Player Matchup

Ix Chel
Ix Chel
DEJONGH1530
Ix Chel
Level 159
God Stats
0W - 3L
1,700 SR
Queue Stats
89W - 84L
1,526 Elo+
Solo
Ymir
Ymir
Fohty
Ymir
Level 92
God Stats
14W - 7L
2,012 SR
Queue Stats
240W - 189L
1,618 Elo+
Party 1
Arachne
Arachne
Kuckklez
Arachne
Level 80
God Stats
4W - 1L
1,871 SR
Queue Stats
212W - 179L
1,652 Elo+
Party 1
Vamana
Vamana
McAndre2125
Vamana
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 103L
1,596 Elo+
Party 1
Xing Tian
Xing Tian
SpedSpark
Xing Tian
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 164L
1,508 Elo+
Solo
Team Averages
Level 110
1,717 SR
1,580 Elo+

VS

Team Averages
Level 132
1,592 SR
1,471 Elo+
Neith
Neith
CarzyEye487
Neith
Level 107
God Stats
1W - 0L
1,282 SR
Queue Stats
1W - 3L
1,310 Elo+
Party 2
Kuzenbo
Kuzenbo
Frozenknight115
Kuzenbo
Level 155
God Stats
1W - 1L
1,307 SR
Queue Stats
2W - 4L
1,395 Elo+
Party 2
Baron Samedi
Baron Samedi
KingSizzla
Baron Samedi
Level 149
God Stats
2W - 1L
1,851 SR
Queue Stats
66W - 51L
1,612 Elo+
Solo
Loki
Loki
SirUnicornDust
Loki
Level 129
God Stats
1W - 0L
1,754 SR
Queue Stats
3W - 3L
1,525 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xdOram
Cu Chulainn
Level 119
God Stats
7W - 2L
1,768 SR
Queue Stats
39W - 36L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DEJONGH1530
Ix Chel
14
0 / 8 / 0
8,542
475
4,537
13,520
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Fohty
Ymir
13
1 / 4 / 2
8,245
458
3,224
16,251
13,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Kuckklez
Arachne
16
2 / 3 / 0
8,666
481
6,413
18,245
8,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
14
2 / 4 / 1
8,937
497
4,166
11,517
6,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
SpedSpark
Xing Tian
16
0 / 2 / 0
9,176
510
5,395
14,634
15,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
9,354
520
8,495
5,313
2,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 10
9,490
527
6,787
14,693
18,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Baron Samedi
KingSizzla
Baron Samedi
18
8 / 1 / 3
11,163
620
9,797
7,099
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
5 / 1 / 5
9,785
544
9,953
12,789
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cu Chulainn
xdOram
Cu Chulainn
17
4 / 0 / 7
10,900
606
15,266
12,356
13,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
5
Kills
21
21
Deaths
5
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Ix Chel
DEJONGH1530
Ix Chel
0
8
0
0
L
Ymir
Fohty
Ymir
1
4
2
0.5
W
3
2
10
4
W
Baron Samedi
KingSizzla
Baron Samedi
8
1
3
9.5
L
Arachne
Kuckklez
Arachne
2
3
0
0.67
L
Vamana
2
4
1
0.63
W
5
1
5
7.5
L
Xing Tian
SpedSpark
Xing Tian
0
2
0
0
W
Cu Chulainn
xdOram
Cu Chulainn
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,735
Damage
50,298
74,167
Taken
52,250
48,048
Mitigated
43,690
16,627
Healing
15,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,495
2,793
0
1,410
5,313
2,536
2,390
771
4,542
0
66,018
L
Ix Chel
DEJONGH1530
Ix Chel
4,537
182
425
1,135
13,520
5,500
0
7,067
5,862
71,958
0
L
Ymir
Fohty
Ymir
3,224
1,004
0
3,186
16,251
13,021
0
4,056
12,021
29,365
8,065
W
6,787
3,074
0
1,661
14,693
18,049
332
3,612
11,055
31,193
1,794
W
Baron Samedi
KingSizzla
Baron Samedi
9,797
884
347
1,878
7,099
4,291
753
2,487
4,580
87,865
562
L
Arachne
Kuckklez
Arachne
6,413
4,200
0
10,209
18,245
8,289
0
2,743
15,157
0
83,277
L
Vamana
4,166
1,998
0
930
11,517
6,206
1,088
1,944
9,541
0
53,131
W
9,953
3,205
0
6,501
12,789
5,657
0
1,710
10,966
0
76,820
L
Xing Tian
SpedSpark
Xing Tian
5,395
427
0
742
14,634
15,032
0
893
12,431
69,235
995
W
Cu Chulainn
xdOram
Cu Chulainn
15,266
1,984
0
3,643
12,356
13,157
137
3,911
7,980
4,904
84,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,566
Gold Earned
50,692
543
Minions Killed
581
0
Camps Cleared
0
1,734,430
Distance Traveled
1,789,300
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,354
520
120
7
0
332,919
4
L
Ix Chel
8,542
475
122
7
0
296,712
0
L
Ymir
8,245
458
55
3
0
342,751
6
W
Kuzenbo
9,490
527
47
3
0
358,333
2
W
Baron Samedi
11,163
620
151
8
0
333,980
2
L
Arachne
8,666
481
135
8
0
393,588
0
L
Vamana
8,937
497
107
6
0
367,560
0
W
Loki
9,785
544
118
7
0
413,363
0
L
Xing Tian
9,176
510
124
7
0
333,819
0
W
Cu Chulainn
10,900
606
145
8
0
350,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role