Player Matchup

Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
CrownedClown408
Mulan
Silver I
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,547 MMR
Solo
Ix Chel
Ix Chel
Gold II
Donkanonjixl
Ix Chel
Gold II
Level 149
God Stats
47W - 30L
1,666 SR
Queue Stats
258W - 253L
1,609 MMR
Solo
Pele
Pele
Gold II
SacrificalBot
Pele
Gold II
Level 188
God Stats
27W - 24L
1,710 SR
Queue Stats
282W - 273L
1,573 MMR
Solo
Geb
Geb
Gold II
memordzzz
Geb
Gold II
Level 127
God Stats
12W - 14L
1,583 SR
Queue Stats
84W - 76L
1,554 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,592 SR
1,557 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 158
1,611 SR
1,578 MMR
Rama
Rama
Gold I
Arimaseth
Rama
Gold I
Level 157
God Stats
6W - 6L
1,590 SR
Queue Stats
229W - 232L
1,594 MMR
Solo
Athena
Athena
Gold II
Cypher619
Athena
Gold II
Level 158
God Stats
0W - 1L
1,769 SR
Queue Stats
72W - 64L
1,566 MMR
Solo
Ravana
Ravana
Gold III
Kvng_Kilam
Ravana
Gold III
Level 159
God Stats
1W - 6L
1,266 SR
Queue Stats
145W - 162L
1,522 MMR
Solo
Poseidon
Poseidon
Gold II
MemeBron2306
Poseidon
Gold II
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
328W - 328L
1,612 MMR
Solo
Vamana
Vamana
Gold III
OnyxV0id454_
Vamana
Gold III
Level 167
God Stats
1W - 1L
1,928 SR
Queue Stats
89W - 94L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 1 / 0
7,668
548
6,656
7,150
3,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 2 / 1
8,370
598
11,016
13,551
10,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Donkanonjixl
Ix Chel
12
2 / 1 / 5
7,599
543
5,089
4,428
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 0 / 4
8,716
623
11,999
13,068
6,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 7
7,257
518
6,576
11,792
10,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
Bake KujiraAo KuangThanatosMorgan Le Fay

VS

Bans
CharonHerculesAnhurGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 2 / 1
7,066
505
3,683
8,764
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Cypher619
Athena
11
1 / 4 / 2
6,624
473
3,899
13,329
11,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
Kvng_Kilam
Ravana
13
3 / 5 / 0
7,219
516
9,979
12,473
5,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
MemeBron2306
Poseidon
12
1 / 3 / 1
6,470
462
2,920
8,126
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
11
0 / 3 / 1
6,350
454
5,063
11,805
10,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
17
Kills
5
5
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
0
2
L
Rama
0
2
1
0.25
W
5
2
1
2.75
L
Athena
Cypher619
Athena
1
4
2
0.5
W
Ix Chel
Donkanonjixl
Ix Chel
2
1
5
4.5
L
Ravana
Kvng_Kilam
Ravana
3
5
0
0.6
L
Poseidon
MemeBron2306
Poseidon
1
3
1
0.5
L
Vamana
0
3
1
0.17
W
8
0
4
10
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,336
Damage
25,544
49,989
Taken
54,497
31,512
Mitigated
33,860
11,458
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,656
2,850
0
1,562
7,150
3,045
1,347
529
6,621
0
65,194
L
Rama
3,683
1,794
0
2,851
8,764
3,314
0
255
8,509
0
64,014
W
11,016
1,678
0
2,569
13,551
10,113
0
739
12,079
0
58,968
L
Athena
Cypher619
Athena
3,899
1,216
0
2,412
13,329
11,432
0
5,602
7,727
12,362
1,367
W
Ix Chel
Donkanonjixl
Ix Chel
5,089
873
2,329
571
4,428
1,666
0
1,416
2,965
49,564
0
L
Ravana
Kvng_Kilam
Ravana
9,979
3,733
0
1,763
12,473
5,811
0
1,392
11,081
0
60,133
L
Poseidon
MemeBron2306
Poseidon
2,920
550
0
470
8,126
2,639
0
2,954
5,172
55,299
0
L
Vamana
5,063
1,915
0
1,592
11,805
10,664
0
1,171
10,634
0
46,242
W
11,999
3,079
0
2,290
13,068
6,431
0
1,334
11,734
0
77,665
W
6,576
1,066
0
2,137
11,792
10,257
0
3,175
8,617
24,793
2,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,610
Gold Earned
33,729
440
Minions Killed
380
0
Camps Cleared
0
1,371,493
Distance Traveled
1,370,843
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,668
548
118
8
0
249,704
2
L
Rama
7,066
505
108
8
0
235,511
3
W
Mulan
8,370
598
97
7
0
252,729
2
L
Athena
6,624
473
23
2
0
288,125
2
W
Ix Chel
7,599
543
96
7
0
268,515
3
L
Ravana
7,219
516
75
5
0
287,975
2
L
Poseidon
6,470
462
101
7
0
273,459
4
L
Vamana
6,350
454
73
5
0
285,773
0
W
Pele
8,716
623
100
7
0
318,900
6
W
Geb
7,257
518
29
2
0
281,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role