Player Matchup

Thoth
Thoth
ExoStoner91
Thoth
Level 252
God Stats
4W - 1L
1,669 SR
Queue Stats
59W - 72L
1,550 Elo+
Party 1
Fenrir
Fenrir
TypicalRequis
Fenrir
Level 226
God Stats
4W - 1L
1,500 SR
Queue Stats
88W - 84L
1,565 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WAST3DY3TI
Cu Chulainn
Level 166
God Stats
2W - 2L
1,726 SR
Queue Stats
36W - 38L
1,508 Elo+
Party 1
Arachne
Arachne
biggalban2
Arachne
Level 157
God Stats
2W - 2L
1,585 SR
Queue Stats
35W - 31L
1,656 Elo+
Party 2
Ymir
Ymir
xxtwenkiexx
Ymir
Level 158
God Stats
32W - 24L
1,691 SR
Queue Stats
301W - 262L
1,577 Elo+
Party 2
Team Averages
Level 192
1,634 SR
1,571 Elo+

VS

Team Averages
Level 141
1,569 SR
1,583 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Reach3r
Rama
Level 147
God Stats
2W - 1L
1,727 SR
Queue Stats
15W - 7L
1,700 Elo+
Solo
Loki
Loki
Shaydelz
Loki
Level 155
God Stats
14W - 5L
1,820 SR
Queue Stats
408W - 354L
1,593 Elo+
Party 3
Agni
Agni
VxaF
Agni
Level 86
God Stats
0W - 2L
1,299 SR
Queue Stats
21W - 9L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,030
603
2,274
5,718
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 4
5,726
573
5,641
7,435
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
WAST3DY3TI
Cu Chulainn
11
1 / 1 / 3
6,310
631
5,796
7,104
5,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
biggalban2
Arachne
12
6 / 2 / 3
6,285
629
4,330
7,697
2,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 1 / 6
5,904
590
4,485
8,950
6,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 2 / 3
5,395
540
1,977
7,748
5,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
 
Cu Chulainn
10
0 / 2 / 1
5,160
516
2,299
8,111
6,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Reach3r
Rama
12
2 / 3 / 1
6,059
606
4,400
6,865
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
10
3 / 4 / 0
5,500
550
4,044
8,633
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
VxaF
Agni
11
0 / 3 / 2
5,649
565
4,053
5,189
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
6
6
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
2
3
1.25
L
Cu Chulainn
 
Cu Chulainn
0
2
1
0.25
W
2
2
1
1.25
L
Rama
Reach3r
Rama
2
3
1
0.83
L
Loki
3
4
0
0.75
W
3
0
4
5
L
Agni
VxaF
Agni
0
3
2
0.33
W
Cu Chulainn
WAST3DY3TI
Cu Chulainn
1
1
3
2.5
W
Arachne
biggalban2
Arachne
6
2
3
3.75
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,526
Damage
16,773
36,904
Taken
36,546
19,383
Mitigated
18,849
11,131
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,977
461
0
1,778
7,748
5,308
0
2,406
5,342
10,004
0
L
Cu Chulainn
 
Cu Chulainn
2,299
213
0
2,770
8,111
6,331
0
249
7,862
0
34,781
W
2,274
147
0
625
5,718
1,984
0
3,463
2,255
47,900
0
L
Rama
Reach3r
Rama
4,400
3,295
0
1,567
6,865
2,374
0
1,284
5,581
0
47,879
L
Loki
4,044
945
0
2,306
8,633
2,943
0
1,498
7,135
0
31,648
W
5,641
1,810
0
3,720
7,435
2,805
0
313
7,122
0
36,819
L
Agni
VxaF
Agni
4,053
527
0
243
5,189
1,893
0
1,315
3,874
43,419
0
W
Cu Chulainn
WAST3DY3TI
Cu Chulainn
5,796
782
0
1,077
7,104
5,352
0
440
6,664
0
47,430
W
Arachne
biggalban2
Arachne
4,330
2,695
0
2,995
7,697
2,882
0
680
7,017
0
36,142
W
4,485
737
0
2,714
8,950
6,360
0
1,134
7,816
24,820
1,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,255
Gold Earned
27,763
323
Minions Killed
310
0
Camps Cleared
0
1,023,549
Distance Traveled
960,226
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,395
540
9
1
0
208,128
0
L
Cu Chulainn
5,160
516
57
6
0
162,929
0
W
Thoth
6,030
603
87
9
0
188,786
3
L
Rama
6,059
606
96
10
0
167,208
0
L
Loki
5,500
550
53
5
0
217,485
0
W
Fenrir
5,726
573
61
6
0
235,337
0
L
Agni
5,649
565
95
10
0
204,476
0
W
Cu Chulainn
6,310
631
74
7
0
222,875
2
W
Arachne
6,285
629
67
7
0
193,590
2
W
Ymir
5,904
590
34
3
0
182,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role