Player Matchup

Izanami
Izanami
DaddysHoIe69
Izanami
Level 82
God Stats
46W - 40L
1,452 SR
Queue Stats
492W - 530L
1,427 Elo+
Solo
Cabrakan
Cabrakan
DubyFrmThaBridge
Cabrakan
Level 26
God Stats
27W - 32L
1,514 SR
Queue Stats
209W - 279L
1,406 Elo+
Party 1
Chiron
Chiron
EC_Smile_3
Chiron
Level 66
God Stats
12W - 10L
1,623 SR
Queue Stats
245W - 346L
1,411 Elo+
Party 1
Sun Wukong
Sun Wukong
bridgeboybullet3
Sun Wukong
Level 53
God Stats
12W - 14L
1,605 SR
Queue Stats
87W - 121L
1,392 Elo+
Party 1
Anubis
Anubis
drew8909
Anubis
Level 88
God Stats
10W - 5L
1,652 SR
Queue Stats
161W - 149L
1,383 Elo+
Solo
Team Averages
Level 63
1,569 SR
1,404 Elo+

VS

Team Averages
Level 73
1,525 SR
1,369 Elo+
Nut
Nut
AlphaWolfGod69
Nut
Level 125
God Stats
14W - 20L
1,460 SR
Queue Stats
63W - 85L
1,376 Elo+
Party 2
Sol
Sol
Insidisiosis
Sol
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,257 Elo+
Solo
Nike
Nike
SunnyGoddes6
Nike
Level 72
God Stats
3W - 4L
1,511 SR
Queue Stats
21W - 34L
1,369 Elo+
Party 2
Yu Huang
Yu Huang
YohoYuzu
Yu Huang
Level 58
God Stats
9W - 14L
1,457 SR
Queue Stats
136W - 128L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
deadinside0202
Baron Samedi
Level 45
God Stats
2W - 3L
1,699 SR
Queue Stats
31W - 47L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaddysHoIe69
Izanami
12
5 / 0 / 3
7,787
1,298
5,212
3,145
1,393
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 0 / 8
6,505
1,084
4,565
5,423
7,048
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
EC_Smile_3
Chiron
12
4 / 2 / 4
7,489
1,248
5,306
5,575
2,478
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
bridgeboybullet3
Sun Wukong
12
1 / 1 / 7
6,865
1,144
3,626
5,125
5,298
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
drew8909
Anubis
12
0 / 1 / 8
6,873
1,146
2,588
2,759
1,382
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

369

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,380
1,230
5,262
4,753
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 0
5,747
958
231
1,051
316
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 2 / 3
6,584
1,097
4,954
7,298
5,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
YohoYuzu
Yu Huang
12
1 / 3 / 2
6,983
1,164
5,253
6,993
3,071
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
deadinside0202
Baron Samedi
11
0 / 4 / 0
6,006
1,001
1,493
5,296
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
10
Kills
4
4
Deaths
10
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
0
1
3.5
W
Izanami
DaddysHoIe69
Izanami
5
0
3
6.5
W
0
0
8
4
W
Chiron
EC_Smile_3
Chiron
4
2
4
3
L
0
1
0
0
L
0
2
3
0.75
L
Yu Huang
YohoYuzu
Yu Huang
1
3
2
0.67
W
Sun Wukong
bridgeboybullet3
Sun Wukong
1
1
7
4.5
L
Baron Samedi
deadinside0202
Baron Samedi
0
4
0
0
W
Anubis
drew8909
Anubis
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,297
Damage
17,193
22,027
Taken
25,391
17,599
Mitigated
12,988
3,080
Healing
1,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,262
3,298
0
354
4,753
1,890
0
1,405
3,348
0
15,061
W
Izanami
DaddysHoIe69
Izanami
5,212
4,183
0
626
3,145
1,393
0
588
2,557
0
23,161
W
4,565
598
0
0
5,423
7,048
0
2,704
2,719
8,010
205
W
Chiron
EC_Smile_3
Chiron
5,306
2,002
478
913
5,575
2,478
0
2,041
3,528
0
20,166
L
231
0
0
66
1,051
316
0
216
835
405
0
L
4,954
637
0
0
7,298
5,702
0
1,497
5,801
0
14,518
L
Yu Huang
YohoYuzu
Yu Huang
5,253
207
0
679
6,993
3,071
0
1,950
5,043
20,777
0
W
Sun Wukong
bridgeboybullet3
Sun Wukong
3,626
789
0
68
5,125
5,298
0
1,055
4,070
0
7,041
L
Baron Samedi
deadinside0202
Baron Samedi
1,493
263
0
61
5,296
2,009
0
1,981
3,315
9,253
0
W
Anubis
drew8909
Anubis
2,588
95
0
995
2,759
1,382
0
589
2,170
16,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,519
Gold Earned
32,700
121
Minions Killed
100
8
Camps Cleared
3
537,765
Distance Traveled
404,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,380
1,230
31
5
1
92,002
0
W
Izanami
7,787
1,298
56
9
3
103,995
0
W
Cabrakan
6,505
1,084
5
1
1
116,499
0
W
Chiron
7,489
1,248
34
6
1
101,489
0
L
Sol
5,747
958
0
0
0
18,896
0
L
Nike
6,584
1,097
17
3
1
125,158
0
L
Yu Huang
6,983
1,164
38
6
0
106,842
0
W
Sun Wukong
6,865
1,144
10
2
0
110,145
0
L
Baron Samedi
6,006
1,001
14
2
1
61,627
0
W
Anubis
6,873
1,146
16
3
3
105,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role