Player Matchup

Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
Humphrys
Ares
Silver I
Level 71
God Stats
6W - 8L
1,784 SR
Queue Stats
104W - 110L
1,357 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Packman5045
Tsukuyomi
Silver I
Level 154
God Stats
6W - 3L
1,543 SR
Queue Stats
44W - 43L
1,368 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Viiejoon
Danzaburou
Gold IV
Level 122
God Stats
1W - 1L
1,766 SR
Queue Stats
72W - 96L
1,365 MMR
Solo
Discordia
Discordia
Bronze III
WaterishIowa844
Discordia
Bronze III
Level 83
God Stats
1W - 5L
1,210 SR
Queue Stats
6W - 15L
1,356 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,561 SR
1,389 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,569 SR
1,360 MMR
Aphrodite
Aphrodite
Gold V
Juti
Aphrodite
Gold V
Level 74
God Stats
11W - 7L
1,500 SR
Queue Stats
272W - 271L
1,363 MMR
Solo
Sol
Sol
Gold V
Nfd Joker
Sol
Gold V
Level 143
God Stats
3W - 2L
1,734 SR
Queue Stats
285W - 298L
1,320 MMR
Party 2
Skadi
Skadi
Gold III
Tru Wra1th
Skadi
Gold III
Level 149
God Stats
13W - 10L
1,610 SR
Queue Stats
293W - 294L
1,435 MMR
Party 2
Pele
Pele
Bronze IV
lgslchart
Pele
Bronze IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,271 MMR
Party 1
King Arthur
King Arthur
Bronze III
xAdriAlex
King Arthur
Bronze III
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,409 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 4 / 1
7,390
462
8,382
20,088
19,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
11
0 / 6 / 3
6,926
433
6,562
17,532
16,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Packman5045
Tsukuyomi
15
4 / 5 / 1
8,171
511
7,521
14,929
6,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
Viiejoon
Danzaburou
13
0 / 3 / 1
7,627
477
4,808
9,738
4,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
WaterishIowa844
Discordia
13
1 / 1 / 1
7,185
449
10,280
7,856
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
BellonaThorJanusArachne

VS

Bans
ThanatosRaijinSun WukongBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Juti
Aphrodite
12
1 / 2 / 10
8,204
513
7,432
13,638
10,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 2
8,421
526
9,509
11,596
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
16
6 / 1 / 4
10,025
627
10,238
10,397
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
16
7 / 0 / 7
9,826
614
15,187
15,921
8,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
xAdriAlex
King Arthur
14
2 / 1 / 5
9,063
566
7,744
11,960
12,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
18
19
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
1
0.13
L
Ares
0
6
3
0.25
W
Aphrodite
Juti
Aphrodite
1
2
10
3
W
2
1
2
3
L
Tsukuyomi
Packman5045
Tsukuyomi
4
5
1
0.9
W
Skadi
6
1
4
8
L
Danzaburou
Viiejoon
Danzaburou
0
3
1
0.17
L
Discordia
WaterishIowa844
Discordia
1
1
1
1.5
W
Pele
7
0
7
10.5
W
King Arthur
xAdriAlex
King Arthur
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,553
Damage
50,110
70,143
Taken
63,512
50,161
Mitigated
39,324
14,490
Healing
29,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,382
1,091
0
4,255
20,088
19,640
0
1,742
18,346
690
53,432
L
Ares
6,562
727
0
1,836
17,532
16,432
0
7,877
9,655
24,239
1,509
W
Aphrodite
Juti
Aphrodite
7,432
2,100
3,360
6,920
13,638
10,368
332
5,695
7,549
27,505
2,703
W
9,509
4,279
0
6,313
11,596
4,255
3,389
6,316
4,486
53,695
7,547
L
Tsukuyomi
Packman5045
Tsukuyomi
7,521
1,648
0
5,130
14,929
6,342
0
1,730
13,199
0
75,702
W
Skadi
10,238
4,355
0
4,564
10,397
3,916
4,068
1,230
9,125
0
78,512
L
Danzaburou
Viiejoon
Danzaburou
4,808
1,366
0
2,519
9,738
4,487
0
1,434
8,304
0
61,597
L
Discordia
WaterishIowa844
Discordia
10,280
47
0
750
7,856
3,260
0
4,218
3,638
48,538
1,986
W
Pele
15,187
4,786
0
8,183
15,921
8,517
756
845
15,076
2,800
87,248
W
King Arthur
xAdriAlex
King Arthur
7,744
567
0
250
11,960
12,268
259
717
11,181
0
55,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,299
Gold Earned
45,539
423
Minions Killed
442
0
Camps Cleared
0
1,466,704
Distance Traveled
1,604,587
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,390
462
88
6
0
276,204
0
L
Ares
6,926
433
30
2
0
298,687
0
W
Aphrodite
8,204
513
30
2
0
292,945
2
W
Sol
8,421
526
90
6
0
251,024
3
L
Tsukuyomi
8,171
511
114
7
0
331,961
0
W
Skadi
10,025
627
118
7
0
314,292
0
L
Danzaburou
7,627
477
101
6
0
267,045
1
L
Discordia
7,185
449
90
6
0
292,807
0
W
Pele
9,826
614
107
7
0
413,132
0
W
King Arthur
9,063
566
97
6
0
333,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role