Player Matchup

Bastet
Bastet
Platinum III
 
Bastet
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ao Kuang
Ao Kuang
Silver II
Demonic_Zombie_X
Ao Kuang
Silver II
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,593 MMR
Solo
Khepri
Khepri
Gold III
Sebastiaη
Khepri
Gold III
Level 171
God Stats
1W - 2L
1,573 SR
Queue Stats
117W - 113L
1,419 MMR
Party 3
Chang'e
Chang'e
Silver I
SpaceGodWasTaken
Chang'e
Silver I
Level 78
God Stats
4W - 7L
1,633 SR
Queue Stats
22W - 27L
1,600 MMR
Solo
Neith
Neith
Gold IV
Tsukuonii
Neith
Gold IV
Level 98
God Stats
10W - 14L
1,352 SR
Queue Stats
196W - 198L
1,587 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,512 SR
1,540 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,567 SR
1,587 MMR
Heimdallr
Heimdallr
Silver II
BarryMinkow
Heimdallr
Silver II
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,499 MMR
Party 1
Raijin
Raijin
Gold II
I CantFindMyKid
Raijin
Gold II
Level 227
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 156L
1,717 MMR
Party 2
Geb
Geb
Silver I
King OvO 6
Geb
Silver I
Level 136
God Stats
9W - 6L
1,572 SR
Queue Stats
25W - 29L
1,434 MMR
Party 2
Ravana
Ravana
Gold IV
TTVFrezny
Ravana
Gold IV
Level 140
God Stats
2W - 0L
1,761 SR
Queue Stats
13W - 10L
1,592 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
YuHuangYourself
Kuzenbo
Gold III
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,693 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 2 / 1
6,853
527
7,243
12,086
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 3 / 1
6,652
512
5,645
15,638
7,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Sebastiaη
Khepri
11
1 / 2 / 1
6,761
520
2,055
10,881
8,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 5 / 1
6,512
501
4,417
10,459
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Tsukuonii
Neith
13
0 / 1 / 1
6,907
531
3,284
7,040
2,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Bake KujiraXbalanqueThanatosThor

VS

Bans
AphroditeJanusThothCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BarryMinkow
Heimdallr
15
2 / 0 / 1
8,620
663
7,167
6,568
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 5
7,730
595
8,590
8,931
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 4
7,447
573
5,779
8,077
6,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
TTVFrezny
Ravana
14
4 / 1 / 1
7,794
600
5,231
6,556
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 1 / 0
8,168
628
10,286
10,310
11,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
13
13
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
2
1
1.75
W
Heimdallr
BarryMinkow
Heimdallr
2
0
1
2.5
L
0
3
1
0.17
W
3
2
5
2.75
W
1
1
4
3
L
Khepri
Sebastiaη
Khepri
1
2
1
0.75
L
1
5
1
0.3
W
Ravana
TTVFrezny
Ravana
4
1
1
4.5
L
Neith
Tsukuonii
Neith
0
1
1
0.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,644
Damage
37,053
56,104
Taken
40,442
27,792
Mitigated
27,400
20,608
Healing
13,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,243
1,713
0
5,135
12,086
4,721
0
3,995
7,857
0
52,508
W
Heimdallr
BarryMinkow
Heimdallr
7,167
3,642
0
2,741
6,568
3,136
0
362
6,206
0
84,463
L
5,645
1,771
0
8,007
15,638
7,468
0
9,133
5,679
44,946
1,507
W
8,590
1,508
0
1,375
8,931
3,401
112
2,991
5,657
48,074
0
W
5,779
943
0
2,143
8,077
6,149
84
1,720
6,209
24,588
80
L
Khepri
Sebastiaη
Khepri
2,055
347
1,425
1,835
10,881
8,639
0
3,652
7,140
21,069
389
L
4,417
240
471
1,865
10,459
4,060
0
5,483
4,423
42,610
0
W
Ravana
TTVFrezny
Ravana
5,231
999
0
4,455
6,556
3,139
378
829
5,648
0
70,807
L
Neith
Tsukuonii
Neith
3,284
1,291
0
1,870
7,040
2,904
0
402
6,638
0
66,963
W
10,286
3,619
0
3,010
10,310
11,575
0
5,339
4,971
47,433
1,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,685
Gold Earned
39,759
421
Minions Killed
470
0
Camps Cleared
0
1,414,785
Distance Traveled
1,351,001
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,853
527
85
7
0
318,373
0
W
Heimdallr
8,620
663
146
11
0
262,750
6
L
Ao Kuang
6,652
512
79
6
0
234,987
0
W
Raijin
7,730
595
94
7
0
243,737
3
W
Geb
7,447
573
37
3
0
270,314
0
L
Khepri
6,761
520
36
3
0
278,195
2
L
Chang'e
6,512
501
92
7
0
258,087
0
W
Ravana
7,794
600
113
9
0
315,455
0
L
Neith
6,907
531
129
10
0
325,143
6
W
Kuzenbo
8,168
628
80
6
0
258,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role