Player Matchup

Sobek
Sobek
Bologna355
Sobek
Level 104
God Stats
2W - 3L
1,505 SR
Queue Stats
247W - 214L
1,539 Elo+
Party 1
Apollo
Apollo
Sargitary
Apollo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 48L
1,543 Elo+
Solo
Vulcan
Vulcan
Silon
Vulcan
Level 51
God Stats
3W - 3L
1,665 SR
Queue Stats
170W - 139L
1,614 Elo+
Party 1
Anubis
Anubis
jed1m1ndtr1x
Anubis
Level 36
God Stats
0W - 2L
1,296 SR
Queue Stats
98W - 98L
1,543 Elo+
Party 1
Merlin
Merlin
leMicin
Merlin
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 29L
1,543 Elo+
Party 1
Team Averages
Level 74
1,493 SR
1,557 Elo+

VS

Team Averages
Level 103
1,438 SR
1,536 Elo+
Vamana
Vamana
Cpt AntiSlMP
Vamana
Level 89
God Stats
4W - 0L
1,867 SR
Queue Stats
73W - 72L
1,514 Elo+
Solo
Neith
Neith
Smack Yo Cheeze
Neith
Level 104
God Stats
1W - 1L
1,250 SR
Queue Stats
90W - 90L
1,541 Elo+
Solo
Cthulhu
Cthulhu
TheCuteNox
Cthulhu
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 76L
1,517 Elo+
Solo
Maui
Maui
W00dyPlays
Maui
Level 146
God Stats
1W - 0L
1,274 SR
Queue Stats
43W - 38L
1,527 Elo+
Solo
Heimdallr
Heimdallr
XxGeorgeXD
Heimdallr
Level 67
God Stats
1W - 1L
1,299 SR
Queue Stats
35W - 28L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
1 / 2 / 2
6,871
859
4,347
9,850
10,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Sargitary
Apollo
6
0 / 1 / 0
5,167
646
911
1,575
579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vulcan
Silon
Vulcan
13
2 / 2 / 2
6,812
852
12,215
4,598
2,249
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
12
0 / 4 / 2
6,186
773
3,410
6,530
3,960
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
leMicin
Merlin
14
2 / 2 / 1
7,067
883
5,872
6,854
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
3 / 1 / 4
7,475
934
6,319
12,561
8,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 4
8,326
1,041
8,422
7,868
3,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
TheCuteNox
Cthulhu
14
2 / 2 / 7
7,670
959
8,836
9,696
9,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 4
7,283
910
3,729
10,030
10,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
XxGeorgeXD
Heimdallr
1
0 / 0 / 0
2,324
291
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
11
11
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
2
2
1
W
Vamana
3
1
4
5
L
Apollo
Sargitary
Apollo
0
1
0
0
L
Vulcan
Silon
Vulcan
2
2
2
1.5
W
4
0
4
6
W
Cthulhu
TheCuteNox
Cthulhu
2
2
7
2.75
W
2
2
4
2
W
Heimdallr
XxGeorgeXD
Heimdallr
0
0
0
0
L
Anubis
0
4
2
0.25
L
Merlin
leMicin
Merlin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,755
Damage
27,306
29,407
Taken
40,155
20,872
Mitigated
31,770
8,780
Healing
18,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
4,347
88
515
2,816
9,850
10,862
0
3,221
5,974
6,473
1,490
W
Vamana
6,319
1,481
432
6,075
12,561
8,153
615
6,946
5,615
0
11,999
L
Apollo
Sargitary
Apollo
911
806
0
287
1,575
579
0
569
926
0
2,119
L
Vulcan
Silon
Vulcan
12,215
8,689
1,103
478
4,598
2,249
0
2,303
2,074
20,681
0
W
8,422
1,025
506
4,041
7,868
3,463
1,288
6,077
1,791
0
23,690
W
Cthulhu
TheCuteNox
Cthulhu
8,836
158
843
2,113
9,696
9,987
0
5,309
4,387
22,104
0
W
3,729
260
1,262
3,320
10,030
10,167
0
6,484
3,546
12,860
379
W
Heimdallr
XxGeorgeXD
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
3,410
318
305
1,002
6,530
3,960
0
2,833
3,355
11,717
0
L
Merlin
leMicin
Merlin
5,872
178
294
1,980
6,854
3,222
0
1,963
4,697
16,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,103
Gold Earned
33,078
76
Minions Killed
105
0
Camps Cleared
0
596,694
Distance Traveled
712,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,871
859
9
1
0
147,104
0
W
Vamana
7,475
934
10
1
0
179,683
0
L
Apollo
5,167
646
2
0
0
18,923
0
L
Vulcan
6,812
852
22
3
0
173,029
0
W
Neith
8,326
1,041
45
6
0
184,512
0
W
Cthulhu
7,670
959
36
5
0
176,209
0
W
Maui
7,283
910
14
2
0
171,745
0
W
Heimdallr
2,324
291
0
0
0
0
0
L
Anubis
6,186
773
15
2
0
105,045
0
L
Merlin
7,067
883
28
4
0
152,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role