Player Matchup

Achilles
Achilles
 
Achilles
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Cheeseandbread
Thanatos
Level 51
God Stats
0W - 1L
1,308 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
xoJennifer
Charybdis
Level 14
God Stats
0W - 1L
1,679 SR
Queue Stats
2W - 3L
1,178 Elo+
Party 1
Team Averages
Level 49
1,496 SR
1,393 Elo+

VS

Team Averages
Level 26
1,429 SR
1,258 Elo+
Medusa
Medusa
Brickwalterk21
Medusa
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 74L
1,365 Elo+
Party 2
Kukulkan
Kukulkan
ManaBear11
Kukulkan
Level 18
God Stats
4W - 9L
1,286 SR
Queue Stats
54W - 72L
1,204 Elo+
Party 2
Bacchus
Bacchus
toddaa
Bacchus
Level 29
God Stats
11W - 6L
1,500 SR
Queue Stats
58W - 78L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 5 / 3
8,011
728
5,885
13,434
8,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
12
1 / 5 / 6
7,570
688
7,574
10,519
4,459
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
xoJennifer
Charybdis
14
5 / 3 / 3
9,208
837
7,368
10,165
4,427
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 5
9,431
857
10,517
8,194
3,381
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ManaBear11
Kukulkan
13
3 / 3 / 7
8,649
786
6,255
6,307
2,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
toddaa
Bacchus
14
4 / 3 / 9
8,970
815
10,017
13,227
19,383
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
9
Kills
13
13
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
5
3
0.9
W
6
4
5
2.13
L
Thanatos
1
5
6
0.8
W
Kukulkan
ManaBear11
Kukulkan
3
3
7
2.17
W
Bacchus
toddaa
Bacchus
4
3
9
2.83
L
Charybdis
xoJennifer
Charybdis
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,827
Damage
26,789
34,118
Taken
27,728
17,424
Mitigated
25,299
5,395
Healing
1,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,885
1,632
0
1,250
13,434
8,538
0
5,214
8,198
0
26,831
W
10,517
4,915
341
301
8,194
3,381
1,265
0
8,184
0
28,105
L
Thanatos
7,574
1,862
0
3,538
10,519
4,459
0
5,337
5,166
0
18,564
W
Kukulkan
ManaBear11
Kukulkan
6,255
291
0
0
6,307
2,535
439
24
6,273
29,544
0
W
Bacchus
toddaa
Bacchus
10,017
1,392
0
905
13,227
19,383
471
21
13,179
23,065
1,019
L
Charybdis
xoJennifer
Charybdis
7,368
3,101
0
607
10,165
4,427
0
5,146
5,013
0
27,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,789
Gold Earned
27,050
107
Minions Killed
121
0
Camps Cleared
0
598,494
Distance Traveled
564,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,011
728
27
2
0
216,275
0
W
Medusa
9,431
857
41
4
0
168,181
0
L
Thanatos
7,570
688
31
3
0
206,727
0
W
Kukulkan
8,649
786
56
5
0
193,683
0
W
Bacchus
8,970
815
24
2
0
202,337
0
L
Charybdis
9,208
837
49
4
0
175,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role