Player Matchup

Surtr
Surtr
ItsGettinHeated
Surtr
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,313 Elo+
Party 3
Nemesis
Nemesis
Jorge Dixon
Nemesis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,313 Elo+
Party 3
Cerberus
Cerberus
Jslime8306
Cerberus
Level 80
God Stats
15W - 8L
1,867 SR
Queue Stats
207W - 194L
1,515 Elo+
Party 4
Chernobog
Chernobog
RareFactor
Chernobog
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,309 Elo+
Party 3
Achilles
Achilles
ThisIsCain1
Achilles
Level 29
God Stats
0W - 2L
1,300 SR
Queue Stats
54W - 55L
1,542 Elo+
Party 4
Team Averages
Level 99
1,533 SR
1,398 Elo+

VS

Team Averages
Level 116
1,455 SR
1,547 Elo+
Danzaburou
Danzaburou
GamerBoyBoyGamer
Danzaburou
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 43L
1,587 Elo+
Party 2
Cabrakan
Cabrakan
IdkProbablyNot
Cabrakan
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,637 Elo+
Party 2
Janus
Janus
ShmeatM4ster
Janus
Level 110
God Stats
1W - 1L
1,273 SR
Queue Stats
28W - 30L
1,466 Elo+
Party 1
Ganesha
Ganesha
TazorWolf
Ganesha
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,571 Elo+
Party 2
Loki
Loki
YeBoiCorey
Loki
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
7,242
724
3,621
12,805
12,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Jorge Dixon
Nemesis
14
3 / 2 / 8
7,977
798
11,952
12,315
10,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
Jslime8306
Cerberus
16
5 / 2 / 7
8,831
883
9,507
12,299
10,338
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
RareFactor
Chernobog
14
3 / 1 / 5
8,139
814
6,193
7,229
3,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
ThisIsCain1
Achilles
12
1 / 6 / 7
7,570
757
3,921
13,475
14,058
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GamerBoyBoyGamer
Danzaburou
15
4 / 2 / 10
9,177
918
15,212
7,677
3,913
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
13
1 / 4 / 11
8,503
850
5,594
10,927
16,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 2 / 8
8,669
867
9,672
4,738
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
TazorWolf
Ganesha
15
0 / 2 / 14
8,769
877
6,850
9,750
11,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
7 / 3 / 7
9,501
950
12,184
8,564
3,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
66
13
Kills
16
16
Deaths
13
31
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GamerBoyBoyGamer
Danzaburou
4
2
10
4.5
W
Cabrakan
1
4
11
1.63
L
1
5
4
0.6
L
Nemesis
Jorge Dixon
Nemesis
3
2
8
3.5
L
Cerberus
Jslime8306
Cerberus
5
2
7
4.25
L
Chernobog
RareFactor
Chernobog
3
1
5
5.5
W
4
2
8
4
W
Ganesha
TazorWolf
Ganesha
0
2
14
3.5
L
Achilles
ThisIsCain1
Achilles
1
6
7
0.75
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,194
Damage
49,512
58,123
Taken
41,656
50,885
Mitigated
38,477
20,878
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GamerBoyBoyGamer
Danzaburou
15,212
7,981
136
1,573
7,677
3,913
2,088
1,472
5,569
0
27,782
W
Cabrakan
5,594
630
1,122
1,328
10,927
16,834
186
1,405
8,512
10,507
645
L
3,621
1,433
751
1,478
12,805
12,491
56
6,868
5,585
138
8,806
L
Nemesis
Jorge Dixon
Nemesis
11,952
3,229
2,988
4,861
12,315
10,804
0
3,466
8,702
0
14,568
L
Cerberus
Jslime8306
Cerberus
9,507
105
2,725
4,112
12,299
10,338
16
3,091
8,970
19,223
862
L
Chernobog
RareFactor
Chernobog
6,193
2,765
571
1,742
7,229
3,194
503
3,106
4,009
0
22,595
W
9,672
179
692
1,051
4,738
1,903
725
1,782
2,559
19,618
0
W
Ganesha
TazorWolf
Ganesha
6,850
438
753
2,178
9,750
11,991
317
1,954
6,966
12,535
398
L
Achilles
ThisIsCain1
Achilles
3,921
455
407
1,243
13,475
14,058
0
3,963
9,155
0
8,597
W
12,184
1,213
780
874
8,564
3,836
1,060
1,394
6,420
0
29,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,759
Gold Earned
44,619
124
Minions Killed
139
0
Camps Cleared
0
978,671
Distance Traveled
948,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,177
918
42
4
0
183,471
0
W
Cabrakan
8,503
850
24
2
0
170,371
0
L
Surtr
7,242
724
16
2
0
185,926
0
L
Nemesis
7,977
798
12
1
0
221,057
0
L
Cerberus
8,831
883
35
4
0
214,588
0
L
Chernobog
8,139
814
47
5
0
202,689
0
W
Janus
8,669
867
37
4
0
202,164
0
W
Ganesha
8,769
877
1
0
0
199,145
0
L
Achilles
7,570
757
14
1
0
154,411
0
W
Loki
9,501
950
35
4
0
193,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role