Player Matchup

Hera
Hera
 
Hera
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DaddyTouchMyHole
Olorun
Level 25
God Stats
2W - 5L
1,715 SR
Queue Stats
131W - 350L
1,251 Elo+
Solo
Cliodhna
Cliodhna
FREVERGWEN
Cliodhna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 90L
1,371 Elo+
Solo
King Arthur
King Arthur
Papo 1731
King Arthur
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
452W - 506L
1,403 Elo+
Solo
Loki
Loki
hugooosp
Loki
Level 104
God Stats
1W - 2L
1,284 SR
Queue Stats
201W - 205L
1,489 Elo+
Solo
Team Averages
Level 43
1,500 SR
1,403 Elo+

VS

Team Averages
Level 69
1,516 SR
1,401 Elo+
Ullr
Ullr
ALLYTHETEA7158
Ullr
Level 66
God Stats
1W - 1L
1,303 SR
Queue Stats
49W - 36L
1,225 Elo+
Party 2
Kukulkan
Kukulkan
Hazben
Kukulkan
Level 55
God Stats
3W - 1L
1,474 SR
Queue Stats
49W - 52L
1,425 Elo+
Party 1
Artio
Artio
Raze_wolfe1126
Artio
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,659 Elo+
Solo
Scylla
Scylla
pojeman1
Scylla
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 34L
1,296 Elo+
Party 2
Surtr
Surtr
vX N1GHTMARE Xv
Surtr
Level 106
God Stats
2W - 0L
1,803 SR
Queue Stats
55W - 62L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
3 / 2 / 4
11,516
720
35,875
9,602
4,896
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 9 / 1
7,672
480
42
11,602
5,297
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
FREVERGWEN
Cliodhna
20
5 / 7 / 4
11,940
746
16,461
20,827
10,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Papo 1731
King Arthur
17
2 / 7 / 4
9,670
604
8,824
20,339
19,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
11
0 / 3 / 1
7,933
496
3,295
6,301
2,437
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 15
12,255
766
9,271
13,191
7,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Hazben
Kukulkan
20
9 / 2 / 12
13,038
815
18,993
11,537
6,894
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
4 / 4 / 16
11,384
712
10,182
22,863
31,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
pojeman1
Scylla
19
5 / 1 / 14
11,757
735
8,520
10,774
5,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 3 / 18
12,169
761
15,199
23,417
32,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
10
Kills
28
28
Deaths
10
14
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
2
4
2.5
W
4
0
15
11.5
L
0
9
1
0.06
L
Cliodhna
FREVERGWEN
Cliodhna
5
7
4
1
W
Kukulkan
Hazben
Kukulkan
9
2
12
7.5
L
King Arthur
Papo 1731
King Arthur
2
7
4
0.57
W
4
4
16
3
L
Loki
0
3
1
0.17
W
Scylla
pojeman1
Scylla
5
1
14
12
W
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,497
Damage
62,165
68,671
Taken
81,782
42,325
Mitigated
82,648
10,037
Healing
26,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
35,875
8,092
519
1,218
9,602
4,896
0
5,241
4,104
66,148
0
W
9,271
3,410
1,890
3,122
13,191
7,232
2,917
6,550
6,641
0
32,432
L
42
30
283
77
11,602
5,297
0
6,630
4,636
42
0
L
Cliodhna
FREVERGWEN
Cliodhna
16,461
1,703
814
4,300
20,827
10,471
0
10,558
9,264
0
41,566
W
Kukulkan
Hazben
Kukulkan
18,993
1,819
3,134
2,139
11,537
6,894
1,397
4,296
7,241
54,946
0
L
King Arthur
Papo 1731
King Arthur
8,824
1,192
265
1,121
20,339
19,224
0
9,529
10,102
723
18,060
W
10,182
724
952
4,109
22,863
31,007
534
11,109
11,754
19,482
709
L
Loki
3,295
815
0
1,440
6,301
2,437
0
4,163
2,018
0
9,694
W
Scylla
pojeman1
Scylla
8,520
1,232
318
1,127
10,774
5,219
1,870
6,513
4,261
18,485
865
W
15,199
3,254
3,205
6,981
23,417
32,296
913
7,866
15,551
392
27,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,731
Gold Earned
60,603
172
Minions Killed
202
0
Camps Cleared
0
1,045,619
Distance Traveled
1,576,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,516
720
80
5
0
308,195
0
W
Ullr
12,255
766
48
3
0
331,886
0
L
Olorun
7,672
480
0
0
0
111,791
0
L
Cliodhna
11,940
746
69
4
0
265,536
0
W
Kukulkan
13,038
815
94
6
0
287,846
0
L
King Arthur
9,670
604
13
1
0
218,970
0
W
Artio
11,384
712
15
1
0
285,752
0
L
Loki
7,933
496
10
1
0
141,127
0
W
Scylla
11,757
735
18
1
0
334,410
0
W
Surtr
12,169
761
27
2
0
336,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role