Player Matchup

Neith
Neith
Aafonso_Az
Neith
Level 63
God Stats
19W - 12L
1,549 SR
Queue Stats
102W - 90L
1,403 Elo+
Solo
Eset
Eset
EL Bunker6262
Eset
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 196L
1,486 Elo+
Solo
Ymir
Ymir
O5SBERT
Ymir
Level 50
God Stats
5W - 7L
1,500 SR
Queue Stats
133W - 150L
1,368 Elo+
Solo
Ne Zha
Ne Zha
SuperiorScorpion
Ne Zha
Level 144
God Stats
1W - 1L
1,735 SR
Queue Stats
30W - 26L
1,475 Elo+
Solo
Vamana
Vamana
T4H LrgFarva
Vamana
Level 67
God Stats
57W - 58L
1,511 SR
Queue Stats
361W - 365L
1,449 Elo+
Solo
Team Averages
Level 95
1,559 SR
1,436 Elo+

VS

Team Averages
Level 94
1,479 SR
1,458 Elo+
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DALARKS
Jing Wei
Level 147
God Stats
15W - 13L
1,625 SR
Queue Stats
487W - 472L
1,500 Elo+
Party 1
Surtr
Surtr
Fatman9030
Surtr
Level 81
God Stats
31W - 30L
1,310 SR
Queue Stats
606W - 615L
1,430 Elo+
Solo
Thanatos
Thanatos
tankhero2012
Thanatos
Level 87
God Stats
3W - 2L
1,391 SR
Queue Stats
18W - 18L
1,447 Elo+
Solo
Maui
Maui
zombiekkiller47
Maui
Level 45
God Stats
24W - 24L
1,567 SR
Queue Stats
41W - 45L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 4 / 3
6,549
468
6,531
7,717
2,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 2
7,135
510
7,966
6,954
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
O5SBERT
Ymir
10
2 / 3 / 0
6,734
481
4,122
11,742
13,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
3 / 5 / 1
7,134
510
8,542
13,902
6,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Vamana
11
0 / 3 / 0
6,059
433
4,357
14,000
12,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 2 / 4
7,157
511
2,010
9,500
4,642
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
DALARKS
Jing Wei
12
2 / 1 / 5
7,303
522
7,319
8,969
3,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
14
4 / 0 / 1
8,939
639
9,101
12,285
13,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
tankhero2012
Thanatos
14
10 / 0 / 2
8,546
610
9,997
11,383
5,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 6
7,410
529
2,760
11,216
9,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
18
18
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
4
1.5
L
Neith
0
4
3
0.38
W
Jing Wei
DALARKS
Jing Wei
2
1
5
4.5
L
0
3
2
0.33
W
Surtr
4
0
1
4.5
L
Ymir
O5SBERT
Ymir
2
3
0
0.67
L
3
5
1
0.7
L
Vamana
0
3
0
0
W
Thanatos
tankhero2012
Thanatos
10
0
2
11
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,518
Damage
31,187
54,315
Taken
53,353
38,160
Mitigated
36,085
11,027
Healing
17,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,010
0
0
2,011
9,500
4,642
557
3,673
5,827
36,674
0
L
Neith
6,531
2,096
238
1,126
7,717
2,771
272
998
6,719
0
43,375
W
Jing Wei
DALARKS
Jing Wei
7,319
5,537
0
2,802
8,969
3,470
646
1,253
7,716
0
51,334
L
7,966
1,336
75
1,296
6,954
2,371
212
1,243
5,615
49,821
2,562
W
Surtr
9,101
3,067
0
3,468
12,285
13,469
337
1,547
10,030
1,103
69,945
L
Ymir
O5SBERT
Ymir
4,122
784
0
1,445
11,742
13,982
0
1,593
10,098
29,891
0
L
8,542
4,186
0
3,232
13,902
6,511
401
1,023
12,879
0
55,856
L
Vamana
4,357
2,173
0
3,615
14,000
12,525
0
539
12,535
0
36,325
W
Thanatos
tankhero2012
Thanatos
9,997
2,349
0
5,921
11,383
5,415
117
2,445
8,894
0
46,623
W
2,760
173
0
3,226
11,216
9,089
162
3,074
8,142
17,347
640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,611
Gold Earned
39,355
323
Minions Killed
353
0
Camps Cleared
0
1,319,390
Distance Traveled
1,380,073
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,157
511
65
5
0
221,231
0
L
Neith
6,549
468
64
5
0
235,127
4
W
Jing Wei
7,303
522
78
6
0
264,859
0
L
Eset
7,135
510
85
6
0
222,408
0
W
Surtr
8,939
639
106
8
0
275,027
0
L
Ymir
6,734
481
39
3
0
269,521
0
L
Ne Zha
7,134
510
84
6
0
333,417
2
L
Vamana
6,059
433
51
4
0
258,917
0
W
Thanatos
8,546
610
77
6
0
328,244
0
W
Maui
7,410
529
27
2
0
290,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role