Player Matchup

Nu Wa
Nu Wa
Silver III
BangAttackk
Nu Wa
Silver III
Level 65
God Stats
11W - 16L
1,462 SR
Queue Stats
403W - 423L
750 MMR
Party 1
Anubis
Anubis
Silver IV
Daniel_Cruz9
Anubis
Silver IV
Level 154
God Stats
6W - 3L
1,574 SR
Queue Stats
108W - 144L
776 MMR
Solo
Terra
Terra
Silver III
ITKJethro
Terra
Silver III
Level 134
God Stats
62W - 49L
1,627 SR
Queue Stats
279W - 301L
792 MMR
Party 1
Izanami
Izanami
Silver V
SimpingProblems
Izanami
Silver V
Level 118
God Stats
4W - 6L
1,253 SR
Queue Stats
355W - 418L
597 MMR
Solo
Nemesis
Nemesis
Silver III
ToastyShyGuy
Nemesis
Silver III
Level 56
God Stats
15W - 14L
1,385 SR
Queue Stats
300W - 338L
747 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,460 SR
732 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,443 SR
733 MMR
Sylvanus
Sylvanus
Silver IV
Purple619916
Sylvanus
Silver IV
Level 153
God Stats
6W - 15L
1,500 SR
Queue Stats
597W - 627L
771 MMR
Solo
Tyr
Tyr
Bronze II
iamwilliamafton
Tyr
Bronze II
Level 107
God Stats
0W - 1L
1,340 SR
Queue Stats
5W - 26L
509 MMR
Solo
Agni
Agni
Silver III
jreapps
Agni
Silver III
Level 125
God Stats
5W - 7L
1,467 SR
Queue Stats
290W - 338L
899 MMR
Solo
Ishtar
Ishtar
Silver III
just1095
Ishtar
Silver III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 92L
795 MMR
Solo
Nike
Nike
Silver IV
sebacore96
Nike
Silver IV
Level 159
God Stats
4W - 3L
1,410 SR
Queue Stats
208W - 252L
692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
9,564
531
13,358
10,338
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
17
3 / 4 / 5
11,008
612
9,842
14,441
7,272
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Terra
ITKJethro
Terra
14
5 / 1 / 9
10,080
560
6,796
17,907
19,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 4 / 5
9,516
529
7,727
11,323
4,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
ToastyShyGuy
Nemesis
18
5 / 1 / 4
10,256
570
6,163
13,614
6,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Ao KuangAthenaAwilix

VS

Bans
VulcanBacchusBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Purple619916
Sylvanus
13
1 / 5 / 3
8,223
457
7,075
16,043
12,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 3 / 0
9,086
505
5,562
15,009
6,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
jreapps
Agni
14
1 / 4 / 0
8,548
475
5,802
10,823
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
just1095
Ishtar
17
5 / 5 / 2
9,914
551
12,793
19,069
7,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

5
0 / 2 / 1
5,822
323
972
3,626
2,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
18
Kills
8
11
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Anubis
3
4
5
1.38
W
Terra
ITKJethro
Terra
5
1
9
9.5
L
Sylvanus
Purple619916
Sylvanus
1
5
3
0.5
W
3
4
5
1.38
W
Nemesis
ToastyShyGuy
Nemesis
5
1
4
7
L
1
3
0
0.33
L
Agni
jreapps
Agni
1
4
0
0.25
L
Ishtar
just1095
Ishtar
5
5
2
1.2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,886
Damage
32,204
67,623
Taken
64,570
42,813
Mitigated
32,813
16,369
Healing
20,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,358
2,925
131
1,138
10,338
4,306
3,622
4,324
6,014
76,596
0
W
Anubis
9,842
794
0
7,968
14,441
7,272
982
898
13,373
81,757
3,871
W
Terra
ITKJethro
Terra
6,796
1,002
998
2,721
17,907
19,940
398
3,077
14,830
33,227
1,438
L
Sylvanus
Purple619916
Sylvanus
7,075
2,923
866
3,259
16,043
12,197
216
6,957
9,086
36,647
12,859
W
7,727
5,434
0
1,466
11,323
4,353
1,399
2,354
8,969
0
69,209
W
Nemesis
ToastyShyGuy
Nemesis
6,163
2,363
0
1,947
13,614
6,942
76
1,606
12,008
0
100,673
L
5,562
1,067
0
6,267
15,009
6,994
930
6,455
8,554
0
70,662
L
Agni
jreapps
Agni
5,802
149
0
2,908
10,823
3,649
178
6,725
4,098
69,953
1,752
L
Ishtar
just1095
Ishtar
12,793
7,106
0
6,286
19,069
7,905
1,266
7,159
11,910
0
83,804
L
972
138
0
420
3,626
2,068
0
2,275
1,351
0
6,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,424
Gold Earned
41,593
539
Minions Killed
424
0
Camps Cleared
0
1,705,203
Distance Traveled
1,337,279
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,564
531
97
5
0
352,351
8
W
Anubis
11,008
612
132
7
0
249,995
3
W
Terra
10,080
560
43
2
0
388,764
7
L
Sylvanus
8,223
457
75
4
0
238,599
2
W
Izanami
9,516
529
114
6
0
300,794
1
W
Nemesis
10,256
570
153
9
0
413,299
2
L
Tyr
9,086
505
117
7
0
394,630
2
L
Agni
8,548
475
103
6
0
335,654
8
L
Ishtar
9,914
551
120
7
0
309,524
3
L
Nike
5,822
323
9
1
0
58,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role