Player Matchup

Hera
Hera
Amlo125
Hera
Level 25
God Stats
6W - 7L
1,500 SR
Queue Stats
1,137W - 1,171L
1,434 Elo+
Solo
Odin
Odin
Fxr20px
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,068 Elo+
Solo
Tiamat
Tiamat
Móósê
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,154 Elo+
Solo
Baron Samedi
Baron Samedi
digitalchristian
Baron Samedi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,109 Elo+
Party 2
Zeus
Zeus
sourman5492
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 19
1,500 SR
1,253 Elo+

VS

Team Averages
Level 22
1,500 SR
1,330 Elo+
Danzaburou
Danzaburou
JGOD4512
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,317 Elo+
Solo
Awilix
Awilix
Maggot427
Awilix
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,228 Elo+
Party 1
Bakasura
Bakasura
PinkCamo556
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,090 Elo+
Party 1
Ullr
Ullr
Ziggu-
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 23L
1,521 Elo+
Solo
Artio
Artio
mikeydluffy
Artio
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
236W - 254L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Amlo125
Hera
2
0 / 1 / 0
4,240
283
0
675
107
Odin
Fxr20px
Odin
16
0 / 7 / 11
9,709
647
7,046
18,571
26,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Móósê
Tiamat
20
11 / 3 / 4
12,862
857
31,898
10,765
11,423
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
digitalchristian
Baron Samedi
16
1 / 8 / 6
10,162
677
7,738
15,275
8,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 9 / 4
10,484
699
15,373
15,509
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JGOD4512
Danzaburou
20
10 / 2 / 14
13,746
916
25,375
13,262
6,638
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Maggot427
Awilix
19
7 / 3 / 13
12,721
848
11,780
14,173
9,340
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bakasura
PinkCamo556
Bakasura
17
2 / 5 / 15
10,825
722
5,357
16,572
9,209
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ullr
Ziggu-
Ullr
18
5 / 3 / 15
11,102
740
8,065
15,519
6,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
4 / 4 / 15
11,436
762
5,303
23,003
34,277
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
15
Kills
28
28
Deaths
17
25
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hera
Amlo125
Hera
0
1
0
0
L
Odin
Fxr20px
Odin
0
7
11
0.79
W
Danzaburou
JGOD4512
Danzaburou
10
2
14
8.5
W
Awilix
Maggot427
Awilix
7
3
13
4.5
L
Tiamat
Móósê
Tiamat
11
3
4
4.33
W
Bakasura
PinkCamo556
Bakasura
2
5
15
1.9
W
Ullr
Ziggu-
Ullr
5
3
15
4.17
L
Baron Samedi
digitalchristian
Baron Samedi
1
8
6
0.5
W
4
4
15
2.88
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,055
Damage
55,880
60,795
Taken
82,529
52,867
Mitigated
66,245
10,143
Healing
34,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Amlo125
Hera
0
0
0
0
675
107
0
0
675
0
0
L
Odin
Fxr20px
Odin
7,046
909
83
2,104
18,571
26,356
216
2,211
16,014
6,572
10,624
W
Danzaburou
JGOD4512
Danzaburou
25,375
11,473
860
5,037
13,262
6,638
5,102
9,426
3,358
0
62,379
W
Awilix
Maggot427
Awilix
11,780
4,791
1,138
2,687
14,173
9,340
1,524
9,429
4,230
0
25,892
L
Tiamat
Móósê
Tiamat
31,898
2,146
0
2,560
10,765
11,423
663
682
10,018
53,697
0
W
Bakasura
PinkCamo556
Bakasura
5,357
3,742
1,316
5,731
16,572
9,209
1,031
12,692
3,178
0
14,514
W
Ullr
Ziggu-
Ullr
8,065
4,415
622
3,049
15,519
6,781
1,382
12,346
2,614
0
18,625
L
Baron Samedi
digitalchristian
Baron Samedi
7,738
501
1,465
1,929
15,275
8,747
0
1,512
13,663
18,736
0
W
5,303
1,158
5,894
8,537
23,003
34,277
667
10,898
11,332
13,146
0
L
15,373
2,147
540
1,462
15,509
6,234
689
898
14,571
29,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,457
Gold Earned
59,830
153
Minions Killed
181
0
Camps Cleared
0
954,823
Distance Traveled
1,447,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,240
283
0
0
0
0
0
L
Odin
9,709
647
17
1
0
247,529
0
W
Danzaburou
13,746
916
70
5
0
275,096
0
W
Awilix
12,721
848
22
1
0
299,255
0
L
Tiamat
12,862
857
69
5
0
262,546
0
W
Bakasura
10,825
722
48
3
0
295,955
0
W
Ullr
11,102
740
27
2
0
295,343
0
L
Baron Samedi
10,162
677
22
1
0
217,730
0
W
Artio
11,436
762
14
1
0
281,554
0
L
Zeus
10,484
699
45
3
0
227,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role