Player Matchup

Kuzenbo
Kuzenbo
Diamond V
 
Kuzenbo
Diamond V
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
Canarix15
Anhur
Diamond III
Level 158
God Stats
14W - 12L
1,806 SR
Queue Stats
253W - 227L
2,277 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
DANTGODDARK
Sun Wukong
Platinum I
Level 148
God Stats
2W - 1L
1,826 SR
Queue Stats
48W - 35L
1,979 MMR
Solo
The Morrigan
The Morrigan
Platinum I
FlyingDiildo
The Morrigan
Platinum I
Level 173
God Stats
13W - 7L
1,744 SR
Queue Stats
218W - 251L
1,957 MMR
Solo
Awilix
Awilix
Diamond II
MuadDïb
Awilix
Diamond II
Level 117
God Stats
7W - 11L
1,500 SR
Queue Stats
181W - 163L
2,467 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,675 SR
2,036 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,533 SR
1,863 MMR
Thanatos
Thanatos
Diamond III
 
Thanatos
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
 
Sylvanus
Diamond IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Diamond IV
EUREKKA
Chernobog
Diamond IV
Level 159
God Stats
1W - 2L
1,440 SR
Queue Stats
49W - 39L
2,102 MMR
Solo
Vamana
Vamana
Platinum I
FeralVtech
Vamana
Platinum I
Level 158
God Stats
6W - 6L
1,664 SR
Queue Stats
177W - 164L
1,920 MMR
Solo
Ix Chel
Ix Chel
Diamond II
MsKe1shasW1g
Ix Chel
Diamond II
Level 148
God Stats
6W - 11L
1,563 SR
Queue Stats
149W - 130L
2,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 1 / 2
4,733
592
3,769
6,333
4,698
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Anhur
Canarix15
Anhur
10
2 / 0 / 0
5,690
711
4,046
3,512
1,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
DANTGODDARK
Sun Wukong
9
1 / 2 / 1
5,179
647
5,220
5,578
3,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
FlyingDiildo
The Morrigan
8
3 / 5 / 0
5,242
655
2,733
6,835
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
MuadDïb
Awilix
9
0 / 3 / 4
4,919
615
4,628
6,443
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Bake KujiraThothLokiSusano

VS

Bans
AthenaAresThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
6 / 3 / 3
5,719
715
4,486
8,615
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
 
Sylvanus
7
1 / 1 / 0
4,467
558
1,443
5,799
2,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
EUREKKA
Chernobog
6
0 / 1 / 0
3,875
484
1,242
4,806
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
FeralVtech
Vamana
10
1 / 1 / 0
5,248
656
2,777
7,441
5,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
MsKe1shasW1g
Ix Chel
10
3 / 0 / 6
5,873
734
6,290
5,179
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
6
Kills
11
11
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
2
1
L
Thanatos
 
Thanatos
6
3
3
2.5
L
Sylvanus
 
Sylvanus
1
1
0
1
W
Anhur
Canarix15
Anhur
2
0
0
2
W
Sun Wukong
DANTGODDARK
Sun Wukong
1
2
1
0.75
L
Chernobog
EUREKKA
Chernobog
0
1
0
0
L
Vamana
FeralVtech
Vamana
1
1
0
1
W
The Morrigan
FlyingDiildo
The Morrigan
3
5
0
0.6
L
Ix Chel
MsKe1shasW1g
Ix Chel
3
0
6
6
W
Awilix
MuadDïb
Awilix
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,396
Damage
16,238
28,701
Taken
31,840
13,382
Mitigated
13,665
8,586
Healing
16,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,769
2,123
0
1,512
6,333
4,698
0
1,760
4,515
16,105
0
L
Thanatos
 
Thanatos
4,486
1,857
0
6,845
8,615
3,107
0
913
7,624
0
32,306
L
Sylvanus
 
Sylvanus
1,443
460
1,305
2,094
5,799
2,244
0
1,333
4,466
17,396
0
W
Anhur
Canarix15
Anhur
4,046
2,710
0
1,699
3,512
1,187
0
454
3,058
0
48,796
W
Sun Wukong
DANTGODDARK
Sun Wukong
5,220
1,046
0
1,669
5,578
3,233
0
0
5,163
0
32,663
L
Chernobog
EUREKKA
Chernobog
1,242
655
0
1,870
4,806
1,097
0
1,174
3,632
0
21,869
L
Vamana
FeralVtech
Vamana
2,777
1,069
0
2,932
7,441
5,353
0
0
6,796
0
34,352
W
The Morrigan
FlyingDiildo
The Morrigan
2,733
729
0
1,633
6,835
2,231
0
3,513
3,289
18,139
5,310
L
Ix Chel
MsKe1shasW1g
Ix Chel
6,290
430
355
1,240
5,179
1,864
0
2,110
3,069
38,125
688
W
Awilix
MuadDïb
Awilix
4,628
1,938
0
2,073
6,443
2,033
0
1,897
4,490
0
37,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,763
Gold Earned
25,182
278
Minions Killed
258
0
Camps Cleared
0
874,134
Distance Traveled
836,936
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,733
592
26
3
0
185,170
3
L
Thanatos
5,719
715
63
8
0
205,657
0
L
Sylvanus
4,467
558
19
2
0
162,216
2
W
Anhur
5,690
711
88
11
0
142,674
1
W
Sun Wukong
5,179
647
62
8
0
185,897
0
L
Chernobog
3,875
484
47
6
0
130,718
0
L
Vamana
5,248
656
66
8
0
154,164
0
W
The Morrigan
5,242
655
40
5
0
154,485
1
L
Ix Chel
5,873
734
63
8
0
184,181
0
W
Awilix
4,919
615
62
8
0
205,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role