Player Matchup

Bacchus
Bacchus
BKTrOn
Bacchus
Level 27
God Stats
5W - 7L
1,253 SR
Queue Stats
422W - 414L
1,513 Elo+
Solo
Nike
Nike
Mashpotatoes101
Nike
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
Pertyeti202
Cupid
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Maui
Maui
ScarletMarauder
Maui
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,663 Elo+
Party 1
Kali
Kali
XDerpWarrior420
Kali
Level 128
God Stats
1W - 1L
1,277 SR
Queue Stats
49W - 38L
1,519 Elo+
Party 1
Team Averages
Level 62
1,406 SR
1,539 Elo+

VS

Team Averages
Level 17
1,500 SR
1,464 Elo+
Bakasura
Bakasura
Hamrb
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JacobiousS
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Persephone
Persephone
Parkwize
Persephone
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Eset
Eset
f1uffiestmuffin
Eset
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 51L
1,457 Elo+
Solo
Thor
Thor
Ìroh
Thor
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BKTrOn
Bacchus
12
3 / 2 / 12
8,013
801
10,382
6,458
4,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 1 / 15
8,667
867
10,148
6,539
6,117
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 0 / 17
9,524
952
8,932
9,196
4,236
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
5 / 0 / 17
9,699
970
5,114
8,928
7,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 15
9,333
933
7,392
12,597
8,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hamrb
Bakasura
13
0 / 7 / 0
6,808
681
4,252
13,281
9,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
JacobiousS
Kumbhakarna
13
0 / 2 / 1
7,316
732
4,346
10,413
9,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Parkwize
Persephone
12
0 / 5 / 1
6,820
682
4,189
7,622
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 1
7,331
733
12,725
9,401
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Ìroh
Thor
9
1 / 4 / 0
6,343
634
6,205
6,105
2,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
5
22
Kills
2
4
Deaths
22
76
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BKTrOn
Bacchus
3
2
12
4.5
L
Bakasura
Hamrb
Bakasura
0
7
0
0
L
Kumbhakarna
JacobiousS
Kumbhakarna
0
2
1
0.25
W
4
1
15
11.5
L
Persephone
Parkwize
Persephone
0
5
1
0.1
W
5
0
17
13.5
W
5
0
17
13.5
W
5
1
15
12.5
L
1
4
1
0.38
L
Thor
Ìroh
Thor
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,968
Damage
31,717
43,718
Taken
46,822
29,881
Mitigated
29,295
24,813
Healing
4,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BKTrOn
Bacchus
10,382
275
1,223
641
6,458
4,353
1,394
2,672
3,198
15,970
575
L
Bakasura
Hamrb
Bakasura
4,252
2,131
177
809
13,281
9,078
0
5,031
7,992
0
9,549
L
Kumbhakarna
JacobiousS
Kumbhakarna
4,346
642
1,132
1,304
10,413
9,797
0
2,238
7,898
9,409
0
W
10,148
531
821
1,086
6,539
6,117
931
3,040
3,202
2,333
18,145
L
Persephone
Parkwize
Persephone
4,189
127
0
328
7,622
3,046
0
2,188
5,168
10,375
323
W
8,932
4,217
4,057
6,371
9,196
4,236
2,233
4,299
4,373
0
22,137
W
5,114
1,600
1,882
2,918
8,928
7,111
1,316
5,629
2,865
7,403
451
W
7,392
3,142
625
5,189
12,597
8,064
1,286
3,880
8,333
123
19,857
L
12,725
941
298
662
9,401
4,607
0
4,608
4,676
22,683
0
L
Thor
Ìroh
Thor
6,205
390
147
96
6,105
2,767
0
2,446
3,577
0
8,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,236
Gold Earned
34,618
106
Minions Killed
92
0
Camps Cleared
0
1,061,201
Distance Traveled
792,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,013
801
14
1
0
215,073
0
L
Bakasura
6,808
681
21
2
0
158,687
0
L
Kumbhakarna
7,316
732
20
2
0
197,372
0
W
Nike
8,667
867
22
2
0
213,482
0
L
Persephone
6,820
682
12
1
0
188,601
0
W
Cupid
9,524
952
43
4
0
210,175
0
W
Maui
9,699
970
7
1
0
207,966
0
W
Kali
9,333
933
20
2
0
214,505
0
L
Eset
7,331
733
30
3
0
166,458
0
L
Thor
6,343
634
9
1
0
81,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role