Player Matchup

He Bo
He Bo
GrueTaco
He Bo
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,451 Elo+
Party 1
Jing Wei
Jing Wei
Mixcoatl14
Jing Wei
Level 147
God Stats
1W - 1L
1,770 SR
Queue Stats
99W - 135L
1,455 Elo+
Party 1
Osiris
Osiris
NervPainNick
Osiris
Level 73
God Stats
1W - 1L
1,713 SR
Queue Stats
72W - 60L
1,454 Elo+
Solo
Charon
Charon
PRIDExxNINJA
Charon
Level 76
God Stats
2W - 2L
1,703 SR
Queue Stats
356W - 387L
1,458 Elo+
Solo
Scylla
Scylla
WhiteHouseSauce
Scylla
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,492 Elo+
Party 1
Team Averages
Level 114
1,637 SR
1,462 Elo+

VS

Team Averages
Level 106
1,512 SR
1,478 Elo+
Bastet
Bastet
DarkestBlight
Bastet
Level 58
God Stats
4W - 3L
1,688 SR
Queue Stats
401W - 412L
1,457 Elo+
Solo
Khepri
Khepri
Jte227
Khepri
Level 125
God Stats
3W - 6L
1,348 SR
Queue Stats
415W - 420L
1,438 Elo+
Solo
Erlang Shen
Erlang Shen
Knewts
Erlang Shen
Level 101
God Stats
1W - 0L
1,144 SR
Queue Stats
24W - 12L
1,615 Elo+
Solo
Hachiman
Hachiman
Seakeen
Hachiman
Level 127
God Stats
17W - 11L
1,560 SR
Queue Stats
386W - 444L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
ZigHail88
Zhong Kui
Level 121
God Stats
8W - 8L
1,820 SR
Queue Stats
840W - 857L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GrueTaco
He Bo
17
5 / 6 / 5
10,286
735
14,204
14,788
8,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Mixcoatl14
Jing Wei
15
1 / 6 / 7
8,950
639
9,068
13,750
6,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
18
4 / 8 / 1
10,892
778
7,122
20,706
24,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charon
11
1 / 7 / 4
8,050
575
4,047
14,028
17,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 8 / 4
9,739
696
6,834
12,342
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 5
8,614
615
2,590
3,048
1,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
Jte227
Khepri
19
1 / 2 / 29
11,849
846
5,905
17,130
22,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Knewts
Erlang Shen
18
12 / 1 / 16
11,695
835
13,217
15,624
18,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Seakeen
Hachiman
20
11 / 4 / 13
12,705
908
20,770
14,161
7,783
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
ZigHail88
Zhong Kui
19
11 / 5 / 18
12,387
885
26,117
20,853
18,916
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
116
13
Kills
35
35
Deaths
14
21
Assists
81
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
He Bo
GrueTaco
He Bo
5
6
5
1.25
W
Khepri
Jte227
Khepri
1
2
29
7.75
W
Erlang Shen
Knewts
Erlang Shen
12
1
16
20
L
Jing Wei
Mixcoatl14
Jing Wei
1
6
7
0.75
L
Osiris
4
8
1
0.56
L
Charon
1
7
4
0.43
W
Hachiman
Seakeen
Hachiman
11
4
13
4.38
L
2
8
4
0.5
W
Zhong Kui
ZigHail88
Zhong Kui
11
5
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,275
Damage
68,599
75,614
Taken
70,816
62,786
Mitigated
69,333
8,938
Healing
28,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,590
644
378
419
3,048
1,084
0
539
2,509
0
7,002
L
He Bo
GrueTaco
He Bo
14,204
517
314
2,684
14,788
8,929
0
6,116
8,442
24,511
746
W
Khepri
Jte227
Khepri
5,905
440
3,971
4,767
17,130
22,835
400
6,095
10,762
14,842
0
W
Erlang Shen
Knewts
Erlang Shen
13,217
5,460
818
3,580
15,624
18,715
2,569
4,871
10,523
682
21,264
L
Jing Wei
Mixcoatl14
Jing Wei
9,068
6,644
387
1,681
13,750
6,643
0
6,627
6,951
0
20,058
L
Osiris
7,122
2,366
411
1,606
20,706
24,536
0
8,313
12,203
0
17,868
L
Charon
4,047
373
407
549
14,028
17,110
0
5,053
8,687
6,605
0
W
Hachiman
Seakeen
Hachiman
20,770
11,743
1,028
2,084
14,161
7,783
1,521
6,376
7,643
0
46,459
L
6,834
631
608
291
12,342
5,568
0
6,088
6,039
21,790
463
W
Zhong Kui
ZigHail88
Zhong Kui
26,117
4,041
2,864
8,392
20,853
18,916
3,175
6,418
14,154
45,240
757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,917
Gold Earned
57,250
111
Minions Killed
150
0
Camps Cleared
0
984,780
Distance Traveled
1,419,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,614
615
17
1
0
337,427
0
L
He Bo
10,286
735
22
2
0
236,039
0
W
Khepri
11,849
846
12
1
0
286,107
0
W
Erlang Shen
11,695
835
8
1
0
309,032
0
L
Jing Wei
8,950
639
21
2
0
211,114
0
L
Osiris
10,892
778
27
2
0
212,061
0
L
Charon
8,050
575
5
0
0
130,912
0
W
Hachiman
12,705
908
62
4
0
253,742
0
L
Scylla
9,739
696
36
3
0
194,654
0
W
Zhong Kui
12,387
885
51
4
0
233,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role