Player Matchup

Kukulkan
Kukulkan
Diamond V
BadYucuna
Kukulkan
Diamond V
Level 159
God Stats
4W - 6L
1,463 SR
Queue Stats
174W - 163L
2,140 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
NagiSeishir0
Tsukuyomi
Platinum I
Level 149
God Stats
11W - 9L
1,736 SR
Queue Stats
70W - 60L
2,040 MMR
Solo
Cthulhu
Cthulhu
Platinum II
The Man 958
Cthulhu
Platinum II
Level 164
God Stats
10W - 10L
1,686 SR
Queue Stats
90W - 85L
1,924 MMR
Solo
Odin
Odin
Platinum I
Weirsy19
Odin
Platinum I
Level 188
God Stats
38W - 19L
1,947 SR
Queue Stats
236W - 229L
1,908 MMR
Solo
Anhur
Anhur
Platinum II
diplomatiK
Anhur
Platinum II
Level 82
God Stats
1W - 2L
1,532 SR
Queue Stats
36W - 27L
1,959 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,673 SR
1,994 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,691 SR
1,861 MMR
Lancelot
Lancelot
Platinum III
 
Lancelot
Platinum III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
ImGonnaKillJoey
Gilgamesh
Platinum V
Level 89
God Stats
2W - 0L
1,776 SR
Queue Stats
17W - 0L
1,989 MMR
Party 1
Hachiman
Hachiman
Platinum III
McJaggerMk2
Hachiman
Platinum III
Level 186
God Stats
17W - 3L
1,888 SR
Queue Stats
90W - 61L
1,887 MMR
Party 2
Thoth
Thoth
Diamond III
Paganini24
Thoth
Diamond III
Level 180
God Stats
32W - 30L
1,572 SR
Queue Stats
236W - 209L
2,089 MMR
Solo
Hercules
Hercules
Platinum III
WhiskeyChamp23
Hercules
Platinum III
Level 78
God Stats
2W - 2L
1,720 SR
Queue Stats
143W - 123L
1,840 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BadYucuna
Kukulkan
11
1 / 1 / 0
5,964
596
2,953
5,310
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
NagiSeishir0
Tsukuyomi
9
2 / 4 / 2
5,232
523
6,011
10,185
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
The Man 958
Cthulhu
8
0 / 1 / 1
5,392
539
4,259
7,012
5,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
8
1 / 8 / 1
4,730
473
5,665
12,900
10,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
10
0 / 4 / 1
5,598
560
4,334
8,643
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
VamanaAo KuangCharon

VS

Bans
KuzenboThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
2 / 1 / 1
5,613
561
2,318
8,001
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
ImGonnaKillJoey
Gilgamesh
13
10 / 1 / 2
8,354
835
12,899
13,138
6,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
McJaggerMk2
Hachiman
12
5 / 1 / 0
6,965
697
6,479
7,537
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
10
1 / 1 / 1
5,926
593
4,613
4,311
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
10
0 / 0 / 5
5,988
599
3,635
7,750
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
18
18
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
1
1
2.5
L
Kukulkan
BadYucuna
Kukulkan
1
1
0
1
W
Gilgamesh
ImGonnaKillJoey
Gilgamesh
10
1
2
11
W
Hachiman
McJaggerMk2
Hachiman
5
1
0
5
L
Tsukuyomi
NagiSeishir0
Tsukuyomi
2
4
2
0.75
W
Thoth
1
1
1
1.5
L
Cthulhu
The Man 958
Cthulhu
0
1
1
0.5
L
Odin
1
8
1
0.19
W
Hercules
0
0
5
2.5
L
Anhur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,222
Damage
29,944
44,050
Taken
40,737
24,232
Mitigated
18,711
10,858
Healing
13,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
2,318
606
0
3,599
8,001
3,066
0
1,222
6,749
0
47,100
L
Kukulkan
BadYucuna
Kukulkan
2,953
289
0
1,080
5,310
2,238
0
1,348
3,650
43,706
0
W
Gilgamesh
ImGonnaKillJoey
Gilgamesh
12,899
5,556
0
2,690
13,138
6,691
0
757
11,554
0
59,820
W
Hachiman
McJaggerMk2
Hachiman
6,479
4,355
0
2,964
7,537
2,379
0
601
6,936
0
59,944
L
Tsukuyomi
NagiSeishir0
Tsukuyomi
6,011
1,730
0
3,029
10,185
3,704
12
779
9,341
0
31,859
W
Thoth
4,613
0
0
500
4,311
1,514
0
1,625
2,476
37,394
0
L
Cthulhu
The Man 958
Cthulhu
4,259
62
70
1,446
7,012
5,230
0
1,838
4,959
21,414
0
L
Odin
5,665
1,794
0
2,752
12,900
10,357
0
56
12,844
0
21,580
W
Hercules
3,635
750
0
3,252
7,750
5,061
0
2,755
4,917
0
12,627
L
Anhur
4,334
2,000
0
2,481
8,643
2,703
0
0
8,643
0
46,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,916
Gold Earned
32,846
299
Minions Killed
367
0
Camps Cleared
0
1,080,294
Distance Traveled
1,126,829
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,613
561
77
8
0
261,022
0
L
Kukulkan
5,964
596
100
10
0
213,493
0
W
Gilgamesh
8,354
835
87
9
0
204,078
0
W
Hachiman
6,965
697
101
10
0
188,173
2
L
Tsukuyomi
5,232
523
53
5
0
244,572
0
W
Thoth
5,926
593
92
9
0
231,695
2
L
Cthulhu
5,392
539
24
2
0
233,820
5
L
Odin
4,730
473
29
3
0
188,671
1
W
Hercules
5,988
599
10
1
0
241,861
2
L
Anhur
5,598
560
93
9
0
199,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role