Player Matchup

Nut
Nut
BabyMama-92-
Nut
Level 72
God Stats
26W - 13L
1,685 SR
Queue Stats
64W - 56L
1,533 Elo+
Party 1
The Morrigan
The Morrigan
DevilTA4444
The Morrigan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,556 Elo+
Party 1
Geb
Geb
KHOLAKHRE
Geb
Level 65
God Stats
3W - 3L
1,624 SR
Queue Stats
22W - 20L
1,514 Elo+
Party 1
Ix Chel
Ix Chel
alephalex
Ix Chel
Level 126
God Stats
63W - 59L
1,561 SR
Queue Stats
179W - 152L
1,568 Elo+
Solo
Surtr
Surtr
frank0_0123
Surtr
Level 57
God Stats
2W - 2L
1,506 SR
Queue Stats
65W - 59L
1,491 Elo+
Party 1
Team Averages
Level 96
1,575 SR
1,533 Elo+

VS

Team Averages
Level 133
1,557 SR
1,500 Elo+
Janus
Janus
Bc 7 8 92236
Janus
Level 148
God Stats
3W - 0L
1,520 SR
Queue Stats
77W - 87L
1,494 Elo+
Party 2
Medusa
Medusa
Hotrod393
Medusa
Level 68
God Stats
4W - 4L
1,410 SR
Queue Stats
4W - 4L
1,470 Elo+
Party 2
Heimdallr
Heimdallr
Playtex Sport
Heimdallr
Level 169
God Stats
20W - 14L
1,535 SR
Queue Stats
126W - 129L
1,505 Elo+
Party 2
Khepri
Khepri
huntrip22
Khepri
Level 112
God Stats
1W - 0L
1,683 SR
Queue Stats
72W - 55L
1,532 Elo+
Solo
Surtr
Surtr
xKiRBYS 4 5Hotx
Surtr
Level 168
God Stats
24W - 20L
1,639 SR
Queue Stats
124W - 129L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,507
551
3,702
5,537
1,858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
DevilTA4444
The Morrigan
8
0 / 2 / 0
4,583
458
2,725
8,623
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 2
5,042
504
1,206
8,327
4,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
alephalex
Ix Chel
11
0 / 1 / 0
5,756
576
3,023
5,563
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 9 / 0
4,234
423
5,100
12,528
6,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,637
564
4,192
4,218
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Hotrod393
Medusa
8
0 / 0 / 2
4,680
468
5,445
4,881
2,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Playtex Sport
Heimdallr
12
7 / 0 / 2
7,198
720
8,596
7,960
3,066
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
huntrip22
Khepri
7
0 / 0 / 2
4,880
488
2,194
4,397
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
7 / 1 / 1
6,320
632
7,407
7,856
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
14
14
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
0
1
1
0.5
L
The Morrigan
DevilTA4444
The Morrigan
0
2
0
0
W
Medusa
Hotrod393
Medusa
0
0
2
1
L
0
1
2
1
W
Heimdallr
Playtex Sport
Heimdallr
7
0
2
8
L
Ix Chel
alephalex
Ix Chel
0
1
0
0
L
0
9
0
0
W
Khepri
huntrip22
Khepri
0
0
2
1
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,756
Damage
27,834
40,578
Taken
29,312
17,539
Mitigated
14,377
11,126
Healing
8,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,702
2,163
0
1,864
5,537
1,858
0
981
4,514
0
39,867
W
4,192
606
0
1,298
4,218
1,436
0
1,518
2,558
44,047
0
L
The Morrigan
DevilTA4444
The Morrigan
2,725
654
0
2,942
8,623
2,717
0
1,206
7,291
24,744
511
W
Medusa
Hotrod393
Medusa
5,445
1,973
0
545
4,881
2,191
0
1,786
3,011
0
34,957
L
1,206
103
0
2,209
8,327
4,339
0
1,755
6,514
12,193
0
W
Heimdallr
Playtex Sport
Heimdallr
8,596
3,549
0
3,713
7,960
3,066
0
852
6,709
0
56,080
L
Ix Chel
alephalex
Ix Chel
3,023
161
94
2,395
5,563
2,006
0
2,129
3,217
44,263
924
L
5,100
2,558
0
1,622
12,528
6,619
0
184
12,344
561
22,053
W
Khepri
huntrip22
Khepri
2,194
330
0
1,244
4,397
3,387
0
1,092
3,245
14,887
2,556
W
7,407
3,443
0
2,053
7,856
4,297
0
1,027
6,656
1,259
50,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,122
Gold Earned
28,715
264
Minions Killed
347
0
Camps Cleared
0
1,027,524
Distance Traveled
944,594
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,507
551
70
7
0
174,951
0
W
Janus
5,637
564
88
9
0
176,955
0
L
The Morrigan
4,583
458
45
5
0
187,194
0
W
Medusa
4,680
468
55
6
0
186,866
0
L
Geb
5,042
504
13
1
0
216,470
0
W
Heimdallr
7,198
720
101
10
0
190,234
0
L
Ix Chel
5,756
576
108
11
0
198,982
1
L
Surtr
4,234
423
28
3
0
249,927
3
W
Khepri
4,880
488
23
2
0
185,856
2
W
Surtr
6,320
632
80
8
0
204,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role