9
10,133
844
12,215
16,808
16,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
VastLife
Kuzenbo
14
2 / 3 / 11
9,184
765
7,309
11,762
15,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Bake KujiraAchillesDiscordiaLancelotThoth

VS

Bans
BacchusCharonAh Muzen CabAresBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,672
639
6,656
9,888
4,271
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 3
8,007
667
6,006
14,342
17,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
drpper
Medusa
13
3 / 6 / 1
8,865
739
8,701
12,760
5,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
14
Kills
4
4
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Hou Yi
8
1
5
10.5
W
Ne Zha
Rozooooo
Ne Zha
4
0
9
8.5
L
1
4
3
0.63
W
Kuzenbo
VastLife
Kuzenbo
2
3
11
2.5
L
Medusa
drpper
Medusa
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,585
Damage
21,363
37,522
Taken
36,990
35,639
Mitigated
27,260
8,335
Healing
1,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,656
80
0
500
9,888
4,271
0
1,701
8,049
35,920
0
W
Hou Yi
12,061
6,997
0
1,646
8,952
3,749
1,984
1,624
7,138
0
54,149
W
Ne Zha
Rozooooo
Ne Zha
12,215
2,933
0
4,333
16,808
16,420
256
6,947
8,840
0
45,003
L
6,006
1,162
0
659
14,342
17,607
0
2,849
10,988
12,567
1,300
W
Kuzenbo
VastLife
Kuzenbo
7,309
2,361
0
2,356
11,762
15,470
607
2,361
9,138
19,709
93
L
Medusa
drpper
Medusa
8,701
2,709
0
500
12,760
5,382
159
1,695
10,729
0
35,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,411
Gold Earned
24,544
152
Minions Killed
135
0
Camps Cleared
0
700,007
Distance Traveled
611,376
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,672
639
70
6
0
220,406
0
W
Hou Yi
10,094
841
70
6
0
208,033
0
W
Ne Zha
10,133
844
51
4
0
254,561
0
L
Maui
8,007
667
20
2
0
202,403
0
W
Kuzenbo
9,184
765
31
3
0
237,413
0
L
Medusa
8,865
739
45
4
0
188,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role