Player Matchup

Loki
Loki
GreeeeenFnn
Loki
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,524 Elo+
Party 2
Vulcan
Vulcan
QuincyBalla
Vulcan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,524 Elo+
Party 2
Sobek
Sobek
VILIGHTS
Sobek
Level 140
God Stats
1W - 0L
1,692 SR
Queue Stats
12W - 14L
1,268 Elo+
Party 2
Team Averages
Level 50
1,564 SR
1,438 Elo+

VS

Team Averages
Level 36
1,518 SR
1,077 Elo+
Odin
Odin
Michaelh126
Odin
Level 51
God Stats
16W - 25L
1,704 SR
Queue Stats
28W - 56L
1,090 Elo+
Party 1
Neith
Neith
lizzywolf
Neith
Level 44
God Stats
8W - 8L
1,350 SR
Queue Stats
8W - 15L
1,047 Elo+
Party 1
Pele
Pele
xXJokerHaHaHaXx
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 40L
1,095 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 9
8,207
821
6,385
7,753
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
15
9 / 0 / 9
9,410
941
16,431
5,976
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
VILIGHTS
Sobek
14
6 / 2 / 12
8,879
888
6,167
8,698
11,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
6,504
650
2,343
15,031
11,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
lizzywolf
Neith
12
3 / 6 / 2
7,602
760
4,705
9,717
3,539
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 7 / 2
6,404
640
3,071
10,688
3,712
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
20
Kills
5
5
Deaths
20
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
1
7
1
0.21
W
Vulcan
9
0
9
13.5
W
Sobek
VILIGHTS
Sobek
6
2
12
6
L
Neith
lizzywolf
Neith
3
6
2
0.67
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,983
Damage
10,119
22,427
Taken
35,436
16,379
Mitigated
19,079
3,864
Healing
3,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,385
1,199
0
831
7,753
2,775
192
6
7,747
0
15,619
L
2,343
496
67
2,093
15,031
11,828
0
8,129
6,902
0
10,187
W
Vulcan
16,431
5,005
0
500
5,976
2,562
416
9
5,967
38,645
941
W
Sobek
VILIGHTS
Sobek
6,167
295
0
2,533
8,698
11,042
29
24
8,674
13,379
4,026
L
Neith
lizzywolf
Neith
4,705
1,149
0
644
9,717
3,539
0
6,290
3,427
0
22,388
L
3,071
291
166
640
10,688
3,712
0
6,436
4,252
0
13,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,496
Gold Earned
20,510
105
Minions Killed
81
0
Camps Cleared
0
553,822
Distance Traveled
514,402
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,207
821
22
2
0
166,397
0
L
Odin
6,504
650
11
1
0
182,693
1
W
Vulcan
9,410
941
62
6
0
204,582
0
W
Sobek
8,879
888
21
2
0
182,843
0
L
Neith
7,602
760
49
5
0
156,290
0
L
Pele
6,404
640
21
2
0
175,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role