Player Matchup

Janus
Janus
A_Ingar96
Janus
Level 105
God Stats
5W - 4L
1,500 SR
Queue Stats
88W - 82L
1,506 Elo+
Solo
Bellona
Bellona
Bundars
Bellona
Level 155
God Stats
17W - 0L
2,210 SR
Queue Stats
77W - 17L
1,803 Elo+
Party 1
Hel
Hel
FabrizioNetro
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,586 Elo+
Solo
Artemis
Artemis
GravelordNecro
Artemis
Level 157
God Stats
6W - 1L
1,500 SR
Queue Stats
77W - 17L
1,803 Elo+
Party 1
Kuzenbo
Kuzenbo
SadFatBear
Kuzenbo
Level 146
God Stats
10W - 0L
1,980 SR
Queue Stats
96W - 24L
1,832 Elo+
Party 1
Team Averages
Level 138
1,738 SR
1,706 Elo+

VS

Team Averages
Level 114
1,576 SR
1,480 Elo+
Heimdallr
Heimdallr
Albiert
Heimdallr
Level 124
God Stats
7W - 9L
1,789 SR
Queue Stats
183W - 149L
1,495 Elo+
Solo
Chang'e
Chang'e
Deadman3836
Chang'e
Level 159
God Stats
7W - 6L
1,505 SR
Queue Stats
209W - 199L
1,525 Elo+
Party 3
Sun Wukong
Sun Wukong
JordanOwans
Sun Wukong
Level 146
God Stats
0W - 2L
1,302 SR
Queue Stats
243W - 226L
1,446 Elo+
Party 3
Aphrodite
Aphrodite
Lxve Bean
Aphrodite
Level 13
God Stats
4W - 5L
1,587 SR
Queue Stats
4W - 5L
1,428 Elo+
Party 2
Ravana
Ravana
NinjaSnake34
Ravana
Level 129
God Stats
1W - 1L
1,699 SR
Queue Stats
182W - 164L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
A_Ingar96
Janus
15
1 / 1 / 12
8,345
835
8,817
6,624
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Bundars
Bellona
14
2 / 0 / 9
8,304
830
10,122
9,386
10,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 4 / 4
8,518
852
8,225
10,105
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
7 / 2 / 8
9,423
942
13,041
10,026
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
SadFatBear
Kuzenbo
16
5 / 0 / 7
8,816
882
8,830
11,564
12,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Albiert
Heimdallr
14
1 / 4 / 0
7,688
769
10,491
11,933
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Deadman3836
Chang'e
13
1 / 3 / 2
7,635
764
7,242
10,672
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
JordanOwans
Sun Wukong
15
3 / 4 / 3
8,506
851
10,160
14,801
15,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Lxve Bean
Aphrodite
12
0 / 4 / 1
7,039
704
4,565
6,612
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
15
2 / 4 / 2
8,117
812
7,495
12,533
6,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
19
Kills
7
7
Deaths
19
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
A_Ingar96
Janus
1
1
12
7
L
Heimdallr
Albiert
Heimdallr
1
4
0
0.25
W
Bellona
Bundars
Bellona
2
0
9
6.5
L
Chang'e
Deadman3836
Chang'e
1
3
2
0.67
W
4
4
4
1.5
W
7
2
8
5.5
L
Sun Wukong
JordanOwans
Sun Wukong
3
4
3
1.13
L
Aphrodite
Lxve Bean
Aphrodite
0
4
1
0.13
L
Ravana
2
4
2
0.75
W
Kuzenbo
SadFatBear
Kuzenbo
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,035
Damage
39,953
47,705
Taken
56,551
35,715
Mitigated
34,542
15,818
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
A_Ingar96
Janus
8,817
764
0
250
6,624
2,719
273
1,977
4,514
29,007
0
L
Heimdallr
Albiert
Heimdallr
10,491
3,901
0
1,626
11,933
5,127
0
7,771
3,830
0
31,651
W
Bellona
Bundars
Bellona
10,122
2,958
0
1,988
9,386
10,976
233
2,851
6,318
0
18,284
L
Chang'e
Deadman3836
Chang'e
7,242
337
513
2,087
10,672
4,152
0
4,573
5,917
20,070
0
W
8,225
1,003
2,172
3,201
10,105
4,680
519
1,365
8,740
23,453
0
W
13,041
7,077
0
3,399
10,026
4,487
1,771
2,210
7,796
0
33,877
L
Sun Wukong
JordanOwans
Sun Wukong
10,160
858
0
1,655
14,801
15,963
0
5,886
8,317
0
22,327
L
Aphrodite
Lxve Bean
Aphrodite
4,565
458
1,173
852
6,612
3,119
0
2,523
3,876
9,568
0
L
Ravana
7,495
2,036
0
2,286
12,533
6,181
0
3,967
8,045
0
18,961
W
Kuzenbo
SadFatBear
Kuzenbo
8,830
3,794
151
4,657
11,564
12,853
173
2,924
8,527
19,888
1,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,406
Gold Earned
38,985
199
Minions Killed
141
0
Camps Cleared
0
1,156,182
Distance Traveled
873,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,345
835
57
6
0
252,202
0
L
Heimdallr
7,688
769
56
6
0
175,697
0
W
Bellona
8,304
830
21
2
0
257,872
0
L
Chang'e
7,635
764
31
3
0
132,190
0
W
Hel
8,518
852
44
4
0
199,516
0
W
Artemis
9,423
942
47
5
0
199,915
0
L
Sun Wukong
8,506
851
14
1
0
202,295
0
L
Aphrodite
7,039
704
22
2
0
167,800
0
L
Ravana
8,117
812
18
2
0
195,512
0
W
Kuzenbo
8,816
882
30
3
0
246,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role