Player Matchup

Hou Yi
Hou Yi
Platinum III
MisterBertt
Hou Yi
Platinum III
Level 142
God Stats
10W - 7L
1,730 SR
Queue Stats
112W - 77L
1,994 MMR
Party 2
Ix Chel
Ix Chel
Gold II
Rozooooo
Ix Chel
Gold II
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 26L
1,830 MMR
Party 2
Hercules
Hercules
Gold V
VastLife
Hercules
Gold V
Level 153
God Stats
9W - 13L
1,564 SR
Queue Stats
74W - 80L
1,444 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,598 SR
1,756 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 94
1,625 SR
1,482 MMR
Morgan Le Fay
Morgan Le Fay
Silver I
EranikusNoob
Morgan Le Fay
Silver I
Level 42
God Stats
0W - 1L
1,521 SR
Queue Stats
19W - 18L
1,404 MMR
Party 1
Nike
Nike
Silver I
Tobicuszzz
Nike
Silver I
Level 123
God Stats
1W - 1L
1,822 SR
Queue Stats
23W - 29L
1,314 MMR
Party 1
Neith
Neith
Gold IV
drpper
Neith
Gold IV
Level 116
God Stats
0W - 1L
1,531 SR
Queue Stats
14W - 9L
1,726 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
4 / 0 / 7
11,150
743
14,487
14,057
6,277
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Rozooooo
Ix Chel
18
5 / 3 / 5
11,787
786
14,914
15,853
11,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
VastLife
Hercules
17
4 / 1 / 8
11,198
747
12,415
21,463
25,716
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Bake KujiraAchillesDiscordiaLancelotThoth

VS

Bans
Ne ZhaKuzenboAh Muzen CabCharonAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EranikusNoob
Morgan Le Fay
13
0 / 6 / 1
8,459
564
11,697
13,825
6,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 4 / 1
10,521
701
11,882
20,835
18,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
drpper
Neith
16
1 / 3 / 2
10,127
675
12,585
12,226
5,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
4
4
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
EranikusNoob
Morgan Le Fay
0
6
1
0.08
W
Hou Yi
4
0
7
7.5
W
Ix Chel
Rozooooo
Ix Chel
5
3
5
2.5
L
3
4
1
0.88
W
Hercules
VastLife
Hercules
4
1
8
8
L
Neith
drpper
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,816
Damage
36,164
51,373
Taken
46,886
43,239
Mitigated
31,042
21,392
Healing
4,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
EranikusNoob
Morgan Le Fay
11,697
338
60
1,740
13,825
6,539
0
3,445
9,724
36,369
605
W
Hou Yi
14,487
8,196
0
1,533
14,057
6,277
1,545
2,991
11,066
0
64,729
W
Ix Chel
Rozooooo
Ix Chel
14,914
2,234
5,081
7,073
15,853
11,246
644
3,914
11,939
62,591
0
L
11,882
800
0
375
20,835
18,673
0
6,230
13,402
0
45,706
W
Hercules
VastLife
Hercules
12,415
1,166
0
7,705
21,463
25,716
663
5,044
16,419
0
29,229
L
Neith
drpper
Neith
12,585
2,894
0
2,545
12,226
5,830
0
4,088
7,535
0
41,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,135
Gold Earned
29,107
234
Minions Killed
174
0
Camps Cleared
0
897,220
Distance Traveled
871,154
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,459
564
41
3
0
289,863
0
W
Hou Yi
11,150
743
87
6
0
281,876
1
W
Ix Chel
11,787
786
108
7
0
283,795
0
L
Nike
10,521
701
58
4
0
297,988
0
W
Hercules
11,198
747
39
3
0
331,549
0
L
Neith
10,127
675
75
5
0
283,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role