Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PaoloG_15
Morgan Le Fay
Level 79
God Stats
0W - 2L
1,308 SR
Queue Stats
244W - 255L
1,480 Elo+
Solo
Thanatos
Thanatos
Shione-uwu
Thanatos
Level 140
God Stats
11W - 15L
1,596 SR
Queue Stats
601W - 588L
1,456 Elo+
Solo
Izanami
Izanami
VegasMS
Izanami
Level 81
God Stats
3W - 5L
1,500 SR
Queue Stats
312W - 315L
1,513 Elo+
Solo
Team Averages
Level 114
1,481 SR
1,490 Elo+

VS

Team Averages
Level 104
1,510 SR
1,586 Elo+
Thanatos
Thanatos
RIDEN222
Thanatos
Level 83
God Stats
4W - 3L
1,487 SR
Queue Stats
23W - 14L
1,604 Elo+
Party 1
Bellona
Bellona
Shaay17
Bellona
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,559 Elo+
Party 1
Rama
Rama
iPuchee
Rama
Level 97
God Stats
3W - 0L
1,685 SR
Queue Stats
17W - 10L
1,703 Elo+
Party 1
Anubis
Anubis
nevdiee
Anubis
Level 121
God Stats
1W - 0L
1,399 SR
Queue Stats
110W - 91L
1,511 Elo+
Solo
Cabrakan
Cabrakan
vF8TTaLv
Cabrakan
Level 118
God Stats
4W - 4L
1,479 SR
Queue Stats
79W - 55L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 3 / 0
7,828
522
13,361
18,781
15,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
 
Maui
10
0 / 5 / 1
6,334
422
3,295
15,394
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
PaoloG_15
Morgan Le Fay
13
1 / 5 / 0
7,764
518
7,887
9,432
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Shione-uwu
Thanatos
15
1 / 2 / 0
7,654
510
2,225
11,734
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
VegasMS
Izanami
14
0 / 1 / 1
8,086
539
4,030
8,302
3,258
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RIDEN222
Thanatos
15
4 / 1 / 10
8,237
549
6,066
12,403
6,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Shaay17
Bellona
15
2 / 0 / 5
9,159
611
13,792
19,764
27,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
iPuchee
Rama
15
0 / 1 / 1
8,488
566
3,833
6,281
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
nevdiee
Anubis
16
9 / 0 / 6
9,588
639
10,786
8,313
4,833
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
vF8TTaLv
Cabrakan
14
1 / 0 / 13
8,412
561
6,207
10,088
13,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
16
16
Deaths
2
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
L
Maui
 
Maui
0
5
1
0.1
L
Morgan Le Fay
PaoloG_15
Morgan Le Fay
1
5
0
0.2
W
Thanatos
RIDEN222
Thanatos
4
1
10
9
W
Bellona
Shaay17
Bellona
2
0
5
4.5
L
Thanatos
Shione-uwu
Thanatos
1
2
0
0.5
L
Izanami
VegasMS
Izanami
0
1
1
0.5
W
Rama
iPuchee
Rama
0
1
1
0.5
W
Anubis
nevdiee
Anubis
9
0
6
12
W
Cabrakan
vF8TTaLv
Cabrakan
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,798
Damage
40,684
63,643
Taken
56,849
39,448
Mitigated
55,159
18,805
Healing
29,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,361
2,225
0
5,516
18,781
15,507
0
3,993
14,788
0
74,683
L
Maui
 
Maui
3,295
859
0
1,388
15,394
11,732
0
6,283
9,111
20,082
0
L
Morgan Le Fay
PaoloG_15
Morgan Le Fay
7,887
871
0
935
9,432
3,509
0
4,500
4,932
61,790
1,925
W
Thanatos
RIDEN222
Thanatos
6,066
1,895
0
9,992
12,403
6,690
503
2,584
9,819
0
76,980
W
Bellona
Shaay17
Bellona
13,792
4,689
0
9,124
19,764
27,909
0
1,290
18,474
958
79,945
L
Thanatos
Shione-uwu
Thanatos
2,225
73
0
9,194
11,734
5,442
0
1,201
10,533
0
65,274
L
Izanami
VegasMS
Izanami
4,030
2,836
0
1,772
8,302
3,258
511
1,435
6,867
0
76,059
W
Rama
iPuchee
Rama
3,833
2,913
0
1,958
6,281
2,719
2,463
54
6,227
0
89,474
W
Anubis
nevdiee
Anubis
10,786
350
0
4,995
8,313
4,833
489
4,179
4,134
77,186
1,315
W
Cabrakan
vF8TTaLv
Cabrakan
6,207
340
0
3,895
10,088
13,008
136
3,075
7,013
25,277
1,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,666
Gold Earned
43,884
496
Minions Killed
570
0
Camps Cleared
0
1,454,048
Distance Traveled
1,494,211
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,828
522
108
7
0
297,851
3
L
Maui
6,334
422
21
1
0
289,981
2
L
Morgan Le Fay
7,764
518
116
8
0
262,956
2
W
Thanatos
8,237
549
102
7
0
333,865
0
W
Bellona
9,159
611
130
9
0
300,261
3
L
Thanatos
7,654
510
108
7
0
327,086
0
L
Izanami
8,086
539
143
10
0
276,174
7
W
Rama
8,488
566
152
10
0
250,743
0
W
Anubis
9,588
639
148
10
0
300,180
3
W
Cabrakan
8,412
561
38
3
0
309,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role