Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DärkSäint
Thanatos
Level 134
God Stats
46W - 29L
1,591 SR
Queue Stats
100W - 66L
1,653 Elo+
Solo
Agni
Agni
Ls KIRA UCHIHA
Agni
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
523W - 534L
1,442 Elo+
Solo
Medusa
Medusa
Oklahoma 12
Medusa
Level 57
God Stats
28W - 17L
1,717 SR
Queue Stats
181W - 180L
1,468 Elo+
Party 1
Neith
Neith
xGO DAWGSx
Neith
Level 127
God Stats
5W - 7L
1,338 SR
Queue Stats
116W - 119L
1,164 Elo+
Solo
Team Averages
Level 116
1,529 SR
1,445 Elo+

VS

Team Averages
Level 109
1,506 SR
1,496 Elo+
Hades
Hades
A High Saiyan
Hades
Level 188
God Stats
2W - 2L
1,500 SR
Queue Stats
270W - 284L
1,538 Elo+
Solo
Jing Wei
Jing Wei
Gifted mayan
Jing Wei
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 65L
1,478 Elo+
Party 2
Charon
Charon
MidwayBinkie212
Charon
Level 63
God Stats
7W - 7L
1,603 SR
Queue Stats
21W - 27L
1,490 Elo+
Party 3
Zeus
Zeus
TheNerdypony
Zeus
Level 46
God Stats
0W - 1L
1,301 SR
Queue Stats
15W - 26L
1,458 Elo+
Party 3
Arachne
Arachne
dyslexic lll
Arachne
Level 99
God Stats
22W - 27L
1,625 SR
Queue Stats
75W - 83L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 1 / 8
7,882
563
5,749
10,538
11,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
DärkSäint
Thanatos
16
15 / 0 / 0
9,229
659
14,447
13,810
7,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 2
7,928
566
6,045
6,927
3,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
13
5 / 2 / 2
7,646
546
8,714
6,084
2,760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
13
2 / 3 / 6
8,314
594
7,118
9,947
3,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,869
562
6,912
13,916
8,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
Gifted mayan
Jing Wei
11
1 / 6 / 0
6,048
432
3,800
11,134
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 4 / 1
7,148
511
3,830
14,638
10,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 1
7,194
514
3,213
8,299
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Arachne
dyslexic lll
Arachne
12
4 / 7 / 2
7,172
512
9,650
12,828
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
24
Kills
8
8
Deaths
24
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
8
4
L
1
4
1
0.38
W
Thanatos
DärkSäint
Thanatos
15
0
0
15
L
Jing Wei
Gifted mayan
Jing Wei
1
6
0
0.17
W
2
2
2
1.5
L
2
4
1
0.63
W
Medusa
5
2
2
3
L
0
3
1
0.17
L
Arachne
dyslexic lll
Arachne
4
7
2
0.71
W
Neith
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,073
Damage
27,405
47,306
Taken
60,815
28,237
Mitigated
31,757
21,869
Healing
13,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,749
548
0
3,438
10,538
11,040
222
3,158
7,380
29,615
1,033
L
6,912
655
69
7,295
13,916
8,994
360
463
13,453
57,168
3,989
W
Thanatos
DärkSäint
Thanatos
14,447
6,096
0
11,859
13,810
7,133
0
2,658
11,152
0
76,790
L
Jing Wei
Gifted mayan
Jing Wei
3,800
3,296
0
1,335
11,134
3,551
0
1,699
9,435
0
41,999
W
6,045
325
0
1,101
6,927
3,658
45
2,440
4,487
59,423
2,262
L
3,830
901
0
1,992
14,638
10,921
0
3,572
11,066
16,596
0
W
Medusa
8,714
3,701
0
2,074
6,084
2,760
387
1,976
4,108
0
65,885
L
3,213
352
0
244
8,299
3,611
0
4,293
4,006
40,514
3,178
L
Arachne
dyslexic lll
Arachne
9,650
7,221
0
2,624
12,828
4,680
179
1,629
11,199
0
48,277
W
Neith
7,118
1,424
0
3,397
9,947
3,646
0
3,241
6,706
0
62,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,999
Gold Earned
35,431
440
Minions Killed
329
0
Camps Cleared
0
1,346,835
Distance Traveled
1,249,995
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,882
563
43
3
0
295,786
6
L
Hades
7,869
562
110
8
0
211,058
0
W
Thanatos
9,229
659
109
8
0
334,155
0
L
Jing Wei
6,048
432
64
5
0
273,655
5
W
Agni
7,928
566
102
7
0
237,644
0
L
Charon
7,148
511
16
1
0
247,329
0
W
Medusa
7,646
546
93
7
0
253,627
0
L
Zeus
7,194
514
76
5
0
229,825
0
L
Arachne
7,172
512
63
5
0
288,128
0
W
Neith
8,314
594
93
7
0
225,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role