Player Matchup

Arachne
Arachne
AGS730
Arachne
Level 159
God Stats
15W - 6L
1,469 SR
Queue Stats
407W - 391L
1,495 Elo+
Solo
Anhur
Anhur
Azaelye
Anhur
Level 106
God Stats
3W - 12L
1,475 SR
Queue Stats
23W - 47L
1,397 Elo+
Solo
Janus
Janus
TanvTubby
Janus
Level 155
God Stats
21W - 19L
1,413 SR
Queue Stats
225W - 204L
1,543 Elo+
Solo
Aphrodite
Aphrodite
i2NEXT
Aphrodite
Level 34
God Stats
4W - 7L
1,445 SR
Queue Stats
7W - 16L
1,395 Elo+
Solo
Anubis
Anubis
x-demon0-
Anubis
Level 143
God Stats
9W - 10L
1,315 SR
Queue Stats
235W - 232L
1,526 Elo+
Solo
Team Averages
Level 119
1,423 SR
1,471 Elo+

VS

Team Averages
Level 72
1,503 SR
1,534 Elo+
Susano
Susano
BLACKPLATE
Susano
Level 23
God Stats
30W - 16L
1,802 SR
Queue Stats
69W - 51L
1,587 Elo+
Party 1
Bacchus
Bacchus
Kerbii
Bacchus
Level 69
God Stats
5W - 2L
1,689 SR
Queue Stats
50W - 45L
1,564 Elo+
Solo
Cthulhu
Cthulhu
TEHNAA__
Cthulhu
Level 43
God Stats
16W - 9L
1,605 SR
Queue Stats
116W - 134L
1,423 Elo+
Solo
Anhur
Anhur
TK-M16
Anhur
Level 128
God Stats
1W - 1L
1,218 SR
Queue Stats
69W - 51L
1,587 Elo+
Party 1
Olorun
Olorun
shady_knife
Olorun
Level 97
God Stats
5W - 9L
1,204 SR
Queue Stats
814W - 763L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AGS730
Arachne
13
3 / 5 / 2
6,990
538
7,197
15,380
6,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anhur
Azaelye
Anhur
9
0 / 4 / 0
5,411
416
2,144
8,913
3,234
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
TanvTubby
Janus
13
2 / 4 / 1
7,180
552
3,323
9,431
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
i2NEXT
Aphrodite
9
0 / 2 / 0
5,133
395
2,125
5,600
3,628
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
x-demon0-
Anubis
12
2 / 6 / 0
7,370
567
4,619
10,200
4,403
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BLACKPLATE
Susano
14
8 / 1 / 5
8,262
636
9,570
8,644
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Kerbii
Bacchus
12
1 / 0 / 7
7,541
580
4,838
8,476
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
TEHNAA__
Cthulhu
14
5 / 2 / 2
8,616
663
5,142
8,428
5,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
TK-M16
Anhur
12
1 / 3 / 4
7,274
560
6,341
8,130
2,974
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Olorun
12
5 / 1 / 2
7,713
593
6,673
4,708
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
7
Kills
20
21
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
AGS730
Arachne
3
5
2
0.8
L
Anhur
Azaelye
Anhur
0
4
0
0
W
Susano
BLACKPLATE
Susano
8
1
5
10.5
W
Bacchus
Kerbii
Bacchus
1
0
7
4.5
W
Cthulhu
TEHNAA__
Cthulhu
5
2
2
3
W
Anhur
TK-M16
Anhur
1
3
4
1
L
Janus
TanvTubby
Janus
2
4
1
0.63
L
Aphrodite
i2NEXT
Aphrodite
0
2
0
0
W
Olorun
5
1
2
6
L
Anubis
x-demon0-
Anubis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,408
Damage
32,564
49,524
Taken
38,386
20,745
Mitigated
22,744
12,689
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AGS730
Arachne
7,197
4,383
0
4,110
15,380
6,555
0
2,341
13,013
0
56,784
L
Anhur
Azaelye
Anhur
2,144
1,556
0
1,893
8,913
3,234
0
4,987
3,926
0
33,451
W
Susano
BLACKPLATE
Susano
9,570
2,784
0
3,157
8,644
3,650
0
1,176
7,402
0
46,757
W
Bacchus
Kerbii
Bacchus
4,838
221
0
2,569
8,476
8,335
0
1,446
6,925
19,230
235
W
Cthulhu
TEHNAA__
Cthulhu
5,142
72
0
1,020
8,428
5,865
0
4,300
4,128
39,900
717
W
Anhur
TK-M16
Anhur
6,341
2,879
0
1,493
8,130
2,974
0
2,413
5,523
0
49,887
L
Janus
TanvTubby
Janus
3,323
352
0
780
9,431
2,925
0
1,323
8,080
50,613
0
L
Aphrodite
i2NEXT
Aphrodite
2,125
82
700
2,563
5,600
3,628
0
3,064
2,536
13,360
0
W
Olorun
6,673
2,522
1,124
2,401
4,708
1,920
2,772
670
3,906
54,164
6,457
L
Anubis
x-demon0-
Anubis
4,619
426
0
2,643
10,200
4,403
0
3,850
5,678
47,542
1,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,084
Gold Earned
39,406
356
Minions Killed
359
0
Camps Cleared
0
1,194,632
Distance Traveled
1,285,904
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,990
538
80
6
0
286,376
0
L
Anhur
5,411
416
61
5
0
238,002
0
W
Susano
8,262
636
59
5
0
306,596
0
W
Bacchus
7,541
580
24
2
0
279,928
2
W
Cthulhu
8,616
663
94
7
0
242,249
1
W
Anhur
7,274
560
82
6
0
234,554
0
L
Janus
7,180
552
109
8
0
258,636
0
L
Aphrodite
5,133
395
20
2
0
225,356
0
W
Olorun
7,713
593
100
8
0
222,577
0
L
Anubis
7,370
567
86
7
0
186,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role