Player Matchup

Cupid
Cupid
Gold V
 
Cupid
Gold V
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Gold III
Ilovejoust
Osiris
Gold III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 44L
1,491 MMR
Solo
Discordia
Discordia
Gold V
Sandistorms
Discordia
Gold V
Level 240
God Stats
1W - 0L
1,355 SR
Queue Stats
87W - 68L
1,569 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,452 SR
1,520 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 164
1,368 SR
1,483 MMR
Cthulhu
Cthulhu
Bronze IV
BoMojo
Cthulhu
Bronze IV
Level 191
God Stats
0W - 1L
1,235 SR
Queue Stats
0W - 5L
1,450 MMR
Party 2
Anhur
Anhur
Gold I
Jc503xD
Anhur
Gold I
Level 153
God Stats
9W - 7L
1,606 SR
Queue Stats
126W - 152L
1,599 MMR
Solo
Nox
Nox
Silver III
phamousguy
Nox
Silver III
Level 149
God Stats
0W - 1L
1,262 SR
Queue Stats
3W - 8L
1,402 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
7 / 1 / 10
9,905
991
9,131
6,954
2,482
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Ilovejoust
Osiris
14
5 / 2 / 12
9,065
907
12,965
15,010
14,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Sandistorms
Discordia
14
7 / 2 / 8
9,586
959
10,689
6,611
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CharonNe ZhaBaron SamediGebThoth

VS

Bans
KuzenboIx ChelAchillesVulcanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoMojo
Cthulhu
12
0 / 5 / 3
6,882
688
6,595
14,295
13,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Jc503xD
Anhur
12
4 / 7 / 0
7,957
796
6,274
14,338
6,053
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 3
7,114
711
2,950
9,745
4,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
19
Kills
4
5
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
1
10
12
L
Cthulhu
BoMojo
Cthulhu
0
5
3
0.3
W
Osiris
Ilovejoust
Osiris
5
2
12
5.5
L
Anhur
Jc503xD
Anhur
4
7
0
0.57
W
Discordia
Sandistorms
Discordia
7
2
8
5.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,785
Damage
15,819
28,575
Taken
38,378
19,473
Mitigated
24,231
8,064
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,131
4,915
988
2,032
6,954
2,482
1,875
2,263
4,559
0
34,740
L
Cthulhu
BoMojo
Cthulhu
6,595
628
150
1,599
14,295
13,555
0
3,887
10,034
20,339
0
W
Osiris
Ilovejoust
Osiris
12,965
4,166
0
3,574
15,010
14,557
298
4,038
10,360
824
19,402
L
Anhur
Jc503xD
Anhur
6,274
3,461
0
2,702
14,338
6,053
0
4,288
9,373
0
15,204
W
Discordia
Sandistorms
Discordia
10,689
605
0
1,470
6,611
2,434
250
2,324
4,081
39,845
464
L
2,950
236
0
0
9,745
4,623
0
3,329
6,236
28,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,556
Gold Earned
21,953
139
Minions Killed
108
0
Camps Cleared
0
589,087
Distance Traveled
503,922
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,905
991
47
5
0
199,143
0
L
Cthulhu
6,882
688
24
2
0
185,619
0
W
Osiris
9,065
907
23
2
0
214,269
4
L
Anhur
7,957
796
26
3
0
155,801
0
W
Discordia
9,586
959
69
7
0
175,675
0
L
Nox
7,114
711
58
6
0
162,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role