Player Matchup

Bacchus
Bacchus
B1RD9882
Bacchus
Level 148
God Stats
3W - 2L
1,541 SR
Queue Stats
43W - 39L
1,484 Elo+
Solo
Izanami
Izanami
CAPTJarrett
Izanami
Level 62
God Stats
7W - 10L
1,367 SR
Queue Stats
14W - 16L
1,570 Elo+
Party 3
Gilgamesh
Gilgamesh
FFSRandomName
Gilgamesh
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 32L
1,641 Elo+
Party 3
Zeus
Zeus
UneasePup7
Zeus
Level 129
God Stats
2W - 2L
1,586 SR
Queue Stats
55W - 53L
1,459 Elo+
Party 1
Bastet
Bastet
death_stroke417
Bastet
Level 120
God Stats
2W - 1L
1,731 SR
Queue Stats
49W - 46L
1,464 Elo+
Party 1
Team Averages
Level 123
1,545 SR
1,523 Elo+

VS

Team Averages
Level 115
1,559 SR
1,554 Elo+
Maui
Maui
Pil09t
Maui
Level 57
God Stats
33W - 34L
1,530 SR
Queue Stats
61W - 60L
1,544 Elo+
Party 2
Ix Chel
Ix Chel
Plutonium54
Ix Chel
Level 148
God Stats
5W - 5L
1,703 SR
Queue Stats
73W - 64L
1,566 Elo+
Party 2
Ishtar
Ishtar
RekkdPhynix
Ishtar
Level 129
God Stats
9W - 9L
1,341 SR
Queue Stats
95W - 87L
1,573 Elo+
Solo
Ravana
Ravana
TheLoudOne06
Ravana
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 76L
1,536 Elo+
Party 2
Horus
Horus
strawberyn
Horus
Level 118
God Stats
5W - 4L
1,721 SR
Queue Stats
136W - 109L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B1RD9882
Bacchus
13
1 / 0 / 3
7,971
531
4,920
12,674
13,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
CAPTJarrett
Izanami
14
1 / 3 / 3
8,293
553
2,622
9,312
3,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
FFSRandomName
Gilgamesh
14
2 / 2 / 0
8,767
584
11,447
17,746
19,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 3 / 3
8,159
544
8,412
7,110
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 0 / 2
8,733
582
8,254
11,145
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Pil09t
Maui
12
0 / 1 / 4
7,334
489
4,625
10,641
11,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Plutonium54
Ix Chel
14
1 / 1 / 2
8,039
536
4,559
8,100
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
13
2 / 2 / 3
7,090
473
7,606
7,741
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
14
4 / 4 / 2
7,854
524
5,272
11,290
5,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
13
1 / 1 / 1
7,596
506
11,658
15,788
16,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
9
Kills
8
8
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
B1RD9882
Bacchus
1
0
3
2.5
W
Izanami
CAPTJarrett
Izanami
1
3
3
0.83
W
Gilgamesh
FFSRandomName
Gilgamesh
2
2
0
1
L
Maui
Pil09t
Maui
0
1
4
2
L
Ix Chel
Plutonium54
Ix Chel
1
1
2
2
L
Ishtar
2
2
3
1.75
L
Ravana
4
4
2
1.25
W
1
3
3
0.83
W
4
0
2
5
L
Horus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,655
Damage
33,720
57,987
Taken
53,560
43,786
Mitigated
39,622
22,986
Healing
17,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
B1RD9882
Bacchus
4,920
565
2,230
4,707
12,674
13,075
33
3,746
8,928
23,967
0
W
Izanami
CAPTJarrett
Izanami
2,622
1,270
0
2,099
9,312
3,867
220
2,192
7,120
0
67,795
W
Gilgamesh
FFSRandomName
Gilgamesh
11,447
3,208
0
5,301
17,746
19,918
198
0
17,746
0
62,628
L
Maui
Pil09t
Maui
4,625
1,194
0
1,574
10,641
11,067
0
4,740
5,901
32,183
0
L
Ix Chel
Plutonium54
Ix Chel
4,559
385
948
3,114
8,100
3,118
0
2,082
6,018
56,962
3,432
L
Ishtar
7,606
4,430
0
2,525
7,741
3,286
0
2,747
4,994
0
63,146
L
Ravana
5,272
1,755
0
3,873
11,290
5,274
0
3,043
8,135
0
57,451
W
8,412
1,244
0
1,098
7,110
2,325
780
2,521
4,589
68,611
0
W
8,254
3,001
0
7,551
11,145
4,601
185
1,254
9,891
0
75,660
L
Horus
11,658
3,984
191
5,036
15,788
16,877
24
720
13,704
0
56,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,923
Gold Earned
37,913
461
Minions Killed
433
0
Camps Cleared
0
1,571,575
Distance Traveled
1,511,467
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,971
531
16
1
0
325,441
2
W
Izanami
8,293
553
119
8
0
269,476
2
W
Gilgamesh
8,767
584
97
6
0
296,466
7
L
Maui
7,334
489
53
4
0
304,624
0
L
Ix Chel
8,039
536
122
8
0
300,309
0
L
Ishtar
7,090
473
87
6
0
281,253
0
L
Ravana
7,854
524
93
6
0
339,795
0
W
Zeus
8,159
544
108
7
0
300,647
2
W
Bastet
8,733
582
121
8
0
379,545
0
L
Horus
7,596
506
78
5
0
285,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role