Player Matchup

Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
EzGioco
Neith
Gold III
Level 128
God Stats
8W - 6L
1,616 SR
Queue Stats
75W - 83L
1,448 MMR
Party 1
Serqet
Serqet
Bronze III
FrozenMercury
Serqet
Bronze III
Level 145
God Stats
5W - 3L
1,668 SR
Queue Stats
48W - 31L
1,410 MMR
Solo
Heimdallr
Heimdallr
Gold I
RunninDownMid
Heimdallr
Gold I
Level 156
God Stats
4W - 5L
1,419 SR
Queue Stats
124W - 126L
1,571 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 160
1,541 SR
1,486 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,600 SR
1,452 MMR
Nike
Nike
Gold III
DarthSidra
Nike
Gold III
Level 201
God Stats
18W - 11L
1,780 SR
Queue Stats
169W - 172L
1,477 MMR
Solo
Arachne
Arachne
Silver I
Jonnymacks
Arachne
Silver I
Level 147
God Stats
7W - 10L
1,530 SR
Queue Stats
58W - 61L
1,462 MMR
Solo
Apollo
Apollo
Silver III
MaraJewJuana
Apollo
Silver III
Level 135
God Stats
0W - 1L
1,212 SR
Queue Stats
7W - 7L
1,461 MMR
Party 2
Ares
Ares
Silver III
TheJadeDragon747
Ares
Silver III
Level 155
God Stats
0W - 1L
1,716 SR
Queue Stats
20W - 14L
1,461 MMR
Party 2
Janus
Janus
Silver III
sTompurr
Janus
Silver III
Level 108
God Stats
13W - 16L
1,763 SR
Queue Stats
49W - 74L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 1 / 7
7,744
553
4,233
12,784
13,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
 
Sun Wukong
13
1 / 2 / 2
7,451
532
7,671
15,655
14,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
EzGioco
Neith
14
4 / 0 / 6
8,817
630
7,723
4,638
1,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 0 / 3
8,482
606
6,150
9,339
4,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
RunninDownMid
Heimdallr
15
2 / 3 / 1
8,218
587
8,580
11,484
6,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KukulkanBake KujiraSusanoAthenaLoki

VS

Bans
VamanaThanatosPoseidonAwilixAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,489
606
9,465
12,511
7,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Jonnymacks
Arachne
14
3 / 3 / 1
7,445
532
6,875
14,296
6,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Apollo
15
1 / 2 / 2
8,045
575
5,463
11,235
4,955
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 0
7,177
513
4,337
10,118
8,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
sTompurr
Janus
8
0 / 3 / 0
5,524
395
1,383
4,166
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
12
Kills
6
6
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
7
3.5
W
Sun Wukong
 
Sun Wukong
1
2
2
1
L
1
2
2
1
W
Neith
EzGioco
Neith
4
0
6
7
W
5
0
3
6.5
L
Arachne
Jonnymacks
Arachne
3
3
1
1.17
L
Apollo
1
2
2
1
W
Heimdallr
RunninDownMid
Heimdallr
2
3
1
0.83
L
1
2
0
0.5
L
Janus
sTompurr
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,357
Damage
27,523
53,900
Taken
52,326
41,118
Mitigated
29,331
15,719
Healing
12,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,233
815
0
4,228
12,784
13,676
0
2,318
10,239
35,375
4,449
W
Sun Wukong
 
Sun Wukong
7,671
1,467
0
5,467
15,655
14,907
116
44
14,524
0
56,316
L
9,465
1,583
0
4,703
12,511
7,821
0
434
10,990
0
75,244
W
Neith
EzGioco
Neith
7,723
2,048
0
1,313
4,638
1,929
1,410
1,651
2,816
0
72,521
W
6,150
1,593
0
450
9,339
4,603
0
723
8,616
0
71,254
L
Arachne
Jonnymacks
Arachne
6,875
5,729
0
2,164
14,296
6,455
0
1,300
12,755
0
55,308
L
Apollo
5,463
3,465
0
2,739
11,235
4,955
0
942
10,293
0
68,517
W
Heimdallr
RunninDownMid
Heimdallr
8,580
4,097
0
4,261
11,484
6,003
1,251
1,134
10,350
0
74,972
L
4,337
892
0
1,736
10,118
8,735
0
1,132
8,936
22,122
0
L
Janus
sTompurr
Janus
1,383
143
0
670
4,166
1,365
0
69
4,069
28,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,712
Gold Earned
36,680
484
Minions Killed
429
0
Camps Cleared
0
1,488,751
Distance Traveled
1,320,173
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,744
553
14
1
0
315,326
9
W
Sun Wukong
7,451
532
76
5
0
275,278
2
L
Nike
8,489
606
135
10
0
252,146
1
W
Neith
8,817
630
147
11
0
282,362
1
W
Serqet
8,482
606
111
8
0
367,625
3
L
Arachne
7,445
532
75
5
0
314,628
0
L
Apollo
8,045
575
123
9
0
302,971
0
W
Heimdallr
8,218
587
136
10
0
248,160
2
L
Ares
7,177
513
38
3
0
287,054
2
L
Janus
5,524
395
58
4
0
163,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role