Player Matchup

Ares
Ares
AlecFletcher
Ares
Level 107
God Stats
3W - 3L
1,363 SR
Queue Stats
22W - 23L
1,442 Elo+
Party 1
Arachne
Arachne
KhaosArts
Arachne
Level 105
God Stats
16W - 7L
1,777 SR
Queue Stats
23W - 25L
1,458 Elo+
Party 1
Vamana
Vamana
Kreeonk
Vamana
Level 116
God Stats
11W - 16L
1,503 SR
Queue Stats
18W - 23L
1,433 Elo+
Party 1
Merlin
Merlin
Slaughterson
Merlin
Level 159
God Stats
10W - 4L
1,840 SR
Queue Stats
315W - 294L
1,476 Elo+
Solo
Ishtar
Ishtar
zirkzise
Ishtar
Level 108
God Stats
2W - 1L
1,495 SR
Queue Stats
68W - 69L
1,438 Elo+
Solo
Team Averages
Level 119
1,596 SR
1,449 Elo+

VS

Team Averages
Level 137
1,454 SR
1,395 Elo+
Neith
Neith
AbsurdPwillis52
Neith
Level 158
God Stats
31W - 29L
1,563 SR
Queue Stats
189W - 201L
1,525 Elo+
Solo
Merlin
Merlin
ElTress3345
Merlin
Level 42
God Stats
2W - 9L
1,416 SR
Queue Stats
2W - 10L
1,273 Elo+
Party 2
Scylla
Scylla
XxSupaxX19
Scylla
Level 177
God Stats
12W - 17L
1,425 SR
Queue Stats
29W - 58L
1,345 Elo+
Party 2
Ymir
Ymir
facethem00
Ymir
Level 149
God Stats
6W - 8L
1,377 SR
Queue Stats
33W - 77L
1,302 Elo+
Party 2
Arachne
Arachne
zeus_vibrant
Arachne
Level 157
God Stats
16W - 20L
1,489 SR
Queue Stats
259W - 253L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,655
731
652
3,934
2,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
KhaosArts
Arachne
5
0 / 0 / 0
3,147
629
511
3,733
1,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vamana
Kreeonk
Vamana
5
0 / 1 / 0
3,065
613
691
3,487
1,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Merlin
6
0 / 0 / 0
3,690
738
268
317
80
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ishtar
zirkzise
Ishtar
5
0 / 1 / 0
3,339
668
822
2,155
917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,025
805
2,320
2,916
927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
1
0 / 0 / 0
2,551
510
0
0
0
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
XxSupaxX19
Scylla
6
0 / 0 / 0
3,473
695
494
867
229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

7
1 / 0 / 0
4,408
882
1,689
2,021
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
zeus_vibrant
Arachne
8
2 / 0 / 0
3,849
770
1,375
4,137
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
0
1
0
0
L
Merlin
0
0
0
0
W
Arachne
KhaosArts
Arachne
0
0
0
0
W
Vamana
Kreeonk
Vamana
0
1
0
0
W
Merlin
0
0
0
0
L
Scylla
XxSupaxX19
Scylla
0
0
0
0
L
1
0
0
1
L
Arachne
zeus_vibrant
Arachne
2
0
0
2
W
Ishtar
zirkzise
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,944
Damage
5,878
13,626
Taken
9,941
6,217
Mitigated
3,616
3,542
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,320
712
0
1,084
2,916
927
0
438
2,478
0
26,233
W
652
42
0
1,043
3,934
2,240
0
0
3,934
13,616
0
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
KhaosArts
Arachne
511
363
0
1,747
3,733
1,107
0
344
3,389
0
14,687
W
Vamana
Kreeonk
Vamana
691
193
0
708
3,487
1,873
0
1,494
1,803
0
10,466
W
Merlin
268
39
0
0
317
80
0
150
167
20,200
357
L
Scylla
XxSupaxX19
Scylla
494
76
0
250
867
229
0
268
599
16,127
0
L
1,689
465
0
500
2,021
1,082
0
0
1,826
18,904
752
L
Arachne
zeus_vibrant
Arachne
1,375
659
0
2,456
4,137
1,378
0
214
3,923
0
25,149
W
Ishtar
zirkzise
Ishtar
822
267
0
44
2,155
917
0
0
2,155
0
18,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,896
Gold Earned
18,306
153
Minions Killed
185
0
Camps Cleared
0
567,231
Distance Traveled
425,094
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,025
805
54
11
0
103,339
0
W
Ares
3,655
731
12
2
0
116,220
0
L
Merlin
2,551
510
0
0
0
10,051
0
W
Arachne
3,147
629
33
7
0
152,655
0
W
Vamana
3,065
613
20
4
0
98,830
0
W
Merlin
3,690
738
39
8
0
86,841
2
L
Scylla
3,473
695
35
7
0
74,423
0
L
Ymir
4,408
882
50
10
0
96,221
0
L
Arachne
3,849
770
46
9
0
141,060
0
W
Ishtar
3,339
668
49
10
0
112,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role