Player Matchup

Ares
Ares
Baxxium
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,226 Elo+
Party 1
Skadi
Skadi
DraoughtRS
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ra
Ra
WateryBoy
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Bellona
Bellona
hoplite114
Bellona
Level 20
God Stats
1W - 7L
1,349 SR
Queue Stats
14W - 17L
1,376 Elo+
Party 1
Bakasura
Bakasura
shaggy756
Bakasura
Level 62
God Stats
8W - 6L
1,327 SR
Queue Stats
14W - 18L
1,376 Elo+
Party 1
Team Averages
Level 20
1,435 SR
1,396 Elo+

VS

Team Averages
Level 39
1,414 SR
1,450 Elo+
Bellona
Bellona
BabyZylie
Bellona
Level 35
God Stats
7W - 5L
1,220 SR
Queue Stats
71W - 84L
1,550 Elo+
Solo
Persephone
Persephone
Bingle_Bottom
Persephone
Level 42
God Stats
15W - 14L
1,457 SR
Queue Stats
106W - 97L
1,436 Elo+
Solo
Izanami
Izanami
DetCordDave
Izanami
Level 64
God Stats
13W - 13L
1,385 SR
Queue Stats
85W - 78L
1,436 Elo+
Party 2
Awilix
Awilix
JglerKing
Awilix
Level 27
God Stats
3W - 4L
1,509 SR
Queue Stats
90W - 87L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
bolarbear
Cthulhu
Level 25
God Stats
51W - 40L
1,500 SR
Queue Stats
61W - 60L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Baxxium
Ares
10
0 / 2 / 1
6,614
389
3,053
10,480
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
11
0 / 3 / 2
6,880
405
5,920
7,196
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 1
8,047
473
4,465
9,130
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
hoplite114
Bellona
12
1 / 8 / 2
7,858
462
10,601
18,497
19,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
shaggy756
Bakasura
15
4 / 2 / 1
8,327
490
8,984
15,269
7,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BabyZylie
Bellona
15
4 / 1 / 4
9,223
543
11,722
19,400
26,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
Bingle_Bottom
Persephone
15
3 / 2 / 5
9,551
562
10,468
8,490
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Izanami
DetCordDave
Izanami
14
3 / 1 / 3
8,927
525
6,759
10,377
4,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
JglerKing
Awilix
17
5 / 2 / 6
9,745
573
6,069
9,869
4,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
bolarbear
Cthulhu
13
3 / 0 / 7
8,123
478
5,566
10,961
9,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
18
18
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
BabyZylie
Bellona
4
1
4
6
L
Ares
Baxxium
Ares
0
2
1
0.25
W
Persephone
Bingle_Bottom
Persephone
3
2
5
2.75
W
Izanami
DetCordDave
Izanami
3
1
3
4.5
L
Skadi
0
3
2
0.33
W
Awilix
JglerKing
Awilix
5
2
6
4
L
1
3
1
0.5
W
Cthulhu
bolarbear
Cthulhu
3
0
7
6.5
L
Bellona
hoplite114
Bellona
1
8
2
0.25
L
Bakasura
shaggy756
Bakasura
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,023
Damage
40,584
60,572
Taken
59,097
40,325
Mitigated
48,079
12,156
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BabyZylie
Bellona
11,722
2,799
0
6,331
19,400
26,642
449
0
17,750
1,676
69,013
L
Ares
Baxxium
Ares
3,053
333
0
1,715
10,480
7,008
0
2,259
8,221
15,761
1,966
W
Persephone
Bingle_Bottom
Persephone
10,468
1,219
0
2,792
8,490
3,150
1,112
1,905
5,755
59,674
2,486
W
Izanami
DetCordDave
Izanami
6,759
5,123
0
3,008
10,377
4,296
1,475
1,616
8,504
0
72,807
L
Skadi
5,920
3,295
0
0
7,196
2,629
816
1,819
5,325
0
39,357
W
Awilix
JglerKing
Awilix
6,069
2,027
0
620
9,869
4,718
472
1,076
8,475
0
81,520
L
4,465
368
478
3,007
9,130
3,695
22
5,619
3,511
67,918
0
W
Cthulhu
bolarbear
Cthulhu
5,566
211
0
0
10,961
9,273
262
2,584
7,585
34,456
2,243
L
Bellona
hoplite114
Bellona
10,601
3,270
0
2,244
18,497
19,318
0
3,104
14,307
0
48,289
L
Bakasura
shaggy756
Bakasura
8,984
6,479
0
4,712
15,269
7,675
0
3,656
11,430
0
41,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,726
Gold Earned
45,569
363
Minions Killed
458
0
Camps Cleared
0
1,519,927
Distance Traveled
1,655,103
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,223
543
102
6
0
294,327
6
L
Ares
6,614
389
29
2
0
302,950
2
W
Persephone
9,551
562
68
4
0
310,979
0
W
Izanami
8,927
525
121
7
0
322,206
0
L
Skadi
6,880
405
57
3
0
282,539
0
W
Awilix
9,745
573
120
7
0
384,362
2
L
Ra
8,047
473
113
7
0
316,058
0
W
Cthulhu
8,123
478
47
3
0
343,229
0
L
Bellona
7,858
462
71
4
0
267,137
0
L
Bakasura
8,327
490
93
5
0
351,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role