Player Matchup

Mulan
Mulan
Bronze III
Neilzilla
Mulan
Bronze III
Level 136
God Stats
0W - 1L
1,657 SR
Queue Stats
4W - 4L
1,487 MMR
Party 2
Hachiman
Hachiman
Bronze III
SythR
Hachiman
Bronze III
Level 139
God Stats
3W - 4L
1,673 SR
Queue Stats
4W - 4L
1,487 MMR
Party 2
Thoth
Thoth
Bronze III
unreal gottem
Thoth
Bronze III
Level 126
God Stats
2W - 1L
1,553 SR
Queue Stats
4W - 4L
1,487 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,628 SR
1,487 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,500 SR
1,428 MMR
Medusa
Medusa
Bronze III
AG InFernaL
Medusa
Bronze III
Level 147
God Stats
9W - 2L
1,500 SR
Queue Stats
21W - 11L
1,428 MMR
Party 1
Ymir
Ymir
Bronze III
TG xCreations
Ymir
Bronze III
Level 139
God Stats
13W - 5L
1,500 SR
Queue Stats
36W - 17L
1,428 MMR
Party 1
Tiamat
Tiamat
Bronze III
TG xZpiriT
Tiamat
Bronze III
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 18L
1,428 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Neilzilla
Mulan
14
0 / 6 / 1
9,013
563
6,786
18,535
20,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
SythR
Hachiman
16
1 / 4 / 1
10,419
651
10,931
18,384
8,126
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 1
9,334
583
7,050
9,993
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CharonAphroditeAthenaPoseidonAchilles

VS

Bans
BacchusNikeAresKuzenboGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
7 / 1 / 4
12,200
763
16,396
11,069
5,988
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 0 / 11
11,001
688
8,098
13,374
16,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
TG xZpiriT
Tiamat
17
5 / 1 / 5
11,804
738
17,184
11,745
8,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
1
Kills
13
13
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
1
4
9
L
Mulan
Neilzilla
Mulan
0
6
1
0.08
L
Hachiman
SythR
Hachiman
1
4
1
0.38
W
1
0
11
6.5
W
Tiamat
TG xZpiriT
Tiamat
5
1
5
7.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,767
Damage
41,678
46,912
Taken
36,188
32,776
Mitigated
30,543
5,609
Healing
5,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
16,396
7,283
0
1,006
11,069
5,988
2,265
2,465
8,432
0
73,134
L
Mulan
Neilzilla
Mulan
6,786
409
0
1,894
18,535
20,001
0
6,504
10,876
0
17,683
L
Hachiman
SythR
Hachiman
10,931
6,526
0
2,828
18,384
8,126
0
10,066
6,980
0
42,814
W
8,098
1,601
0
1,031
13,374
16,364
30
3,302
9,669
25,265
1,271
W
Tiamat
TG xZpiriT
Tiamat
17,184
589
120
3,711
11,745
8,191
333
1,840
9,651
61,922
919
L
7,050
398
0
887
9,993
4,649
0
5,687
3,638
44,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,766
Gold Earned
35,005
163
Minions Killed
233
0
Camps Cleared
0
807,632
Distance Traveled
888,592
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,200
763
107
7
0
294,066
0
L
Mulan
9,013
563
21
1
0
255,922
4
L
Hachiman
10,419
651
55
3
0
280,170
2
W
Ymir
11,001
688
27
2
0
296,420
0
W
Tiamat
11,804
738
99
6
0
298,106
0
L
Thoth
9,334
583
87
5
0
271,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role