Player Matchup

Kumbhakarna
Kumbhakarna
BluBallBlackMage
Kumbhakarna
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
Indonisia23
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 53L
1,537 Elo+
Party 1
Nut
Nut
MetalWolf820392
Nut
Level 53
God Stats
4W - 12L
1,406 SR
Queue Stats
70W - 73L
1,360 Elo+
Solo
Susano
Susano
O_Alink
Susano
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,537 Elo+
Party 1
Bellona
Bellona
apiruk
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,387 Elo+
Solo
Team Averages
Level 75
1,481 SR
1,472 Elo+

VS

Team Averages
Level 81
1,575 SR
1,505 Elo+
Loki
Loki
EL x Tiburon735
Loki
Level 120
God Stats
21W - 27L
1,421 SR
Queue Stats
201W - 214L
1,370 Elo+
Solo
Cthulhu
Cthulhu
PIits of doom
Cthulhu
Level 91
God Stats
3W - 1L
1,784 SR
Queue Stats
30W - 27L
1,605 Elo+
Solo
Kukulkan
Kukulkan
Shogunmisi
Kukulkan
Level 38
God Stats
44W - 56L
1,453 SR
Queue Stats
257W - 271L
1,379 Elo+
Solo
Sylvanus
Sylvanus
dcirx13
Sylvanus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 37L
1,553 Elo+
Party 2
Ix Chel
Ix Chel
infbooyaa
Ix Chel
Level 86
God Stats
4W - 8L
1,718 SR
Queue Stats
38W - 47L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BluBallBlackMage
Kumbhakarna
11
0 / 0 / 2
6,562
1,312
1,809
5,399
4,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 2 / 2
5,918
1,184
3,814
4,060
1,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 1
6,094
1,219
4,011
7,409
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
O_Alink
Susano
11
1 / 4 / 1
6,222
1,244
7,036
9,961
3,939
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
apiruk
Bellona
10
0 / 0 / 0
5,317
1,063
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

346

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,674
1,335
4,995
4,283
1,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
11
0 / 0 / 5
6,036
1,207
5,992
6,067
5,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Shogunmisi
Kukulkan
11
1 / 0 / 2
6,384
1,277
3,172
2,415
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
dcirx13
Sylvanus
12
1 / 0 / 5
7,041
1,408
4,304
5,305
4,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ix Chel
infbooyaa
Ix Chel
12
3 / 0 / 1
6,949
1,390
6,107
3,623
1,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
2
Kills
8
8
Deaths
2
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BluBallBlackMage
Kumbhakarna
0
0
2
1
W
3
2
1
1.75
L
0
2
2
0.5
L
1
2
1
0.75
L
Susano
O_Alink
Susano
1
4
1
0.38
W
Cthulhu
0
0
5
2.5
W
Kukulkan
Shogunmisi
Kukulkan
1
0
2
2
L
Bellona
apiruk
Bellona
0
0
0
0
W
Sylvanus
dcirx13
Sylvanus
1
0
5
3.5
W
Ix Chel
infbooyaa
Ix Chel
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,670
Damage
24,570
26,829
Taken
21,693
12,667
Mitigated
14,650
708
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BluBallBlackMage
Kumbhakarna
1,809
87
0
576
5,399
4,690
0
4,510
800
12,898
0
W
4,995
1,183
0
436
4,283
1,797
0
1,159
3,124
0
13,224
L
3,814
1,525
13
119
4,060
1,318
0
1,526
2,534
12,047
119
L
4,011
2,287
0
0
7,409
2,720
0
5,082
2,164
0
8,698
L
Susano
O_Alink
Susano
7,036
1,737
0
0
9,961
3,939
0
7,813
1,903
0
17,420
W
Cthulhu
5,992
909
36
617
6,067
5,369
0
2,009
4,058
12,307
0
W
Kukulkan
Shogunmisi
Kukulkan
3,172
292
0
404
2,415
1,704
0
431
1,984
14,794
0
L
Bellona
apiruk
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
dcirx13
Sylvanus
4,304
729
2,142
1,897
5,305
4,347
0
1,177
4,128
8,677
0
W
Ix Chel
infbooyaa
Ix Chel
6,107
576
549
180
3,623
1,433
0
841
2,782
18,538
670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,113
Gold Earned
33,084
85
Minions Killed
98
2
Camps Cleared
7
404,612
Distance Traveled
484,936
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,562
1,312
31
6
0
121,452
0
W
Loki
6,674
1,335
16
3
4
96,043
0
L
Nu Wa
5,918
1,184
27
5
0
86,888
0
L
Nut
6,094
1,219
9
2
0
89,675
1
L
Susano
6,222
1,244
18
4
2
106,597
0
W
Cthulhu
6,036
1,207
23
5
1
89,306
0
W
Kukulkan
6,384
1,277
34
7
0
101,481
0
L
Bellona
5,317
1,063
0
0
0
0
0
W
Sylvanus
7,041
1,408
6
1
0
90,964
0
W
Ix Chel
6,949
1,390
19
4
2
107,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role