Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CN6NpcKNNAeA
Chang'e
Level 51
God Stats
22W - 26L
1,451 SR
Queue Stats
156W - 181L
1,453 Elo+
Solo
Baba Yaga
Baba Yaga
Croizzant
Baba Yaga
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,523 Elo+
Solo
Team Averages
Level 73
1,484 SR
1,492 Elo+

VS

Team Averages
Level 100
1,605 SR
1,536 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
kidhyena190
Izanami
Level 66
God Stats
5W - 7L
1,399 SR
Queue Stats
107W - 119L
1,430 Elo+
Party 1
Horus
Horus
tangra3
Horus
Level 121
God Stats
3W - 4L
1,915 SR
Queue Stats
216W - 125L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 5 / 1
6,272
627
6,540
9,211
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chang'e
CN6NpcKNNAeA
Chang'e
11
1 / 2 / 0
6,557
656
4,234
9,043
3,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baba Yaga
Croizzant
Baba Yaga
11
0 / 1 / 1
6,516
652
4,813
5,081
1,723
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 0 / 4
7,677
768
7,818
5,308
3,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
kidhyena190
Izanami
12
3 / 1 / 4
7,523
752
4,938
6,546
2,674
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Horus
tangra3
Horus
12
2 / 0 / 6
7,363
736
7,348
10,148
7,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
5
1
0.1
W
Baron Samedi
 
Baron Samedi
3
0
4
5
L
Chang'e
CN6NpcKNNAeA
Chang'e
1
2
0
0.5
L
Baba Yaga
Croizzant
Baba Yaga
0
1
1
0.5
W
Izanami
kidhyena190
Izanami
3
1
4
5
W
Horus
tangra3
Horus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,587
Damage
20,104
23,335
Taken
22,002
8,468
Mitigated
13,015
8,590
Healing
7,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,540
4,936
0
1,814
9,211
2,813
0
2,737
6,142
0
16,263
W
Baron Samedi
 
Baron Samedi
7,818
551
915
1,041
5,308
3,158
391
2,777
2,531
23,980
1,341
L
Chang'e
CN6NpcKNNAeA
Chang'e
4,234
39
1,479
4,391
9,043
3,932
0
2,734
6,019
25,668
0
L
Baba Yaga
Croizzant
Baba Yaga
4,813
275
331
575
5,081
1,723
0
2,053
2,843
19,589
0
W
Izanami
kidhyena190
Izanami
4,938
2,826
0
990
6,546
2,674
795
3,320
3,226
0
16,543
W
Horus
tangra3
Horus
7,348
3,287
720
3,791
10,148
7,183
448
2,978
7,170
0
18,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,345
Gold Earned
22,563
108
Minions Killed
100
0
Camps Cleared
0
517,667
Distance Traveled
553,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,272
627
30
3
0
165,374
0
W
Baron Samedi
7,677
768
41
4
0
189,402
0
L
Chang'e
6,557
656
40
4
0
173,028
0
L
Baba Yaga
6,516
652
38
4
0
179,265
0
W
Izanami
7,523
752
29
3
0
170,127
0
W
Horus
7,363
736
30
3
0
193,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role