Player Matchup

Chiron
Chiron
 
Chiron
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MooreToExpect
Thor
Level 127
God Stats
3W - 3L
1,567 SR
Queue Stats
18W - 19L
1,587 Elo+
Party 2
Ganesha
Ganesha
ShonenIsLife
Ganesha
Level 79
God Stats
2W - 1L
1,746 SR
Queue Stats
19W - 15L
1,566 Elo+
Party 3
Scylla
Scylla
Tezhuu
Scylla
Level 160
God Stats
6W - 1L
1,477 SR
Queue Stats
69W - 95L
1,472 Elo+
Party 2
Bellona
Bellona
ZSnowman7017
Bellona
Level 104
God Stats
8W - 2L
1,844 SR
Queue Stats
39W - 34L
1,588 Elo+
Party 3
Team Averages
Level 121
1,627 SR
1,543 Elo+

VS

Team Averages
Level 103
1,356 SR
1,499 Elo+
Maui
Maui
A Boul Luke
Maui
Level 126
God Stats
17W - 12L
1,571 SR
Queue Stats
101W - 129L
1,482 Elo+
Party 1
Horus
Horus
Blazing Star226
Horus
Level 129
God Stats
1W - 2L
1,228 SR
Queue Stats
148W - 142L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
FittestKnight73
Kukulkan
Level 89
God Stats
2W - 7L
1,229 SR
Queue Stats
32W - 45L
1,446 Elo+
Party 1
Rama
Rama
Snoopdogggg117
Rama
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 51L
1,519 Elo+
Party 1
Set
Set
Trigga333Trey
Set
Level 86
God Stats
0W - 4L
1,253 SR
Queue Stats
101W - 105L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
5 / 1 / 4
6,552
655
6,065
6,256
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
5 / 0 / 2
5,725
573
2,739
5,139
2,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
ShonenIsLife
Ganesha
9
0 / 0 / 9
5,804
580
2,177
6,580
4,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
Tezhuu
Scylla
12
4 / 0 / 1
5,855
586
3,003
3,090
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
ZSnowman7017
Bellona
10
1 / 0 / 4
6,299
630
8,998
11,313
10,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,587
459
3,180
7,934
5,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
4,877
488
5,836
9,749
6,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Kukulkan
11
0 / 0 / 0
5,974
597
3,330
2,945
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 0
4,962
496
2,880
6,622
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 0
4,694
469
3,465
9,076
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
15
Kills
1
1
Deaths
15
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
4
7
L
0
5
1
0.1
L
0
3
0
0
L
Kukulkan
0
0
0
0
W
5
0
2
6
W
Ganesha
ShonenIsLife
Ganesha
0
0
9
4.5
L
1
4
0
0.25
W
Scylla
Tezhuu
Scylla
4
0
1
4.5
L
0
3
0
0
W
Bellona
ZSnowman7017
Bellona
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,982
Damage
18,691
32,378
Taken
36,326
20,584
Mitigated
17,979
11,556
Healing
11,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,065
2,117
265
2,374
6,256
2,318
30
2,344
3,842
0
39,741
L
3,180
1,234
0
999
7,934
5,040
0
2,146
5,788
16,485
7,722
L
5,836
2,484
120
4,083
9,749
6,080
0
0
9,749
102
27,183
L
Kukulkan
3,330
217
0
1,000
2,945
1,107
0
615
2,330
49,532
857
W
2,739
247
0
0
5,139
2,218
274
671
4,458
0
33,462
W
Ganesha
ShonenIsLife
Ganesha
2,177
695
0
2,669
6,580
4,110
175
1,677
4,797
17,452
0
L
2,880
2,576
0
1,154
6,622
1,939
0
1,012
5,610
0
19,484
W
Scylla
Tezhuu
Scylla
3,003
427
0
740
3,090
1,006
0
918
1,986
47,548
0
L
3,465
1,511
0
3,774
9,076
3,813
0
1,407
7,669
0
28,035
W
Bellona
ZSnowman7017
Bellona
8,998
4,577
0
5,508
11,313
10,932
372
301
10,171
0
46,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,235
Gold Earned
25,094
310
Minions Killed
272
0
Camps Cleared
0
992,727
Distance Traveled
952,379
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,552
655
81
8
0
205,102
2
L
Maui
4,587
459
46
5
0
206,357
1
L
Horus
4,877
488
44
4
0
159,477
1
L
Kukulkan
5,974
597
94
9
0
189,433
0
W
Thor
5,725
573
56
6
0
210,107
2
W
Ganesha
5,804
580
1
0
0
207,730
3
L
Rama
4,962
496
32
3
0
182,329
1
W
Scylla
5,855
586
86
9
0
200,346
0
L
Set
4,694
469
56
6
0
214,783
0
W
Bellona
6,299
630
86
9
0
169,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role