Player Matchup

Khepri
Khepri
MannyKun2
Khepri
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 111L
1,502 Elo+
Party 1
Scylla
Scylla
Slacxa
Scylla
Level 106
God Stats
26W - 25L
1,347 SR
Queue Stats
119W - 111L
1,518 Elo+
Party 1
Charon
Charon
VivaCloud
Charon
Level 87
God Stats
14W - 14L
1,681 SR
Queue Stats
79W - 76L
1,547 Elo+
Party 1
Heimdallr
Heimdallr
bhsnipercage
Heimdallr
Level 89
God Stats
6W - 7L
1,341 SR
Queue Stats
128W - 117L
1,433 Elo+
Solo
Mercury
Mercury
bobgog123
Mercury
Level 103
God Stats
14W - 11L
1,615 SR
Queue Stats
222W - 192L
1,524 Elo+
Solo
Team Averages
Level 103
1,497 SR
1,505 Elo+

VS

Team Averages
Level 83
1,615 SR
1,538 Elo+
Heimdallr
Heimdallr
AuTeeZm
Heimdallr
Level 127
God Stats
29W - 19L
1,510 SR
Queue Stats
97W - 80L
1,541 Elo+
Party 2
Ra
Ra
JGlacc
Ra
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 25L
1,507 Elo+
Party 2
Kuzenbo
Kuzenbo
MurseJames
Kuzenbo
Level 93
God Stats
7W - 10L
1,460 SR
Queue Stats
343W - 355L
1,495 Elo+
Solo
Guan Yu
Guan Yu
SaionBEIBY
Guan Yu
Level 67
God Stats
10W - 11L
1,737 SR
Queue Stats
318W - 295L
1,561 Elo+
Solo
Kali
Kali
Taioy
Kali
Level 63
God Stats
4W - 1L
1,867 SR
Queue Stats
264W - 245L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MannyKun2
Khepri
18
3 / 1 / 7
11,603
553
11,482
18,201
17,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Slacxa
Scylla
20
6 / 2 / 3
12,318
587
12,152
13,885
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
VivaCloud
Charon
17
3 / 4 / 10
11,134
530
15,645
19,269
15,909
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
bhsnipercage
Heimdallr
18
1 / 4 / 7
10,140
483
13,641
16,912
7,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
bobgog123
Mercury
20
13 / 0 / 4
12,452
593
14,123
17,556
9,164
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AuTeeZm
Heimdallr
16
1 / 7 / 3
9,477
451
12,305
20,276
10,611
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
20
1 / 5 / 5
11,353
541
12,957
17,839
9,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
MurseJames
Kuzenbo
15
4 / 4 / 2
10,191
485
9,250
21,320
26,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Guan Yu
SaionBEIBY
Guan Yu
18
1 / 5 / 0
10,562
503
9,947
21,159
20,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kali
Taioy
Kali
15
4 / 6 / 1
9,974
475
8,564
20,418
8,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
26
Kills
11
11
Deaths
27
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AuTeeZm
Heimdallr
1
7
3
0.36
L
Ra
1
5
5
0.7
W
Khepri
MannyKun2
Khepri
3
1
7
6.5
L
Kuzenbo
MurseJames
Kuzenbo
4
4
2
1.25
L
Guan Yu
SaionBEIBY
Guan Yu
1
5
0
0.2
W
Scylla
Slacxa
Scylla
6
2
3
3.75
L
Kali
Taioy
Kali
4
6
1
0.75
W
Charon
VivaCloud
Charon
3
4
10
2
W
Heimdallr
bhsnipercage
Heimdallr
1
4
7
1.13
W
Mercury
bobgog123
Mercury
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,043
Damage
53,023
85,823
Taken
101,012
55,396
Mitigated
76,018
19,995
Healing
28,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AuTeeZm
Heimdallr
12,305
5,850
0
4,976
20,276
10,611
0
5,467
14,769
0
91,553
L
Ra
12,957
1,412
1,109
8,311
17,839
9,476
0
9,979
7,754
119,178
2,351
W
Khepri
MannyKun2
Khepri
11,482
1,232
0
3,589
18,201
17,524
599
1,828
16,373
67,715
2,647
L
Kuzenbo
MurseJames
Kuzenbo
9,250
3,764
0
3,221
21,320
26,949
190
7,021
14,207
37,489
3,461
L
Guan Yu
SaionBEIBY
Guan Yu
9,947
2,132
33
4,026
21,159
20,016
0
5,727
14,308
0
85,328
W
Scylla
Slacxa
Scylla
12,152
1,770
0
5,266
13,885
5,090
2,186
4,972
8,848
111,346
0
L
Kali
Taioy
Kali
8,564
3,924
0
6,416
20,418
8,966
0
8,363
11,785
0
48,117
W
Charon
VivaCloud
Charon
15,645
3,108
0
4,449
19,269
15,909
476
7,118
11,951
63,223
0
W
Heimdallr
bhsnipercage
Heimdallr
13,641
6,245
0
4,692
16,912
7,709
1,331
4,756
12,046
0
90,897
W
Mercury
bobgog123
Mercury
14,123
7,900
0
1,999
17,556
9,164
0
2,457
15,099
0
99,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,647
Gold Earned
51,557
610
Minions Killed
556
0
Camps Cleared
0
2,282,813
Distance Traveled
2,097,241
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,477
451
130
6
0
434,497
4
L
Ra
11,353
541
176
8
0
398,878
0
W
Khepri
11,603
553
124
6
0
408,124
0
L
Kuzenbo
10,191
485
51
2
0
433,420
4
L
Guan Yu
10,562
503
139
7
0
405,662
2
W
Scylla
12,318
587
158
8
0
378,581
3
L
Kali
9,974
475
60
3
0
424,784
0
W
Charon
11,134
530
64
3
0
496,104
6
W
Heimdallr
10,140
483
154
7
0
490,938
0
W
Mercury
12,452
593
110
5
0
509,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role